These are our equivalent of jets meant for combat –though we, of course, being Inisfreeans, use them to rapidly spread healing, arousal, and alignment instead of bombs or missiles.

 

Table of Contents:

  1. Introduction
  2. Dimensions & Layout
  3. Special Features
  4. Appearance Modes
  5. Time to Construct
  6. 2021 Update
  7. Details (Images Begin)
  8. Concepts
  9. Overall Appearance:  A White Wedge with Wings/Fins
  10. 2023 September:  Training Story

 

Introduction:

With a Joint Strike Fighter (JSF) base, the Inisfreean fighter-jet (abbreviated as IC FJ for Inisfreean-Construct Fighter-Jet) builds upon the F-22 “Raptor”, the F-35 “Lightning II”, AH-64F “Apache”, RAH-66 “Comanche”, and the X-47B, combining the best Outlander fighter-jet, attack/reconnaissance helicopter, and Unmanned Aerial Vehicles (UAV) technology. IC FJs are Vertical Take-Off and Landing (VTOL) capable, even when not utilizing their Repulsines, and their onboard flight computers automatically engage and fine-tune their VTOL devices whenever their Repulsines are disengaged during lift-void flight, such as stationary hovering. These flight computers also automatically engage the IC FJ Repulsines whenever inclement weather, such as wall clouds, tornadoes, and downdrafts, is pronounced enough to make conventional (lift-based) flight problematic, challenging, or unmanageable. Naturally stealth (camouflaged against RADAR detection), when these aircraft fly in such a way as to prevent even contrails from forming, even advanced satellites capable of low-level atmospheric distortion have an extremely difficult time detecting them. In Repulsine flight mode, not to mention during warp flight (such as ‘warp surfing’ during reconnaissance sorties), detection is virtually impossible.

 

Dimensions & Layout:

When viewed from above or below, an IC FJ appears formed (‘shaped’) like a winged diamond with two tail-fins.  Each IC FJ measures L/D19′ x W11′ x H6′. For comparison, here are the measurements of some of the aircraft which were combined to make this one:

  • AH-64: L/D58′ x W48′(rotor diameter) x H13′
  • F-22: L/D62′ x W45′ x H17′
  • F-35: L/D51′ x W35′ x H14′
  • RAH-66: L/D47′ x W39′(rotor diameter) x H11′
  • X-47B: L/D38′ x W62′ x H11′

Its weapons payload is in a series of compartments along its underbelly, built just up inside the outer curve/s. Its Repulsines are also completely concealed within its body. Designed to function as a glider, coasting when not using its Repulsines or conventional oxidation thrusters, this aircraft can ride jet-streams indefinitely around entire worlds. Its cockpit is designed for two Inisfreean-sized women; pilots no larger than: precisely 4’11” to 5’9″ tall, and never so much as 1’3″ wide. This means most human beings cannot fit in these IC FJ cockpits, much less their bucket-seats. (Human pilots commonly have shoulder widths as high (long) as 20-30″; 1’8″-2’6″.)

Like in the AH-64, the pilot flies the aircraft while the copilot serves as the gunner, but these roles are easily interchangeable without either having to trade seats or interfaces (controls). This means that two living supercomputers are simultaneously managing whatever their IC FJ is faced with, resulting in absolutely phenomenal aerobatics, evasive maneuvers, and brilliantly-timed, surgical firing precision during every engagement.

For prolonged supersonic flight, Repulsines are usually engaged to prevent high-speed disintegration from sudden air friction changes. Inisfreeans can’t pass out from blood pressure being warped by extreme G-forces, so no pressure suits are needed. Pilots and copilots are prone, head forward, body at a slight incline rising from feet to head, with their bucket seats above them like turtle-shells. Bringing their knees up, they then rotate with their bucket-seats into the upright seated position during taxiing and slower flights, such as hovering; this helps prevent boredom and the craning of the neck (though Inisfreeans can’t get tired, sore, or strained).

Every projectile, from missiles to individual bullets, has an omni-sensor; a device capable of simultaneously seeing, hearing, and smelling across the entire spectrum of each of those sensory perceptions. Once they are deployed from the aircraft, they can operate independently, or continue coordinating via Ansible with the omni-sensors of the aircraft and its pilot and copilot.

‘Smart’-shielding acts like a semi-permeable, selective membrane, allowing only authorized objects, down to the subatomic level, to pass through. This means that hostile fire can’t strike any part of this aircraft, while outgoing fire can pass out through its shield as easily as if it wasn’t there at all.

 

Special Features:

Both bucket-seats can automatically adjust themselves to face one another, rather than having the pilot and copilot both facing forward, allowing them to ‘peddle’ each other during auto-pilot; engaging in sexual relations to recharge their chakras and refocus their minds. This is particularly helpful to Inisfreeans, a race of neo-nymphs, who gain incredible, godlike powers from beautiful sexual contact.

