It’s not what you think; we don’t allow torture or incarceration in our realm, so you won’t find it here, even in the facilities that look like medieval prison basements.

 

DUNGEONS

Dungeons in Inisfree and this game are the sex dungeons of our city;

  1. Subt’ Prison (basics are needed in order to combine them to learn advanced moves)
  2. greenbelts (dildo-vines; playful/flirty plant-life to help you practice basic moves, etc.)
  3. TNA (advanced sex moves are needed for all other levels beyond this academy)
  4. Underway‘s xeno-chamber (your character experiences suspension bondage, xeno ooze style, prego-hentai, beastiality, etc, here)
  5. Magic ChambersBTB and womb-room bulb-pool (dunking, drowning, and blood-play with vampires here)

Players must use combos not of fighting moves, but threesome and orgy moves, like in Druuna-inspired Aorlie adventure/quests/levels, to get past the ‘mobs’, bosses, traps, and Zelda-like mechanisms in these dungeons.

* Dungeons get you TONS of XP, but you STILL must satisfy levels-bracket bosses to pass each of the levels ending in a 9; ex.: level 29 into 30, or 99 into 100, or 109 into endgame (you must be level 110; the highest possible level in this game, to go to the final planet to help the King of Inisfree colonize it for his huge family at that point).

Teamwork in dungeons which do NOT have fighting/killing (as this is Inisfree, after all) happens like this:

  1. healers keep teammates having sex longer without too much soreness or fatigue
  2. higher-level players don’t need as much time to seduce bosses into threesomes/orgies, and don’t need to flirt as long to get the secret quests and rare-drop items
  3. dancers do most of the dancing to impress bosses into letting their group pass by that area/gate
  4. singers do most of the singing, such as to hit certain notes or mimic voices for automated ID doorways, etc.
  5. skilled-enough winged or levitating characters can fly other players over huge chasms or raging fires one by one
  6. players with motorcycles or other mounts can (if they have a sidecar; room for one other player) help speed players with certain skills back and forth to areas requiring those professions or levels or skill proficiencies
  7. natural swimmers can handle the waterways (such as Mermaids)
  8. and characters innately used to certain areas can rush in and out of places which might slow other teammates down (Nagas or Drow would go into caves or mines to the Timber-mine Lounges, etc., sparring other players from the speed-reductions and sleepiness-inducing aspects of that, and/or higher-level players could go into areas which would have an awe-effect on lower-level players, thus fetching rarer items for them from areas they might not even have access to until they level up some more)

To give you a better idea of how dungeons –and sex technique training in general– in this game work, imagine going into a normal game’s simple-practice area, picking up a tool or weapon, and using it on stationary ‘dummy’ targets until you get the hang of it and feel confident moving on.  In SexCraft, your character can do that, but can also have sex with the ICVs (we don’t have stationary/lifeless sex-dolls in our city, since it is meant for life-like interaction with the ICVs and others) for that same reason; they help you practice individual sex techniques, such as girls tonguing the balls, or guys French-kissing the pussy, eventually getting you to the point where you can use muscle-memory to rapidly sequence many sexual moves back-to-back for powerful combos able to seduce, please, and convince any level/area-boss.  Sometimes you’ll encounter ICVs out in the open in offices or on the grassy surface to help you practice and master this, and whenever you want to focus entirely on building up your practice hours and mastery in all matters sexual… you just head into the nearest sex dungeon, where every toy and tool you’ll ever need or dream of is on the racks, readily available for your use.