These are obviously people who are amphibious.

 

Table of Contents:

  1. Featured Members
  2. Organization
  3. Genders
  4. Abilities
  5. Races
  6. Attire/Fashion
  7. Tolerances/Element/Environment
  8. Vision
  9. Level
  10. Regarding Inisfreeans
  11. Population
  12. Bodies
  13. Interaction
  14. Dwellings
  15. Advisory
  16. Scent/s Emitted
  17. Voices
  18. Territory
  19. Rules/Law
  20. Language/s
  21. Diet
  22. Images

 

Featured Members:

  • Queen Atlanna: former leader of the ocean-faring and underwater nation Atlantis
  • Fihini: leader of the Lemurians
  • Inara Thain: bi mermaid (Hermione v; PB)
  • Mara: mermaid met on the coast of Italy, turbo-swimming
  • Queen Mera: leader of the Atlanteans and other Mer-people, hydrokinesis, turbo-swimming
  • Mira Kan: hippie Cecaelia; kind sea-witch
  • Nadia: siren, vocal/hypnotic powers, turbo-swimming (PB Palicki ‘Siren’ from TV’s Aquaman)
  • Sirena of Mako: an Australian mermaid, vocal/hypnotic powers, learning minor weather manipulation
  • Triton Sirena: selkie pan-sexual (Gal Gadot teen v)

Organization:

They are not monogamous, and have no religion, though their cultural norm is to care for each other and their environment above all else.

Each major body of water is ruled by a king and queen (usually the oldest and most-experienced of their kind/region), and the High King and High Queen (who rule those rulers/oceans) are typically out in the Pacific Ocean and called by the title Triton.

Smaller groups (for sections of a sea, for example, about the size of a state, county, or small nation) follow middle-aged (not as old as most kings/queens) local leaders who are like a Pack Alpha, and they often move in groups smaller than schools of fish; ~half a dozen to a few dozen of them sticking together like best friends or families.

Areas the size of a city are seldom ruled, as these people roam much farther than citybound surface-dwellers.

 

Genders:

Males and females are always distinct, knowing the power of the two natural genders/sexes, just like all good races/beings do.  Males are always bigger than females.  Both keep their hair long, but males have earth-tones hair, while females have colorful/vibrant (not earth-tones) hair.

 

Abilities:

Think of them as Elves of the seas; they are always fit, always maintaining healthy environments where they swim/reside, always able to sense how their ‘element’ (bodies of water / ocean ecosystems) are feeling/doing, and have the most healing and other powers when IN those places.

They use telepathy and other ESP, not echo-location, to navigate in the dark depths.

They have varying levels of atmokinesis and hydrokinesis; they can affect the waves and weather, etc..

They aren’t bioluminescent, but they can easily call for help from bioluminescent sea creatures –who always answer their calls.

They can outswim torpedoes, though not all of them are as fast, even underwater, as Aquaman.  Just like many other sea creatures, they know how to make use of underwater currents like aircraft use the jet-stream/s; even though they can swim at incredible speeds, this still helps.

They can instantly detect and disintegrate any pollution that reaches their underwater territories, and they are incapable of getting sick from pollution or anything else.

While not invincible, they are immortal, and they are almost always protected by extremely powerful ancient magic when daring to venture onto land –or anywhere humans/ships may be.

Sonar might be able to briefly detect them, but they know its distinct sound/s, and can always outswim it.  As loud as the sonar pings of some ships and submarines are, being nearly invincible, especially underwater, it can never hurt their ears –though it sometimes does resonate in them like how a vibrator feels on a human’s flesh, or how a human at a loud concert might feel the base reverberating inside their guts/bones.  Also, mer-folk who have practiced and honed/strengthened their naturally-superpowered voices can cancel-out sonar-pings if they aim and ‘yell’ underwater precisely-enough.

 

Races:

Just like the surface-humans are a species of more than one race (Australoids, Caucasians/Caucasoids, Mongoloids, Negroids), there are distinct races of the species known as Merfolk.  Merfolk races, however, do not have different facial structures, but different colors of scales, eyes (the irises of the eyes), and hair.  Some have just one color for each, while others have combinations, and some can even change those colors like how chameleons or cuttlefish do.

There are also some undersea-people who can shapeshift –beyond the basic gaining of legs (their tail parting to form such whenever they need to walk on dry land);

  • cecaelia; were-half-octopi
  • selkies; were-seals
  • etc.

 

Attire/Fashion:

Females don’t wear seashell bras, and have no desire to cover up any parts of their bodies; they are not brainwashed lame surface-humans.

 

Tolerances/Element/Environment:

They prefer to stay in bodies of water big enough to swim around in, and are not at all afraid of the deep ones such as the oceans.

They can withstand any pressure (and cold) at any depth, as they were never bred nor brainwashed to assume they couldn’t.

Taking them out of water doesn’t automatically cause them to shapeshift to look human (two legs instead of a big tail), but they are likely to choose to shapeshift that way, if it helps them get around.