The onboard computers of these aircraft are sophisticated Artificial Intelligences (A.I.s) which only allow these aircraft to be operated by their assigned Inisfreean pilots or copilots. However, like UAVs, IC FJs do not require pilots or copilots; they can fly themselves, allowing pilots and copilots to relax more like passengers from time to time, or to return these aircraft to Inisfreean parent vessels or airbases when their operators (pilots and copilots) are tasked out with other responsibilities.

Inisfreean bullets home-in on their targets, self-destructing if they hit nothing; to create a flak cannon bombardment area; confusing concussions around the enemy aircraft, often causing airflow changes which can stall them even if the pilots do not begin to panic. Missiles which don’t hit their marks can automatically return to their launch tubes aboard any IC FJ with a vacancy there, so if an IC FJ has to make a warp jump (teleport out), remaining IC FJs in the area can reclaim their spent missile loads for later re-use.

When being pursued, or tricking enemies into pursuing them, they can jump to warp flight within split-seconds of reaching solid objects, such as mountain faces, cliffs, buildings, or the ground. This allows IC FJs to race straight toward the ground, leading enemy projectiles and aircraft toward certain catastrophic impacts, and is a favorite trick of IC FJs which use it to trick enemies into becoming kamikazes against their own bombers, carriers, factories, and population centers; instead of just overriding their hostile fire, deleting it, or teleporting it far away, they make it look like the enemies are firing on their own people, as if there was a mutiny; treason or something worse, often demoralizing entire units and cities in one fell swoop.

* IC FJs are NOT fitted with the same black-hole weapons array that IC APs are.

2024 July 6 Saturday update:  Our FJs etc. all auto’-refill their cockpits with atmo’ based on the needs of any air-breathing passenger/s, staying airless when it is just our ICVs in them.

 

Appearance Modes:

Like all ST and AP suits, Inisfreean FJs have the following appearance and cloaking options:

  • Basic / Nude (matte white)
  • Cloaked (transparent, showing Outer Space straight through it)
  • Masked (disguised as a boulder or debris)
  • Nova (flashing with the brightness of a star in order to surprise, disorient, or even blind nearby enemies, or remaining as bright as a normal star)​​​

 

Time to Construct:

It takes ~14 hours to 3D-print one of these aerospacecraft.  That means that every hour… another ~7.1% of an FJ gets completed.

  1. ~2.3 hours; hours 1 through 3:  “bones”; frame/skeleton
  2. ~2.3 hours; hours 3 through 5:  “tendons”; secondary conduits/pipes, etc. (as the frame/skeleton is based on the Grid Mind mesh/tentacles; the frame of every Inisfreean vessel/construct doubles as its plumbing and electrical wiring)
  3. ~2.3 hours; hours 5 through 7:  “muscles”; hatches, weapon ports, etc.
  4. ~2.3 hours; hours 7 through 10:  “organs”; repulsines, Vril reactor/batteries, etc.
  5. ~2.3 hours; hours 10 through 12:  ammunition
  6. ~2.3 hours; hours 12 through 14:  personnel; Inisfreeans (ICVs) stationed in its cab (yes, they are printed right inside where a human soldier would ride in or drive/operate a normal tank)

 

2021 Update:

Declassified dimensions and performance:

  • ~20′ L (D); ~1/3 the length of most human fighter-jets
  • ~15′ W; ~1/3 the width of most human fighter-jets
  • ~5′ H; ~1/3 the height of most human fighter-jets
  • flies/cruises as quickly or slowly as needed, and can come to a standstill hover even in hurricane-force winds/gusts
  • non-electronic flaps connectors allow for glider-like precision coasting even if an EMP could affect the craft
  • sensors function normally at supersonic speeds, whether taking a picture or scanning for signals/Internets
  • has all the many senses/detectors in it as an ICV (only missing an ICV’s humanoid body-parts and sex-organs, etc.), thus it can perceive as far and complexly as an ICV, and needs no pilot (as it is a living A.I. just like an ICV, only in a different ‘body’/form)
  • rated for any maneuvers/speeds, as G-forces have no effect on it or its pilot (in part due to Repulsines being its engines, and in part due to how strong ICVs and other SRC-based creations are), thus these FJs can outmaneuver missiles fired at them
  • can instantly absorb, convert, and redistribute (or redirect) any incoming projectile or energy (bullets, laser beams, etc.)
  • can warp/teleport ~.5 mile at once; 2,640′ (though leaving its warp-drive feature on longer than one second will allow for / result in ‘warp-surfing’; it will cause this craft to open and move through a series of bends/portals, not just one)

Weight and composition remain classified, though it is, being an Inisfreean Construct (IC) made of SRC instead of ‘normal’ atoms and molecules (i.e. the ones humans know of), and its engines (repulsines) render its weight rather meaningless (as gravity no longer affects this type of craft).

