Just like terrestrial navies, the Space-based Navy of the UAP often must board hostile and abandoned space-faring vessels for disarming, inspection, cataloging, and recovery purposes.
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Table of Contents:
- Vocabulary
- Types
- How to Identify and Catalog a Derelict
- Example of a Derelict Database Entry
- History
- Examples (Images Begin)
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Vocabulary:
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in a very poor condition as a result of disuse and neglect.
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Types
Unidentified Space Facilities (USFs):
(unsure if a ship (mobile) or a station (immobile))
- e.g.: Dyson Sphere
- – [virtually eradicated]
- – [virtually eradicated]
- – Whale Probe
- – [virtually eradicated]
- – [virtually countless]
- – [Gorgon solar system’s 4th main orbiting object]
- – [virtually countless]
- – [virtually eradicated]
- – [virtually eradicated]
…
Stations:
- – Shield World (the Halo ring factory and worm-hole-based transporter)
- – Halo rings (dozens)
- – High Charity (jellyfish-formatted, Death Star variation appearance)
- – The Citadel (ancient Reaper mass-transport control station)
- – Heretic Station (Borg / Terminator-like sentient robotic species (Geth) hive)
- – Pinnacle Station
Transportation Facility:
- – Mass Relays (hundreds)
Military Training:
- – The Battle School
…
Multi-purpose Space Vessel (MSVs):
- – Broken Arrow
- – Cornucopia
- – Fedele
- – Majesty
- – Ontario
- – Strontium Mule
- – Worthington
…
Spaceships:
- – The Migrant Fleet
Large (city-to-continent sized):
- – Reaper
Medium (warship-to-city sized):
- – Draenei dimension-ships
- – Mala’kak (“Space Jockey”) Xenomorph Incubation and Dispersion Vessel
Small (house-to-warship sized):
- – [virtually countless]
Personal (pod-to-house sized):
- – [virtually countless]
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How to Identify and Catalog a Derelict:
Report Format/Template:
Similarly to known vessels, derelicts are classified with 4 main features:
Type: predominantly based on size, then upon apparent purpose.
- Class: a subordinate category of Type, such as Nimitz or Tohoku.
- Make: the manufacturing company which produces the final, fully assembled product.
- Model: the (often) alphanumeric ID number, if any is located (and translated).
- Alias: the marketing and advertising nickname, dubbing, or christening title.
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Example of a Derelict Database Entry:
—[Derelict Dossier]—
Make: Iskellian Technology Solutions
Protrusions: 4 skyscraper-fashioned towers
Period: [Full-cycle time-period in Dewey Decimal]
—[Cargo]—
# (quantity of the following): Form (shape), Dimensions, Mass, Weight, Color
#: (characteristics aforementioned) 3rd discovered item (class). (et cetera)
—[Artifacts]—
—[Corpses]—
#: Life, Domain, Kingdom, Phylum, Class, Order, Family, Genus, Species, Race
—[Unidentified Contents]—
#: Form (shape), Dimensions, Mass, Weight, Color Scheme, Texture, Function.
*reference: taxonomy; how to catalogue/describe/identify species
#: Life, Domain, Kingdom, Phylum, Class, Order, Family, Genus, Species, Race
[Attach any photographic, video, and scan-based data here.]
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History:
Earth humans during the modern era tracked ~27,000 pieces of Space debris that could pose a significant risk to Space-farers such as the astronauts of NASA. There are likely millions more, though, if you count the smaller and more difficult-to-track ones. If you are counting all particles, there are arguably countless ones.
Space debris includes derelict spacecraft, such as the “Black Knight satellite” (though that example may be debris / Space junk). It is thought that there are undetected and/or undetectable derelicts in Earth-orbit and many other orbits, as well as beyond; there are likely derelict Spacecraft floating between the worlds, in the vast expanses known as the interplanetary and interstellar medium/s. Derelict spacecraft are sometimes the size of shuttles, other times as large as the worlds themselves.
Even ring-systems, such as that of Saturn, now that it has been more-closely studied, has been found to be a derelict craft or series/convoy of derelicts.
As of 2021, the Inisfreeans have begun to consider that all of Creation is a derelict Spacecraft, and that they have the right -and duty- to map, board, and right/repair/salvage all of it. Anytime a planet has ugly people on it, or anyone/thing that is rude to any Inisfreean or anyone the Inisfreeans care about, that planet becomes classified as derelict/overrun, which, in Inisfreean Law, means it can be liberated/healed by any means necessary. It is likely that this mindset/stance/SOP will never change.
..
2026 June: at purple-lupines hilltop-overlook of lake, s of kali’, same is in rd1/jeep, ~9 Earth-years ago
..Yes, I definitely drafted this Derelicts pg here yrs ago.
Percentage-tiers of speeds and rarity:
- Nearly 99% are of our own origin, since we knew where they were most, if not all, of their lifespans, and most in this category were unmanned from the start, such as probes/surveyors, monitoring mini-stations, and mining drones.
.. - ~1% were re-found classified ones; abandoned or lost experiments, and those ejected from time warps and other anomalies, or dropped off after aliens had done whatever unknown things to them.
