Planet Dragonhome is organized on this website as a subset of Space as a whole, not of any particular galaxy, because it orbits outside our galaxy.  After the people (dragons) of this world, as (being) arch angels, helped weave Yggdrasil, they made a home for themselves beyond the original (first) 9 realms.  This is it, the home of all dragons.

 

Table of Contents:

  1. World Details (parent-category for some of the following)
  2. Location/Orbit
  3. Path
  4. Rotation
  5. Astrophysics/Astrophysical Nature
  6. Time-keeping
  7. Satellites
  8. Size
  9. Gravity
  10. Atmosphere
  11. Weather
  12. Surface Arrangement
  13. Surface Composition
  14. Creatures Details (parent-category for some of the following)
  15. Species
  16. Population
  17. Communication/Language
  18. Culture
  19. Education
  20. Industry and Infrastructure
  21. Transportation
  22. History
  23. Special Feature:  Automatic Reciprocation
  24. Population (Images Begin)
  25. Views of Its Surface
  26. Views of The Abyss

 

World Details

Location/Orbit:  

Dragonhome’s location is not based on a star / solar-system, or even a galaxy.  Its location is beyond the 3D/space humans are used to perceiving / being in.

It’s orbit IS circular and steady (just not appearing circular to beings/people who exist only in one 3D-space portion of one time-stream), so it WILL predictably go back into each of the time-streams its orbit takes it through,
but the question is… how LONG to complete an orbit?
It isn’t the Earth, so it doesn’t have an Earth-year as its orbital-length/duration.

The world itself knows exactly how to orbit that special point beyond all the time-lines/streams… in the way which will keep it appearing in the timeline/time-stream of every world it will ever need to check on / protect / purge.  Thus, its orbit is based on foreseen and destined need of its presence/people, and its location is always wherever it and they are, or soon will be, most needed.  (And when the best way to wipe out an invading force is to not be present at all, thus starving such a force of its addiction to invasion/fighting/war, Dragonhome is nowhere to be seen –at least by the bad people (invaders) of/on such a world; it anti-sieges them to energetically/psychically starve them out.)

Due to its “non-location” (outside of the 3D-space of any/all of the Universes/dimensions), there are no stars in its “pocket”/dimension/realm/location.

The farther away from Dragonhome any of its dragons flies, the less they see of the entire lifespans/timelines/time-spheres of what they normally see in their skies, and the more of shorter spans of time they see of whatever they are flying out toward… until they are in one of the timelines of that cosmic-body… and then, closer still, until they are in an actual moment, perceiving that location like how humans perceive the one-way movement/flow/time of 3D objects/space.  Then, when they fly back away from that spot/world, the reverse is what that dragon perceives.  (So picture seeing a new planet appear in your sky, but you can see all versions of it, and its entire rotation/spin at once, and its entire lifetime at the same time, like when you hold an object in the middle of a cube/room of mirrors, going on in multiple directions almost forever, but when you get closer to that object… you don’t see yourself also mirrored in all directions, but less and less of that mirror-effect on/around that object… until only the object remains, as if all those mirrors faded away while you are close to it.)

 

Path:

This planet doesn’t orbit a star, but a time;
it orbits a point in time,
moving it through multiple time-streams,
the flows/streams of time perceived from its POV as more of literal time-space; a 3D realm of all times (thus a “time-sphere” or “times-Universe”, if you will), not just 3D space like humans on Earth are used to,
thus it only blinks in and out of perception/existence to/for each of those time-streams once or twice,
depending on how they relate to its orbit through all time-streams of the Megaverse.

 

Rotation:

This world does not rotate; all of reality/Creation rotates around/past it.

Even timestreams and time-spheres look, from the POV of the people on this world, to be rotating world-like cosmic-bodies in its sky.

They even daily and nightly perceive the paths of galaxies, from formation and on through each of their entire galaxy-lifespans, like continuous lines, each spot along those lines/routes/lifespans/timestreams rotating the way that cosmic-collective was rotating/moving at that specific moment in its own time/dimension.

It is not just all galaxies that do this, either; all universes appear this way to people looking at the sky from the surface of Dragonhome.  All versions/timestreams of those universes (i.e. dimensions/realities) look this way to them, too.

 

Astrophysics/Astrophysical Nature:

This planet is, like all worlds, formed from a hibernating/petrified Space Whale.