When they get back into water, or just touch water, likewise that does not cause automatic shapeshifting (back into their tail form), but they are almost always going to choose that form, as it works far better in bodies of water.

 

Vision:

This way of perceiving one’s surroundings isn’t as dependent on light or line-of-sight as humans on the surface have been brainwashed in their corrupt schools to assume/believe.  Mer-people can see as far underwater as land-/surface-people can see on a clear day from a mountaintop; dozens of miles.  Even murky/dark water, such as down past where sunlight reaches, doesn’t much affect this ability/sense of theirs.  This may be because their brains automatically pair what their eyes and ears / SONAR-organs are noticing.

 

Level:

These are the people who are almost at the top of the ‘food chain’ underwater, bested only by powerful Water Elementals such as demi-deities even older than the leaders of the Merfolk.

 

Regarding Inisfreeans:

Their entire population adores High King Auzdein von Himmler because he, long before even knowing that they existed, had the same powerful instinct they all have; to protect and clean up all the oceans, rivers, and more, and because once he learned of them… he fell immediately in love, …and because he married some of them –some of their leaders (top females), no less.

 

Population:

Like anyone who knows how to utilize/wield their full body/being, they use sex much more to cultivate and synergize Vril, almost never to reproduce/spawn.

 

Bodies:

They don’t have gills, as their breathing is more magical / thought-based than anything, and their lungs are far-superior to those of mortal land creatures such as modern humans.

They don’t have webbed digits (fingers or toes), as their swimming is based half on their big tails/fins, and half on magic/focus.

 

Interaction:

Just try playful swimming with them at first; that’s what they’ve always instinctively maintained their health and moods with in their own realm/s, amongst their own people.

 

Dwellings:

As you might expect, some of them just roam the seas and oceans, using coral reefs as campsites, and some of the safer (more stable) caves as their dens/homes.  They have villages, towns, and cities, but those are far out, far down, and well/magically camouflaged, extremely difficult to spot, even with SONAR mapping.  On land, they maintain simple coastal bungalows, studio apartments, and the like, never owning something as large or noticeable as a mansion or farm.

 

Advisory:

Like most fish, they’ll probably wisely hurry out of your reach and view, at least until they get to know you.  They’ve learned the hard way to avoid most humans, as most humans turned out to be retarded monsters only interested in lying, trapping, and exterminating them, insecure and jealous of their health, good looks, and powers/natures.  If any give you a chance to stay in sight of them, know that it is rare, and have grateful thoughts –which they will instantly detect/sense.

 

Scent/s Emitted:

They, of course, smell like best parts of the sea/ocean/s; fresh and slightly salt-accented air/breezes, etc., like someone who always/often hygienes/showers/bathes, their clothes air-dried in the wind and sunlight.

 

Voices:

Their voices are perfect, designed to work well even underwater, thus they sound so sexy to such degenerates/mutants as modern surface humans, but they don’t always use their voices like hypnotic weapons.  Even the subset of mermaids, Sirens, don’t always use their voices that way –even though they, more than all others, are known for their perfect and hypnotizing voices.

 

Territory:

Even in the destined future, when the oceans are once-again shallow like in the first times/Ages, they will be fine; they don’t need deep water to thrive, just clean water enough to swim and play in.

 

Rules/Law:

If it pollutes their bodies of water or over-fishes them, they find clever ways to clandestinely undermine and end it, but they rarely attack directly, except when one of their leaders wields higher-level atmokinesis to cause a rogue-wave or tidal-wave to give the surface-dwellers some long-overdue payback.  Their nature is to be like water; fluid, moving around things, unstoppable, overwhelming if needed, refreshing and soothing only in certain situations/settings.  This is how they drafted and developed their system of laws, too; encouraging or requiring them to have those properties/qualities.

 

Language/s:

They have a language and dialects all their own, completely unknown to the surface ‘world’/people, but they will sometimes learn and speak in surface languages when interacting with trusted surface-dwellers.  They tend to only allow telepathy with their fellow/allied mer-folk.

Their spoken languages sound mesmerizing/hypnotizing because of how strong and precise their voices naturally are, especially after they’ve had years, decades, or centuries to perfect their voices.

Being telepaths and empaths, they know which words, notes, emphasis, and sequences/songs will resonate best with each individual they encounter, thus their reputation as sometimes easily seducing sailors to jump into the sea to be closer to them to hear more of that –but they only trick/drown bad sailors, of course; over-fishers and other evildoers/gluttons/greedy, etc..

 

2024 May:  Diet:

vegan, thought they Can eat other seafood and land-food in a pinch (and the idiotic human-made TV-shows that have actresses pretending to be mermaids while acting like they love seafood?  standard psychotic/barbaric/heartless nonvegan propaganda based on zero real-life / evidence; mer-people know that sea-creatures have important functions, thus are not supposed to get eaten by them)

 

Also see:

Also hear:

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