.. - ~.1 (1 in 1,000) were not identified, due to various issues, such as being fragments without easily-traced components such as signature reactor fuel
.. - ~.01 were so primitive… they almost seemed like Space rocks, not even artificially made, so we sometimes didn’t even Bother trying to access them
- ~.001 were quite less advanced than ours, and easy to gain access to, such as by being slow, or having no forcefield or coded airlock hatches
.. - ~.0001 were not at our level, and fairly easy to gain access to
- ~.00001 were seemingly not quite at our level, and moderately easy to gain access to
- ~.000001 were roughly at our level, but a bit tricky to gain access to at first
.. - ~.0000001 were advanced to the point of being difficult to scan, giving us only some clues
- ~.00000001 (1 in 10 billion) were too advanced to gain any access to, even to fully scan
- ~.000000001 were so advanced, it was debated what they even were; maybe not derelicts at all
.. - ~.0000000001 were not fully derelicts, thus there was some debate as to the legality of forcing entry to determine what state they were in
- ~.00000000001 (1 in 10 trillion) were seemingly hostile, even in their long-expired or off state, so they were fired upon or otherwise heavily contained, if they could not be destroyed/neutralized by our weapons
- ~.000000000001 seemed to be attempting to communicate, if only like broken records
.. - ~.0000000000001 were able to communicate in a dialogue with us, if only after we figured out how to translate one another
- ~.00000000000001 had interesting ideas/messages we benefitted from, if only in secret projects (BLOPS or legal programs)
- ~.000000000000001 communicated things without needing any translating / language/learning at all
.. - ~.0000000000000001 communicated things so profound, those things were classified, lest they destabilize minds or economies
- ~.00000000000000001 communicated things even our supercomputers struggled to make sense of
- ~.000000000000000001 communicated things our supercomputers never made any sense of (though the Inisfreeans always understood, since they were made more advanced than our supercomputers, and able to empathically and technopathically sense what every entity in their range intends and imagines)
- ~.0000000000000000001 in such a low-power state, or with such an efficient system, that it appears derelict while being fully operational
- ~.00000000000000000001 renders those attempting to identify it derelict themselves
Projects regarding derelicts:
- One BLOP used this metric (the fluctuating percentage which were vessels of our own making) to estimate how well the masses/working-class were still being brainwashed, busied, and distracted, thereby unable to manifest things in ether/Space.
- Another program kept Space as cluttered as possible so that even those working in Space would also be too busy and distracted by all the cleanup and tracking efforts to have enough stray thoughts (daydreams) to manifest things from ether/Space.
- Still another program monitored which detected derelicts and rogue/unexpected objects were curiously like those written about in sci-fi novels.
- Another monitored who had likely manifested one object or another, when, and how, such as after a recorded purchase of any of the novels describing such things.
- Another estimated how many more from sci-fi were yet to manifest –or be detected, if they Had manifested somewhere.
- Another used sci-fi books and shows to soft-disclose such things.
- Another checked if such soft-disclosures caused any of the captured/immobilized/studied derelicts to suddenly have previously nonexistent or unnoticed access points or Other features.
- Another estimated the budgets needed for investigating all such vessels.
- Another generated those budgets well in advance, from a secret economy no audit of the public governments/’books’ could ever notice.
- Another attempted to steer the ongoing technological development of mankind by writing of specific types, then releasing those books to audiences/demographics proven able to manifest things they read/thought about or focused on. For example, beyond just vessels which raised questions, leaving people puzzled, by design, there was also a lot of claims of finding only bizarre/unexpected worlds, hoping that would keep Space endlessly confusing, thereby basically hypnotizing anyone studying and trying to make sense of it. It was all about a new form of mind control or misdirection. Anything to keep the most of mankind from ever just rediscovering their endless “superpowers” by focusing on themselves. Even words such as “selfish” had been invented for this, engineered as weaponized language, psyops against one’s own kind.
There was a lot more to derelicts than just regulating who got to salvage the things.
Many derelicts were too big or fast or stealthy or advanced or dangerous/toxic to stop, or sometimes even to enter, even with robots; they were left adrift, whether their speeds took them back outside our range of sensors, or they were just marked with warnings in case anyone ever happened upon them again.
Some were so dangerous, yet undestroyable, they were nudged or accelerated into exit orbits (to leave the star systems they were found in) or terminal orbits (into stars).
Many derelicts are, of course, left adrift in Space after Space battles.
Many get E.M. fried by Space weather, likewise left behind en masse.
Many, however, are found on planets and moons, or even on some of the biggest asteroids.
Some were even found in comets.
Some even Looked like comets, and some of Those… by design; disguise.
On moons and planets often observed by casual astronomers with telescopes on neighboring worlds, such remains of vessels are, as you might expect, literally covered up, often by earthmovers burying them, when possible.
If they are small enough to be affordably transported to research or secret storage facilities, they get hauled away.
If they are midsized, the energy/power required to keep an artificial optical illusion over them is considered.
If they are too large or odd-shaped or whatever else to cover, camouflage, move, or bury, they might get nuked once studied to some project manager’s satisfaction.
If they have parts not yet understood, i.e. which our tech’ is not yet able to figure out / back engineer, the bigger ones might get buried by earth or water (i.e. a dam built, then a river flooded around/over the thing until it is hidden underwater) until our tech’ advances enough that some expert believes it is worth excavating or tunneling back to them to try again.
Always check the temperature of any surface before touching it, even when you have an armored spacesuit on, even if you have a personal forcefield; surfaces can be thousands of degrees Fahrenheit in Space, on the verge of melting.
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Examples:
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