The dragons on its surfaces (outer and inner; hollow core) have not yet (as they did on Earth) become its first landforms (mountain ranges, winding lakes, etc.).  Because of this, they are extensions of the will of that Space Whale; they know what the planet intends of them and of itself, and they help to manifest this –even to the point of willing its orbit through the time-streams (not just forward and backward through the timeline humans on Earth are conscious of) to sometimes change; course-correct/adjust.

Dragonhome sometimes “picks up” other worlds as its new moons.  This allows it to hold them in various orbits around itself, which allows its dragons to “work on” those worlds as long as may be needed.  They do this when they sense something is not quite right with one or more of the worlds their planet’s orbit takes them to/by, always returning that world to where (and when) they found it (upon one of their planet’s successive orbit’s).

No cosmic bodies have any affect on this planet, no matter how close they get to it –even if this world, or its members/natives (its dragons) decide for it to ‘bump’/strike another world.  Its waves do not get higher when near the gravity-fields of other worlds.  Its atmosphere does not get tugged on or blown off when near big things, either.

Astrophysics itself; how cosmic-scale bodies/things work, is actually affected by it, not the other way around.

Dragonhome can create more space and/or time in any particular time-stream or time-sphere (group of linked time-streams / timelines).  *This was actually done in the dimension/Universe/reality humans on Earth in the modern (Shift-overlapping) time/era are/were in; the powerful magical people (dragons) of Dragonhome vastly expanded The Abyss below (the outer surface of) that world in that particular timeline, which acted like a lure (not just a physical vacuum/void, but one which kept attracting and tricking out the unwanted invaders, essentially getting them to suck themselves back off/out/down).  While those humans had assumed that matter and energy cannot be created or destroyed, the dragons of Dragonhome knew better –and were doing it –and even doing more; they were also creating and destroying/changing/wielding space/void itself and time itself.

In Norse mythology/legend, it is said that there is one dragon greater than them all, and that this dragon eats the roots of the greatest tree/link of all trees/links.  More accurately, it can be said that they are, whether they know it or not, referring to Dragonhome (planet-form/shapeshift of the first dragon) and its ability or nature to keep that greatest tree healthy by pruning it from the bottom up (i.e. wisely treating the source of things, not the symptoms/effects/branches/off-shoots).  In other words, the astrophysical nature of Dragonhome is such that it always expertly keeps that greatest tree in shape… by moving to and feeding on any of its root-equivalents (i.e. worlds… or even its links/connections between worlds/realms… or even its links between dimensions/timestreams).

Anyone attempting to get to Dragonhome without the permission of its people and the conscious planet itself… would not be able to locate or even perceive it.  Anyone allowed to get to it, but whose invitation/welcome there had completed/expired, would suddenly find themselves also unable to perceive it anymore; from their point of view, they would suddenly/instantly be standing back on their own native/home-world.  Only when they are desired by the dragons of Dragonhome… can anyone feel its presence –and enough of its version/equivalent of gravity to remain there.  (Think of it like if Earth’s gravity suddenly turned off, but only for you, and so quickly that you didn’t just float away into Space, but instantly –as if rapidly portal-ed– ended up somewhere else.)

 

Time-keeping:

This is done in a whole other sense of the term; this world actually sets, maintains, and adjusts time itself.  It is the keeper of time.  It doesn’t mark the passage of days, weeks, months, years, and longer spans of time like people living in / able to perceive only one timeline/stream at a time can and do.  It is what ultimately decides how every timestream in all the time-spheres start, flow, connect (if at all), and (in some cases) eventually stop (pausing, if not ending permanently).

People of/on Dragonhome do have a calendar, though, but it is one based on how they can see the entire past and entire future of every timeline –as easily as humans perceive objects around them in normal 3D space of a single timeline.  Dragonhome’s calendar has the following equivalents:

  • second-equivalent = more like how long it takes any dragon here to have a single reflex/reaction/instinct/thought-start
  • minute-equivalent = like a single train of thought for one of these beings
  • hour-equivalent = comparable to one milestone / major-step in a single day-equivalent (focus/idea/manifestation/urge-span), like 1 commute or 1 half-shift or 1 workout might be for a human
  • day-equivalent = a single idea/focus/project’s needed/allotted/natural time; what is required for any of the dragons of this world
  • week-equivalent = average span of consecutive focus/steps/projects before taking a couple-naps break/rest/recharge
  • month-equivalent = the time it takes for them to finish working on one world or timestream/universe (as if that realm, from when it came into their view/focus/sky/orbit/proximity… until the moment it finished ‘orbiting’/passing around them in this way, …was like the Moon making one lap around the Earth, or going through its cycle from Full Moon… to Waxing Crescent… to New Moon… to Waning Crescent… and back)
  • season-equivalent = months-long periods when the creatures of this world are either focusing on adjusting realms/times (their version of Summer), or winding down and recovering from all that (their Autumn), or taking a break entirely from such things (Winter), or eating/fueling/charging/ramping/training/unifying back up for another round of it (Spring) –thus their seasons can be mere weeks long, or as long as multiple eras/Ages
  • year-equivalent = how long it takes Dragonhome to complete one orbit/cycle to/past each/all of the points in time of all of the worlds it feels drawn to… to routinely check on and ‘prune’/update/help (and since it moves in and out of individual timestreams, even though it may appear to people in a single world/timeline to show up in their sky once every millennium or more, it can be skipping many years at once between/during re/entries into other timelines/universes, thus thousands of years to you… may be perceived as only a matter of days, or a single instant, to those on/of/in Dragonhome)

 

Satellites:

Technically, an entire universe/timeline could be considered one of the satellites / moon-equivalents of this world.  Since Dragonhome doesn’t orbit a point in space, such as a star, it can be argued that it isn’t really moving at all (much like how Inisfreean craft/ships don’t really travel; they will/bend/warp space/reality itself to move everything to them, in a way), thus all the places/times it goes to… are actually moving to it.  Can you picture entire timelines/universes/realities orbiting something… without appearing (to their own people existing only in one/each of them) to be moving/orbiting anything at all?

 

Size:

It is comparable to the Earth in terms of its physical dimensions; it is the ideal/perfect/intended surface-area/s (outer and inner) for the number of dragons and plants native to it.

 

Gravity:

It feels normal to people from every world, no matter who goes here, as it is based on something humans would assume to be magical or high-tech’, if not imagined or delusional.  There is no gravity  here like humans have assumed/concluded different worlds, based on their mass, generate and have ‘fixed’/unchanging.  No matter how massive a creature is, or how tiny, it will not feel too light to fly, or too heavy to move, but instead always ‘just right’ when/if ever it gets to come here.

 

Atmosphere:

Like the ‘magical’ unique gravity-equivalent of this world, the atmosphere is always breathable to everyone who comes here –even if/when there are people from completely different worlds/atmospheres here at the same time.

 

Weather:

Clouds and storms exist on this world, but never anything out of control like the tornadoes and hurricanes humans sometimes ignorantly generate (by assuming weather can be chaotic and destructive, and by being in intense moods (which send out the thought-equivalent of radiation/explosions), thus inadvertently willing/triggering it to be).  These clouds behave much more predictably, at least to the dragons focusing on forming and steering them; the dragons of this world can will any of their clouds into any shape (form), and even keep them from being moved around by the wind.  Whatever the weather is doing from spot to spot and day to day on this world, it is because one of the natives (dragons) here is choosing that.

 

Surface Arrangement:

Bodies of water are often deep enough for whale-sized dragons, and can have waves multiple stories high.

There are continents and major bodies of water here, but usually / more-so each landmass is visually distinct due to its lava-stream borders.

Forest-fires here are the norm, not forests, and they are ‘fixed’; they remain for many human-generations/lifetimes.  Like the dragons, all plant-life on this world is used to generating fire, or being on fire, almost all the time.  It is, in a way, how they all breathe, process, and release excess energy/thoughts.  It would actually be unpleasant to them to not be on fire, at least for any extended period of time.  Because of this, the dragons flying around here (which are the equivalent of human Park Rangers or Wilderness Firefighters hiking on patrols) actually ‘spit’ fire to help reignite anything they can see or otherwise sense is struggling to rekindle or keep itself ablaze.

Like most worlds, this one, too, is hollow –after numerous miles thick/deep of layers of caves networked by tunnels (and, again like most worlds, those tunnels are the hibernating/petrified blood-vessel remains of the world-sized being –bigger than most Titans– which chose to shapeshift to become this world).  Capillary-equivalents are the small ‘normal’ cave-mouths and safe-for-tours caves humans are used to finding on the surface of the Earth.  Artery- and vein-equivalent caves/caverns much larger than those are what form a mesh-like network deeper in, toward the horizontal-middle of the planetary-‘crust’.