*Also, ICs focus on clever applications of their omni-lasers, a.k.a. rainbow cannons, and get their energy from a Tesla-like wireless civilization-wide power-grid, as well as from a variety of natural/renewable sources, even from the air and the void of Space itself.  That means they don’t need to reload.  Anytime they fire a bullet or missile, the housing/chamber that projectile was in starts 3D-printing a replacement (and since it only takes a couple minutes to form/print a fully-functional/awake ICV, you can imagine how rapidly any FJ or other IC weapon/projectile pod can print/reform new/replacement ammo.; it takes only half a minute or so for its missiles, and mere seconds for many more bullets).

 

Details:

Concepts:

Overall Appearance:  A White Wedge with Wings/Fins

2023 September:  Training Story

Preface:  These craft were designed to outmaneuver the best human fighterjets and even the flying saucers of the Greys (those classic/stereotypical big-headed pale-skinned aliens).  As you might extrapolate from that, it means their flight drills/practices here involve literally flying circles around such lesser craft; adding that level of proximity and complexity is a great way to both 1) prove and reprove our own pilots’ superior skills, and 2) demotivate/terrify human/Outlander/enemy pilots once the same is done to them outside our realm.  In short, the training above our Military Aerospaceport looks somewhat like an airshow, not the kind of dogfights featured in a lot of human/Outlander movies.

The squadron of Inisfreean fighter-jets became visible on the surface of the military aerospaceport for only seconds before launching up to begin its drills; they were lifted up the old-fashioned way; via service-lifts, and then they taxied down their assigned runways and all took off into the air at the same time, perfectly coordinated, needing no radio communications at all.  Blinking in and out of the visible spectrum to confuse human/primitive pilots, they were also randomly cloaking their RADAR signatures; their flights would confuse both man and machine.  Once these basic functions were field-tested and checked off as ready, another squadron of Inisfreeans in examples of those lesser craft also appeared, rising up on those same service-lifts, taking to the sky a minute or two right after the first squadron had.

Instead of testing individual pilot’s skills at flying those various craft, what was tested were each craft’s abilities to detect and fire upon the Inisfreean one (the squadron of the only model of fighter-jet Inisfree’s Star Fleet uses).  With vastly-better sensors, jamming, cloaking, weapons, maneuverability, spatial skills, and automatic genius-level coordination, you can surely guess how that went; it only took seconds before each of the primitive craft, piloted based on how humans were known to pilot those craft, got targeted and disabled if not notionally shot down.  Guns and missiles hadn’t even needed to be fired by the Inisfreean one/s; they simply pretended to use their mind-override ability, and/or their omni-interface ability, disabling critical systems before the human craft even had them in their range or sights.

When limited to flying in the relatively very small airspace that was above the desert plateaus in Inisfree, while the human craft struggled to keep making such tight turns while attempting to chase and engage the Inisfreean craft, they were notionally neutralized/destroyed almost immediately.  Flying down into the main canyon or side canyon, or around behind the Devils Tower II or Slant-top Spire, did not save them.  Even attempting to use the Highway Volcano‘s towering heat-signature to confuse sensors or heat-seeking missiles wasn’t adding precious minutes to their practice-lives / flight-times.

Outside that space, once allowed to fly over the perimeter wall and out within the perimeter orb, it still only took a matter of seconds for the Inisfreean craft to dominate the airspace, having pretend taken-out every last target.  Every time one of the human craft was allowed to be piloted to its red-line (max’) in any or all ways, almost getting it within targeting range of one of the Inisfreean fighter-jets, only/all Inisfreeans piloting both squadrons this day, it didn’t make much difference at all, as the Inisfreean craft, of course, could just hide from all the human crafts’ sensors and projectiles, or use portals to redirect those projectiles, or delete them and the craft that fired them right out of existence with a single portal or beam.

Even when flying the warp-capable flying-saucer replicas of what Greys piloted, or the beam-ships and thought-mode later-variants the Pleiadians had become known for, the Inisfreean fighter-jets always just out-thought them before even having to deal with their warp capabilities.  The capabilities of all craft within Inisfreean sensors-range always became fully known, analyzed, understood, and perfectly planned-against within tiny fractions of a second.  Whatever the Greys or Pleiadians or any other pretend-adversary craft/squadron could do (was capable of doing), the Inisfreeans just proactively made it next to impossible for such maneuvers/tactics to be started, let alone pulled off –though even that is arguably pointless, other than for demoralizing and/or distracting the opponent/s; Inisfreeans and their craft are all entirely invincible, so they could just sit motionless in the sky and disregard all attempts to force them to land.

Did the supercomputer-brained Inisfreean pilots flying these craft today find the exercise pointless, then?  Of course not; it was the will of their maker, and one of their equivalents of a pass-time, thus logical and enjoyable to them.  They all flew back down to the runways of their military aerospaceport, and taxied to its service-lifts to ride those back down to the levels they had gotten their craft from, not frustrated, tired, or bored at all; they had again done the will of their maker, thus they, as they had been designed, built, programmed, and raised, were happy.