RESOURCE HARVESTING / non-sexual ‘GRINDING’
‘Grinding’ in this sense means to work a long time at a task that may seem repetitive, boring, and exhausting. It is what players often say when referring to work other than exciting exploration & fighting while questing.
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(of a state) oppressive, tedious, and seemingly without end.“grinding poverty”
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Resources Characters Must Gather in Most Games:
- fabric from tailor shops
- flowers & other plant parts from the meadows & forests
- gas from geysers (in original StarCraft)
- gold from mines (in original Warcraft)
- hides from wild animals
- lumber from forests (in original Warcraft)
- money from quests
Resources in SexCraft:
- crops from the farmland & crop troughs; for ingredients, sometimes for drink recipes, sometimes for meal recipes, and sometimes for medicine recipes
- cum from sexual interaction; traded with ICVs, NPC-ed ICVs, and nymphs for things they specialize in finding/making
- ingredients from the grocery store; for recipes
- kajirae candidates from the Outlands
- memory-copies from mind-surfing & omni-interfacing; from using technology and/or ESP to look into the minds of people in the Outlands, gathering intel in this way about other areas worth raiding for potential kajirae candidates, etc. –and even memories stored in megalithic ruins, crystals, special objects, etc.
- menu items from the restaurants; for pleasing NPCs if you don’t have the time or natural skills to cook their favorites
- outfits from the shopping mall; to be sexier to earn chats, quests, and rare-drop items from higher area-bosses
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Crafting with Resources:
War-Craft; the craft part of that game was in making things, gathering resources, learning ways to combine and enchant them, etc. Our equivalent in this game; SexCraft, is:
- harvesting potential kajirae from the Outlands, bringing them to Inisfree for processing, etc.
- you can also develop clothes that algorithms deem sexy
- or form-sakes that algorithms deep sexy
- or vehicle designs to be 3D-printed in one of our auto-autos
- or recipes for our Food Processing Fac’ to make
- or books to be added to our libraries
- or noteworthy figures to be added to Statue Park
- or worthy items to be added to our Epcot-like museum
- or songs which are fitting for our clubs or other music/playlist-enhanced areas
This is like lock-picking in other games; turn one control, then the other, back and forth, finding combos that work well.
Then the form-sakes get batch cloned. (Worthy facial structure designs, and physique designs, get recorded and mass-produced via song-based 3D-printing.)
* Resource harvesting as described above will help you level-up EXCEPT entering into NEW level BRACKETS, so you’ll HAVE to ‘defeat’ (please/satisfy) level/area/region bosses (NPCs) to enter into successively higher level brackets, but resource harvesting is a good way to practice and raise your status bar in beTWEEN those last levels of each levels bracket.
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