Beyond the Perimeter Wall of Inisfree, life still fucking sucks in most places.  In the game SexCraft, it is portrayed how it really is; people live in shitty, polluted, smelly, overcrowded cities with corrupt authorities keeping them impoverished, stressed, extorted, experimented on, and dying.  Wildlife doesn’t behave much better, though at least it can’t talk.  Wherever you go, you are at risk of being brutalized and killed, sometimes even eaten to death, and at the very least of becoming injured from overexposure to the elements.  One must stay on his or her toes.  (And unlike in Inisfree, perfectly-healthy food doesn’t grow on virtually every single plant and building, so you’d better pack a lunch.)

 

Areas Outside Inisfree Featured in SexCraft:

  1. The Perimeter Orb:  the Sentry Tower-guarded ‘buffer’ and ‘demilitarized zone’ (extending out from the outside of Inisfree’s Perimeter Wall, past its concentric rings of hidden trenches and tank-traps, to the Sentry Towers, and finally the edge where the mirage-like optical-illusion ‘bubble’ remains, keeping everyone outside it seeing only a blizzard-like haze within)
  2. Outside the Orb / The Immediate ExteriorAntarctica‘s landscape of ice, ‘vertical mountains’ caused by extreme glaciation, and the ice-shelves and icebergs coast with its ice-quaking and katabatic winds
  3. The Extreme Exterior:  everything else; oceans, islands, continents, and caves, with all the cities, towns, villages, and other civilization creations of each (and a few dragon dens)

 

RACES NOT IN INISFREE

You will encounter additional races as NPCs outside of Inisfree;

  1. during the raids to near-2013 Earth
  2. in the realms of the compatible peoples, such as the Elves (in Aman), etc.
  3. in Deep Space on expeditions

*but NOT on any of the 205+ worlds in the hidden star-system.

Some of the races you will encounter in those Outland realms are:

  1. centaurs
  2. djinn
  3. dwarves
  4. giants
  5. gnomes
  6. goblins
  7. harpies
  8. Illithids
  9. minotaurs
  10. normal animals (in Inisfree, they must be intelligent, trained, polite, controlled, etc.)
  11. ogres
  12. orcs
  13. pans
  14. pixies
  15. satyrs
  16. Star Trek humanoid aliens
  17. succubae
  18. taurens
  19. titans
  20. trolls
  21. zombies

Et cetera!  The reason they are NOT allowed in Inisfree is because Inisfree is a place where the King has amassed the connoisseur dream of someone who is only looking for sexy humanoid females, and the furnishings which go WITH them.  Nothing less, nothing more.  Inisfree is his private property, so while it functions as a great nexus of many races and worlds, ultimately it is still his right to dictate what goes on (and is contraband in) his own private house, which is what Inisfree is and always will be.

Some of those Outlands NPCs/races will be hostile.  This is especially true with ancient, moody, territorial dragons; often only the dragons OF/IN Inisfree (such as the children of the King’s wife, Daeny) will ever be kind to other beings.  So you can expect to fight outside of Inisfree, and to fight bosses there which will include big dragons.

 

ISLANDS & PROTECTORATES

In the webpages and books, there are entire planets which are classified as protectorates under the clandestine care of the Inisfreean Star Fleet, and a growing list of privately-owned (commandeered) islands on Earth which are used like Necker Island of Richard Branson; tropical getaways for Inisfree’s free-person elites (and any kajirae they may wish to bring WITH them).

Players can see the protectorate worlds from the Observatory atop Cloud City II, and they can get to these special islands if they have the direct permission from the NPC-ed Congresswomen who are in charge of their maintenance; you ask around, eventually one of the thousands of Congresswomen in Inisfree will know about one of these islands, eventually you will have enough in your Status Bar to make her feel you are worth sharing the secret with, and from that point you can access HER PARTICULAR ISLAND (not the others until you know THEIR owners, TOO, etc.), and you access it via one of the in-frequented terminal portals in Inisfree’s CIV Aerospaceport.

You can’t get to the protectorate worlds until the expansions.

You CAN get to the islands, though, and when the expansions come out you will still have to go through the CIV Aero portals to get to them because they are far out in the oceans, not on any other game map, and because Inisfree won’t be on Earth during certain expansions, so flying normal aircraft out from Inisfree wouldn’t make sense, and there IS NO COMMERCIAL Repulsine traffic to/from these exclusive islands kept just by/for Inisfree’s most elite residents (NOT guests).

These islands are basically the retreats for the top Congresswomen in Inisfree who RESIDE in Inisfree much/all of the time.

What’s out there?  More lore (about the Congresswomen who own these islands; how they were given the islands as gifts when the King of Inisfree realized that they were helping out so much that even a mansion or castle in Inisfree wouldn’t be enough to honor their ongoing outstanding work), rare-drop items (lots of Legendary ones, but not yet Mythic ones), and more places to explore and roam around.

The best way to build the max status with Inisfree’s Congresses/women is to FIRST work for them, THEN ask to go to their islands out in the Earth’s oceans, and FINALLY to cater to them during threesomes and orgies out there on those islands.  After that, you will be a shoe-in for one of the most distinguished and beloved Congresswomen in all of Inisfree –which helps get you to the final levels-bracket of the game.

 

WHY OCCASIONAL ATTACKS AND SIEGES AND NUCLEAR STRIKES HAPPEN OUTSIDE THE WALLS OF INISFREE

What’s the point of having events in the game like that if Inisfree and all the Inisfreeans are invincible, and if their guests while IN Inisfree are kept invincible?

  1. gives free-person players more opportunities to test out their existing and new weapons, gear, spells, clothing, techniques, etc., and a chance at some XP points (though usually not any leveling; leveling-up) in the process
  2. gives free-person and ICV character players the chance to see how flawlessly precise and careful the rainbow cannons and Grid Mind fire-control software are; you can be down in the masses of the battlefield, but while it seems like chaos to you, the different types of lasers fired from the top of the Perimeter Wall never miss –and never hit a friend of Inisfree (they are THAT quick, and their guidance systems are THAT good at predicting movements, ‘surprises’, environmental condition fluctuations (such as air pressure around tank barrels firing), etc.)
  3. it gives free-person and ICV character players a chance at finding some of the items (incl. rare-drops) which enemies tend to leave when they are killed in battle against the people of the Inisfreean realm
  4. it makes up for the fact that NO fighting (other than martial arts practice) or killing goes on inside Inisfree at all (or in Inisfree’s private dimension/star-system, or in the Space Whale beneath Inisfree, or in endgame on Ideal World –and usually Outlanders during raids either get captured as future pleasure slaves or seduced and otherwise distracted before the whole raid packs back up into the MPHAs and flies away)