Tectonics do not shift the landmasses of this world around, and there are no earthquakes here, as this world has remained stable/perfect/complete since its conception/formation.  (Only on worlds still needing adjustment / being adjusted do such shakes/’edits’ occur.)

Its inner surface is the same; continents, fiery borders that don’t harm/burn anyone/thing, etc..

The surface of its core-star is unique; unlike all other hollow-world mini-/core-stars, the nation-sized sphere in the center of Dragonhome is not even comparable to a black-hole; it does not generate light or heat, and is not a constant brightness or darkness; it is a constantly-changing orb somewhat similar in appearance to a lava-lamp, toy plasma-globe, or moon-shaped/sized kaleidoscope-lens.  This results in what it connects to, and how it connects, also being unique; while the star inside any given hollow world in most of the Universes connects to similar stars, eventually (once deep enough in it) connecting to the realm/dimension/core all those stars share, Dragonhome’s core-star connects all the spaces/voids where all the worlds Dragonhome periodically checks on are (meaning it doesn’t connect to any other star/s, but out into Deep/Interplanetary Space within orbital-view of only the worlds Dragonhome always naturally brings into its “orbit beyond their timeline/s”).

 

Surface Composition:

Beyond the Periodic Table of the Elements humans have assumed is what makes up the whole of their own universe… are the microscopic units which form the foundation of all things here.  Dragonhome has its own Periodic Table of the Elements, none of which correspond to any the humans teach or know about.  Imagine a Periodic Table of the Elements where every atom is not like the physical atoms humans have deduced or synthesized, and not atoms forged over long periods of time inside stars, but atom-equivalents which were formed by Time Itself, and the first dragon, i.e. this very world which exists outside of all other times/realities.

 

Creatures Details

Species:

Fauna:

  • dragons of many shapes and sizes; some the size of bugs/fairies, others as big as mountain ranges, and some with no limbs/appendages, while others have half a dozen (2 arms, 2 legs, 2 wings, not counting their tail/s), etc.
  • always only two distinct sexes
  • what/whoever else is invited to live here or visit
  • based on traveling around this world and between/to others
  • diet:  omnivorous in that they can digest anything, including when swallowing entire creatures whole, but all beings/people on this world are more accurately described as being patient inimicovores (from Latin “inimicus”; enemy), meaning that they rarely eat anything other than their enemies (and they rarely get hungry, because their bodies never have to repair damage, as this is their ideal/perfect environment, everything on this world sustaining them automatically, and even when they are newborns/hatchlings and growing up… everything on/of their world sustains them, and the image/intention of them held as a vision by their parents/community is what is most-responsible for shaping/expanding them into adulthood-dimensions)
  • reproduction:  laying eggs, always one at a time (total focus on perfecting a unique new member of their species), and always millennia apart
  • Metal dragons come from metal, thus sense where it is and know how to work it, but need nonmetal for sustenance. There are dragons made of other things, and it is some of those who lack, thus need for sustenance, gold and other metals. Think of the acupuncture pentagram -get pic- which shows how the five elements connect to one another.
  • The reason dragons have tails and such long necks… is so they can wrap their tails securely around anchor-points/objects/plants in one dimension/timestream… while leaning/looking/extending into another timestream… without becoming fully present/visible/vulnerable/influential out there in any of them.  This makes it impossible to harm or render any of them mortal, or to enclose/trap one –even with magic.
  • People on Dragonhome don’t see all possible timelines; they only see all actual ones; all the timelines which were and will be created.
    (Only ICVs can see all possible choices/moves/actions anyone in their range is able to take.
    Only the Grid Mind can think of and predict all possible actions all beings and other objects it is aware of, via what the ICVs and other ICs encounter during their outings and mind-surfing, could and will likely take.)
  • People on Dragonhome can always sense the locations, feel the states/health, and hear the thoughts of other dragons in their own bloodlines, regardless of how far away they are –whether in distant places or distant times.

