Not to be confused with shopping, this class covers basic carpentry & engineering (with some C.A.D.; Computer-Aided Design), except that in Inisfree we do not use wood; we only use alloys, ceramics, certain plastics, stone (including crystals/gems), and other materials that do not involve the harming of animals or trees.

 

Table of Contents:

  1. Introduction
  2. Vocabulary
  3. Progression
  4. Suggested Reading
  5. Conceptual Images
  6. Videos

 

Introduction:

Our Construction course teaches you how to build your own home, among many other structures.

In this course, we teach you how to assemble/fabricate and repair furniture, painting/picture frames, parts, tools, vehicles, and so on; everything that goes in those buildings, or is very useful in transporting things to/from them.

 

Vocabulary:

  • Bench Grinder
  • Block Plane
  • Caliper
  • Chisel
  • Circular Saw
  • Clamp
  • Claw Hammer
  • Compound Miter Saw
  • Drill Press
  • Feather Board
  • Hand Saw
  • Instruction Manual
  • Jig and Dado
  • Jig-frame Jig
  • Jointer
  • Layout Square
  • Level
  • Metal Detector
  • Miter Gauge
  • Moisture Meter
  • Nail Set
  • Palm Sander
  • Planer
  • Power Drill
  • Radial Arm Saw
  • Rip Fence
  • Sabre Saw
  • Safety Equipment
  • Saw Horse
  • Screwdriver
  • Shop Vac(uum)
  • Sliding Bevel
  • Table Saw
  • Tape Measure
  • Utility Knife
  • (Vertical) Band Saw
  • Wood Router
  • Wood Workbench

Eventually, students here will also learn about torches and other vocab’/tools related to the more technical/advanced ‘shop’ lessons/methods.

 

Progression:

First, students learn those terms.

Then they get their hands on the tools, and start learning how to adjust and use them.

After they have experience with the manual stuff, it’s on to 3D-printing; automation and total-precision of everything they’ve just gotten the hang of.

Finally, they’ll begin practicing in underwater and true-weightless environments; this is prep’ for assembling, repairing, and otherwise servicing structural/mechanical items in the most common environments they’re likely to live/work in on other worlds (and on this one; the oceans dominate the planet, and most of the really interesting work is done just above its atmosphere).

By School-year:

  1. Carpentry –incl. w/ not just wood, but bamboo, etc.; incl. ancient Asian/Oriental methods
  2. Blacksmithing
    –thus understanding why sorting is necessary prior to primitive/first-gen’ recycling
  3. Forging
  4. Engraving
  5. Enchanting
  6. Inscripting / Inscription / Inscribing
  7. Masonry
  8. Welding –and soldering
  9. Mining
  10. Bore Samples –and making the machines which extract them
  11. Circuitry –and making little models/versions of many Tesla inventions (which our Sciences course introduced/mentioned in grade-4)
  12. Network Components
    –networking weather-modification devices/stations
    –and quantum computing; remote/unattached networking
  13. Exodus
  14. prototyping whatever was thought of as “wish I had” during that exodus (prev. yr.)
  15. improving/perfecting prototypes built last school-year
  16. Subatomic Transmutation
    –and omni-interfacing basics; determining and listing the most common (“universal”) forms of accessing/editing software and even brains/memories, then building simple devices with all those different components, thus each/1 device able to connect/communicate with (if not also hack/override) the greatest variety of tech’ and living beings

 

Suggested Reading:

 

Also see: