Note from the Editor:

“Second Life, for those who don’t have a first.”  That’s what one of my better coworkers once said, joking about the popular compute game where people walk around with avatars shaped and dressed however they can afford, sometimes building classes and role-playing in the game, or even making products people pay actual money for.  Second Life is like World of Warcraft but more for adults and businessmen.

It turned out to be a great and affordable way for me to learn how to make the first parts of the computer model of my city design.  You can see a whole album of some of the many things I learned how to make in Second Life… here.  More about the game it inspired… is here.

Second Life can be cost-prohibitive, and there is certainly a learning-curve due to how technical its computer-aided design aspects can be.  I was fortunate to’ve had professional education and training in that as far back as high school, though, and it was great to finally be trying out the latest advancements, especially since I was now applying them to my greatest passion and life’s work.  Then, there was the curious (“no coincidences”) development of an online friend of mine copying some of the Second Life code, building his own version of the online game, and letting me try it out for free.

I never end up getting along with the people who start things like that, as they believe silly things, and always get out of line, but I’ve learned that it isn’t always the people I am supposed to meet, and it doesn’t matter how I react or respond to all the BS they try to pull; they are like flares or lighthouse beacons signaling me to check out some new area or thing.  I always go.  I always learn and adopt some of what I like and extract.  When I stay in a state of not just letting go, but never clinging in the first place, it results in the most magical of realizations, buildups, and relocation flows.

Now, having noticed and tried that, and found it to work like a charm, Iii am the one making a Second Life-like game, a physical place beyond that game… even better than the creative areas built in Second Life, and gaining a following and lore… all my own.  This second (phase of) life of mine… has really shaped up to be the best.  It is even allowing me to see and choose what the third is.

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Vocab of the Day:

  • W.G.I.H.Q.: War God Industries’ headquarters offices which occupy the majority of the tallest skyscraper in Sotu; downtown Inisfree

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Articles:

2015-2016 articles are here.

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News Stories:

Drones Can Now Weave Bridges:  unmanned aerial vehicles programmed to hover and fly in formations and sequences have demonstrated the ability to build suspension bridges over crevasses

Face App:

Poking Fun at Fake News:

Even if someone means well, and tries their best to repeat what they witnessed or heard, a single honest mistake… is an error… that, by definition, makes the news they are passing on, not accurate, thus fake.  I, myself, am, by this logic, guilty of spreading fake news –even when I didn’t mean to and never wanted to.  Everyone has spread fake news. It is possible everyone always will; there are just too many ways of remembering, reciting, hearing, and interpreting things, and too many typos that lead to more misinterpretations, and so on.

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