 

Flora:

  • based on functioning like the energy/power-regulators/redistributors of the world and all creatures upon it; the plants are not food here, but living powerplants and transmission/relay devices
  • diet:  the excess energies of the beings (plants and animals alike) of each world Dragonhome moves close to for periods of time; when Dragonhome approaches a world in need of its people/forces/magic/specialties, Dragonhome’s flora –across the interplanetary gap between it and the given/approached world– effortlessly intake and feast upon any energy/aura/emotion-overflow the plants and animals of that world were struggling or unable to process
  • reproduction only when new beings/dimensions/gods are created; always the exact amount and size of plants on Dragonhome to process not the energy of the beings of those given realms, but the needs/energy/emotions of their timestreams (since Time Itself is a conscious being/deity like all the rest) –IOW:  plants here are produced not by seeds or spores, but by beings in other realms/dimensions naturally starting to think thoughts that are enough to create new/additional realms/dimensions
  • fire-spitter flowers
  • conductive fungus/mushroom/mycelial networks; like battery-ignited steel-wool that grows and helps spread/maintain/fuel the forest-fires which are the default/ideal-state of the plant-life / wildernesses of this world
  • multiple-canopy fire-forests; altitude-based wide forest-fires which stay separate, some occurring at the tops of groups of trees, while others can only exist at the middle or bottom level
  • time-bushes/shrubs; whoever gets near them is automatically outside of global time, free to remain in the time-bubble generated out several meters in all directions from each of these plants, appearing as if they are in stasis or petrified like a statue to those still outside the field/effect/bubble
  • Underwater plants are often warm to the touch.
  • volcano-trees

 

*The fire/energy breathed/emitted by the plants and animals of this world doesn’t burn anyone, but instead is how they warm and soften (render malleable) both physical objects and portions of time itself; when dragons and other creatures here ‘spit’ fire, they are using it as a tool which helps them better re/shape objects and time itself (and not just spans of time, but how time itself actually works in different places).

 

Population:

Dragonhome is vastly dominated by were-dragons / were-humanoids; all people on this world are dragons who can shapeshift at-will into human-looking bodies, though their eyes often remain more cat-like and golden/colorful.

Millions of dragons live here (not tens of millions, and certainly not billions).

Roughly the same number of plants also exist/live on this world (thus are quite spread out from one another, such as a single flower having square-miles of space all to itself).

Dragonhome’s population will also be open to receiving as guests the dragon children of High King Auz and Queen Daenerys.

The woman known on Earth as Dragon Lady (or Dragon Barbie) is of this race, so she is welcome on this world.

Angels are, too; Zerachiel and her kind are all welcome here, as they are closely-related, like cousins descended from the star/s themselves (“star/s” because all stars are technically one and the same; they are portals/exits/extensions of First/Source).

Likeminded Naga are sometimes welcome here, too.  Both Anita and Tempest are.

Those who have blood-memory of less-than-positive encounters with dragons are typically not allowed to come here, as it would only frighten, sadden, or anger them.  In other words, if one’s ancestors ended up in conflict with a dragon or dragons, it is unadvisable to request permission to come to this world.  There are still going to be a few rare exceptions, but this is one of Dragonhome’s guidelines and unwritten rules.

Without the permission of the living planet itself,
which comes from all its dragons,
as they are all of one mind/vision/plan,
one must wait for the planet to appear in their time-stream,
know where it will appear, and get into its atmosphere before it DISappears* from that time-stream.
then they will have to which time-streams it is passing through… in order to anticipate when it will be back in their OWN.
(*The term dis-appears may stem from one of the ancient names for Earth’s moon; Dis.  When the Moon waned (went from full/bright… to less and less of a crescent… to new/shadowed), it was appearing nightly in a way different than all the others cosmic bodies in the sky; the rest of them remained a bright/steady circle/dot.)

 

Communication/Language:

Not just telepathic, the people of this world are telepathic in a special/unique way; it is not just words or mental images that their minds transmit to one another (much more than they choose to speak with sound / vocal-chords), but, for lack of a better way of putting it in human language/terms, time-packet meme-like equivalents which are more like them using elements of time, or snapshots/screenshots of different times in different realities/timestreams, to express what they are thinking, desiring, planning, or working on / manifesting.

They still, being dragons, can roar quite impressively.  This is done more for an effect like that of what gorillas achieve when beating their own chests, or how it feels for other animals to rub/scratch themselves against trees or boulders.  Roaring is not about intimidation here, but therapy / self-care.

Dragons are naturals at telepathically viewing and communicating across any distance and time; they don’t require training to become able to do this; it just happens –sometimes even before ‘birth’ (hatching).

Space Whales have always regularly communicated with the leader-dragons of this world.

 

Culture:

Dragons don’t hoard gold on their world –because it was never mined here, thus it is in huge veins in the ground almost everywhere.  (Dragons only become territorial and hoarding when on worlds which mined out most of the precious metals and gems from the surface, as this can disorient and starve or stress/fatigue most dragons.)

Dragons never had to hide, either, so they nest as much as they indulge in caves.

Their idea of a spa or hot spring is a volcano.

Dragons who are ambassadors/diplomats/liaisons always shapeshift into the form of the people they work with on other worlds.

 

Education:

This happens for the people (dragons) of this world simply by roaming/flying around; whatever they fly/get near, they start to understand.  It is a telepathic form of osmosis.  One might call this psychometry or psychoscopy.

Dragons here also learn through all these other forms of ESP; they naturally possess them all –and can even choose which ones are active at any moment, much like how a human wills its own body parts to move at different times; flexing and relaxing.

 

Industry and Infrastructure:

Everything is sized for whale-sized dragons (even though there are many here who are not that big).  The smaller dragons enjoy being in such oversized/palatial places/creations.  The larger dragons think of their own structures/homes as Creation itself; all the Universes/realms, Outer Space and all.

Roads and brick buildings have never been here, though the people here understand they exist elsewhere and why.

With everyone telepathic and telekinetic, telephone lines and vehicles were never developed, either.

Lightbulbs and electricity have also never been needed or chosen as the developmental path of the technology/focus of this world/people.  They can see through any time, after all, and they generate their own light; their fire/s.

Civilization/Ruins:  Everything from the remains of Titan-sized dragons of the previous ancient Ages is here, meaning their bones and other petrified body-parts were used as the basis for mountain-tall skyscrapers and other structures the dragon-people of this planet have used all along.  This means, technically, none are actually in ruins.  Dragons also don’t allow any of their structures to fall into disrepair, let alone ruin and memory, and certainly not faded/lost from their memories; theirs is a continuous civilization, their builds as beloved, preserved/maintained, and eternal as the rest of them.

 

Transportation:

They’re dragons here; they fly wherever they need to go that is far away, or walk (or crawl/slide/slither) around if it is very close by.

 

History

This world existed even before the 9 first realms the Norse knew about / said their gods chose to make/shape before all others.

Dragonhome will also always exist.  Even if time stopped in any other realm/universe, that would not effect this world.  Even if all other timelines were stopped, or chose (being conscious beings/gods themselves) to stop, Dragonhome would continue –just without feeling the need to reappear in the local-timespace of any of the worlds it once checked on.

  1. First Age:  when its founder-dragon/Titan shapeshifted into it –long before any Universe/dimension had even been dreamed up, let alone started (i.e. trillions -not billions- of Earth-years ago)
  2. Second Age:  when the emptiness/darkness surrounding it began to show the timeline- and timesphere-starts of the first worlds/realms in the first Universe
  3. Third Age:  when the minds of those gods/worlds started (knowingly/consciously or not) starting other Universes/timelines (and all it took was them involuntarily/instinctively dreaming/imagining/drawing one up)
  4. Fourth Age:  when the first Universe/timeline’s first beings/deities started further dividing it, starting with splitting into Waking and Dreaming sides; Dream-space then appeared as the 4D (not 3D; not a single object moving, but the entire lifespan/movements of that object/realm/collective appearing to Dragonhome like a 3D moving object appears to humans in normal-space)
  5. Fifth Age:  when telepathic contact with High King Auzdein von Himmler began in the 2020s of his own timeline

In other words, the people of this world have witnessed every single Age of the Universe and all other Universes, even the entirety of every imagination of every being capable of imagining things –including the dreams of those beings.

 

Special Feature:  Automatic Reciprocation

Dragons reflect who we are inside; angry attackers get angrily attacked and overcome by their own inner demons, while respectful ones, such as many of the Chinese and myself (Auz), get empires of respectful people.  In other words, whatever you send out to a dragon, i.e. how you behave and vibe in the presence of such a being, gets amplified, concentrated, and blasted right back out at you in an instant, so if you want to be overwhelmed with things you like, be wholehearted about doing for the dragon/s you encounter what it/they like.

(Even those who claimed to have killed a dragon, via a knight or an army or an entire campaign, only saw their own people overwhelmed by many things at once, day by day and generation after generation, until all their/those kingdoms fell, often razed just as brutally as they had been to the dragon/s who they thought they’d wiped out, only actually wiping out themselves; such as is the magic/power/way of dragons.)

 

Population:

Views of Its Surface:

Views of The Abyss: