These are the seasoned military professionals in charge of entire fleets, bases, and armies.

 

Table of Contents:

  1. Vocabulary
  2. Introduction
  3. Brass of the Anunnaki Fleets
  4. Brass of the Asari Fleets
  5. Brass of the Chiss
  6. Brass of Dark Fleet (1930s-2500s)
  7. Brass of the Draenei Fleets
  8. Brass of the Eldar Fleets
  9. Brass of the Greys Fleets (Ancient Past to Current Era)
  10. Brass of the Kryptonian Fleets
  11. Brass of the Majesdanian Fleets
  12. Brass of the Pleiadian Fleets (Ancient Past to Current Era)
  13. Brass of the Reptilian Fleets (Ancient Past to Current Era)
  14. Brass of the Secret Galactic Empire
  15. Brass of the Sol Protection Administration (2100s-2500s)
  16. Brass of the Solar Warden (1980s-2090s)
  17. Brass of the Systems Alliance (2150s-2180s+)
  18. Brass of the Tamaranean Fleets
  19. Brass of the Terran Confederacy (2300s-2500s)
  20. Brass of the Thanagarian Fleets
  21. Brass of the Union of Allied Planets (2500s)
  22. Brass of the United Federation of Planets (2100s-2300s)
  23. Brass of the United Nations Space Command (2200s-2500s)
  24. Brass of the Vanir Fleets
  25. When and Why I Met Each

 

Vocabulary:

Brass is a term used to denote officers, it comes from a time when enlisted personnel had cloth badges of rank, but officers had brass emblem (and had Batmen to polish them).

Top Brass refers to staff Officers (above brigadier), i.e. those who did not directly command troops.

 

Introduction:

You’ll find only the Admirals & Generals on this list, not high-ranking civilian ‘officers’ of government organizations, such as agencies & bureaus.

You’ll also find the Admirals and Generals of other species and worlds.

 

Brass of the Anunnaki Fleets:

These are the leaders of the people who came from the planet called (among other names) Nibiru.  They naturally lived for tens of thousands of Earth-years (and perhaps longer; so little remains known on Earth of them), and are extremely attractive (having come into existence long before the Chaos/Corruption began deforming people’s minds, bodies, and worlds).  Their helmets all had antennae-like “horns”, likely to help them concentrate their thoughts/chi like lasers –while shielding them from unwanted telepathic (and/or other) intrusions/interference/jamming.  Together, they were able to visit worlds even after they started moving far apart (on the current cosmic scale), stabilize or re-stabilize worlds (such as by raising or lowering their Firmaments, moving their mountains and even their continents around, etc.), and evacuate powerful elements/resources such as gold (which was, like all things, conscious back then, and which had to be mined and removed, hidden from the invaders; the modern humans would have only misused it, unknowingly radiating larger areas with their corrupted/ing thoughts just by touching/wearing the stuff).

An – commander of all their commanders

  • said to be the personification/manifestation/incarnation of the sky itself –back when it contained the whole Universe (meaning the Firmament once touched every world, everything in Creation being originally connected in an atmosphere-like or ocean-like haze of sorts, the worlds we know today not yet having separated and finished forming)
  • able to form worlds and stars, move them apart, arrange and rearrange them, and subdivide their realms by creating sub-deities naturally specializing in the wielding of all waters/liquids, or the wielding of all land/solids, etc.
  • some further details/speculation here
  • *It is possible that this is the Space-silhouette being who came to introduce itself to Auz back when Auz was just a new Marine returning to the heart of the (once Anunnaki-dominated/engineered) Middle East.  Think about it; Space is the primordial sky expanded to its current dimensions.  Like all things, it is conscious.  Like all ancients (First Beings), it is able to change its form to an incredible degree –including taking on a human form, existing in multiple places and ways simultaneously, etc.

Enki – commander of their Navy

  • a god of water (a water-Elemental, and the chief Admiral of the Anunnaki Navy)
  • able to create and move oceans (including the Firmament)
  • once in charge of the city Eridu
  • some further details/speculation here

Enlil – commander of their Air Force

  • a god of air, wind, and storms (thus a General of their Air Force/s)
  • able to create and control atmospheres (thus likely one of the progenitors of all Sylphs)
  • some further details/speculation here

    Inanna – commander of their sluts (Vril superchargers/releasers; this is a very positive and highly-respected force)

    • goddess of love, beauty, sex, war, justice, and political power (making her sound a lot like Freyja, and perhaps she is one and the same, or at least related –functionally, if not genetically) (so perhaps she was a General of all Nymphs/Concubines (or all battalion-like units/organizations of them), or an Admiral of all pleasure-starships)
    • able to heal through her sexiness, and able to seduce, but also able to create love and sex in the first place (as the First Beings hadn’t thought of or needed them in their Dawn), thus able to war against the Chaos/Corruptor, and to decide who would rise to high political offices (often, as we’ve all seen, based on looks, height, charisma, sex-appeal, etc.)
    • some further details/speculation here

    Nanna – commander of their lunar (Moon) force/s

    • a god of Sin (one of Earth’s moons, thus the General or Admiral either in charge of lunar (moon-based) forces… or in charge of (steering, etc.) the Moon itself)
    • possibly able to create moons –and possibly the creator of the Earth’s current Moon (meaning he would have had to’ve lived and worked in Jupiter for a time, which is where the current Moon is said to’ve been formed… or ushered in; via the hollow-core star-gate in/of that world)
    • some further details/speculation here

    Ninhursag (formerly Ninmah) – commander of their Army

    • a goddess of the mountains (another member of the Elemental species, and a top General of land/alpine forces)
    • able to create and move mountains (such as the one around the Kabardino Balkariya shaft)
    • nourisher of many/all the other (Anunnaki) gods and goddesses (perhaps meaning she was similar to a Supply Officer, perhaps knowing how to extract (or tap into) sustenance from the mountains –the mountains back then being not petrified like they are today, but recently-fallen/hibernated Titans, Dragons, and World Trees, all still rich and overflowing with mana and other magical life/food/water)
    • also associated with fertility (perhaps meaning she could turn on and off other’s ability to reproduce –sexually or otherwise)
    • some further details/speculation here

    Utu – commander of their transportation/power system/s force/s

    • a god of the Sun (perhaps regulating the use of the Sun as a gateway to other times/realms/time-streams)
    • possible creator of the current Sun, or at least able to sense how it was usable/useful as a literal star-gate
    • some further details/speculation here

       

       

      High King Auz has started being given the most beautiful daughters, granddaughters, and great-granddaughters (etc.) of these ancient deities, always based on his preferences, which they all can sense and respect.  He is given those females of theirs… in the sense that they are not political marriages, but “on-again, off-again” gifts, blessings, and means of further harnessing and sharing Vril (Chi, etc., the true binding and guiding force operating the whole Universe).  Also, of course, it is part of the Reunion Age; it signifies and officiates the reunification of the long-separated families/bloodlines who once shared the same pre-Firmament ocean connecting all the then proto/forming-worlds, specifically by helping them fully reconnect, get to know each other again, balance each other’s souls/vibes/natures, achieve each other’s callings/urges, and unlock each other’s full ancestral/blood/genetic-memories and potentials –all via Inisfree’s goddess-level (genius and perfect) of sex (holistic love).

      Auz also, of course, has started enjoying blissful overnighters with the females of this upper echelon of Anunnaki society.  This is the latest step in the process of many things that have been granting him the ability to understand and wield the elements.  His slowly-completing tribal-tattoos represent how far along he is in that evolution.

      The Anunnaki continue to protect the vast majority of the powerful elements/resources across multiple systems and worlds, ensuring the Chaos/Corruptor forces/minions are unable to access, let alone wield, any of them.  Anunnaki move with the forces of nature, because they technically are one and the same.  This is how they were able to mine out entire mountain ranges of valuable minerals and other things that could not be left behind for the invaders to find and trap/degrade.

      Monday 25 July 2022 Debriefing/Disclosure:

      The Anunnaki were not using gold to clad/cloak their planet and the Earth so other advanced beings could not see what they were doing here as far as genetic engineering and mining goes; they were dumbing down the humans who were bad beings/”souls”/forces lured here, keeping them busy with hard work so they would not continue being or manifesting problems, and tricking them into mining out the vast majority of useful petrified deity remains, all so those bad being (humans) could never discover, tap into, or benefit from those resources/powers.  When the Anunnaki pulled back from that operation, the minds of the many humans they had spurred to become fragmented and weak via breeding… triggered/manifested the Water Elementals to rush in, overwhelming them (the humans).  Their (those humans’) essence/minds/”souls” at that time were then able to be looped by the artificial satellite (the current moon) back to the Earth, no longer needing the Anunnaki to keep them busy.  Much of the gold they’d mined went into the supercomputer and soul-capture towers of the Moon.  The Moon is like the Death Star, but it draws in energy, not shooting it out in one big laser, but into human bodies; its tractor beams and lasers pull and push human souls.  The Anunnaki saved the Earth from human destruction this way.  If they hadn’t set up that highly advanced/technological system/trap, the force which became humanity (modern humankind) would not be straining/fighting/rebelling against it, but instead putting all their mental focus and power against the good beings of the Earth and other worlds; it would be a nightmarish existence for everyone, not a temporary hard-work/slavery one just for the humans.

      They were not blocking others from seeing what they were doing to humans; they were shielding others from the evil/harmful/negative mind-energies and bullying humans always did to others.  They were trapping humans on Earth, and protecting their world from any human telepathic possession while it was dangerously close to the invaded Earth.  That is why Nibiru (and maybe its entire star-system) remains cloaked from human detection/eyes (which helps make it much more difficult to remote-view / spy upon).  (And they can migrate their solar-system, not just their planet, because they “are one” with it/them; they are in a conscious and symbiotic relationship with the Sphere Beings which are those worlds; they can ask them to move, and use their combined vision-holding/sharing focus to help manifest those moves/trajectories.)

      The Anunnaki needed to create bodies that would only work on Earth, and that would trap the force/consciousness of the coming invader/Chaos.  They also needed to engineer into them a fragmentation; a way of keeping the engineered species growing weaker every generation due to increasing population, thus via growing complexity/distractions/conflicts.  This was to keep that force busy. Humans were not trapped or enslaved; human bodies Were the traps to prevent Chaos from overrunning and enslaving everyone Else.  The Anunnaki wore golden armor to shield their bodies, including their minds, while surrounding themselves with the data/memories the gold contained. They did this on the global level, too. Once they had removed enough gold so that humans would have almost no access to the data it contained, they departed, taking the “Benben” with them, thus shutting off the pyramids.  They made the Moon and Greys, who could not be possessed or corrupted by Chaos/humans, behind to keep an eye and handle on them, protecting the hybrids so that they would always be physically limited to the Earth –and the thousands of other worlds this tactic was employed to manage the foreseen near-Shift chaos/invasion.

      Also see this talk/video.

       

      Brass of the Asari Fleets:

      The Asari are a blue-skinned all-female humanoid race who were engineered with what they call “biotic” powers; telekinesis, pyrokinesis in some cases, etc..  They able to mate with a variety of humanoid races, and can conceive after a powerful and prolonged telepathic or trance-state connection with someone –even if that person is another female.  Like humanity, though, most of their population is not what Inisfreeans find to be attractive, so only their sexiest (most-compatible with High King Auz) are ever considered for introductions and business.

      Their homeworld is Thessia, and it is even more known for balance and love than the Pleiadian worlds.  (Pleiadians, if you remember, prefer beings who love and look like they do, which is understandable, but Asari are more flexible about matters like that.)  Thessia is called by many “the jewel of the galaxy” for many reasons.  It has a very powerful military, and its Special Warfare operators as as formidable as any of the seasoned commandos from Earth.

      • Helosra Lodri – Admiral of their Space Navy
      • Imetya Iessiro – Admiral of the Agessia Space Navy
      • Cheme Janiara – Admiral of the Asteria Space Navy
      • Gel’neis Iare – Admiral of the Chalkhos Space Navy
      • Keenth T’gosan – Admiral of the Cyone Space Navy
      • Lucalma Thanivius – Admiral of the Hyetiana Space Navy
      • Myreldme Thaniana – Admiral of the Illium Space Navy
      • Sheezio T’vasi – Admiral of the Kurinth Space Navy
      • Myx’yara Ditrirev – Admiral of the Lesuss Space Navy
      • Poreziga Janinus – Admiral of the Lusia Space Navy
      • Umellrae Pesaor – Admiral of the Lymetis Space Navy
      • Revulnia Ieburo – Admiral of the Nevos Space Navy
      • Faassme Edova – Admiral of the Niacal Space Navy
      • Jeixley Sava – Admiral of the Phoros Space Navy
      • Lysithtea Janniria – Admiral of the Sanves Space Navy
      • Nirthyis V’laana – Admiral of the Selvos Space Navy
      • Elra M’tatis – Admiral of the Terapso Space Navy
      • Sa’shaley T’dayne – Admiral of the Teukria Space Navy
      • Von’lite M’jaci – Admiral of the Tevura Space Navy
      • Nyxmeu T’meva – Admiral of the Thessia (their homeworld) Space Navy
      • Lideen M’tali – Admiral of the Trategos Space Navy
      • Nirelsmia D’lava – Admiral of the Zesmeni Space Navy

       

       

      After High King Auz sent a fleet of his Inisfreeans to help Thessia and the other Asari worlds rebuild after The Reapers’ genocidal invasion, the Asari began receiving him as if he was their new chief deity.

       

      Brass of the Chiss:

      Chiss is a humanoid race whose interstellar empire spans a dozen or so solar-systems of the Star Wars galaxy‘s Unknown Regions.

      Ar’alani Irizi – Admiral of the Chiss Expansionary Defense Fleet (CEDF)

      • of one of the nine elite families which rule their entire race/civilization
      • quad-lingual in the languages most-often used by their people at home and for interstellar trade
      • brilliant tactician
      • tutored a Chiss who went on to serve as a high-ranking officer in the Galactic Empire

        Evroes’pu’nuf – Admiral of their Space Navy for Copero (planet)

        • Corename: Spun / Espunu

          Prard’upi’culry – Admiral of their Space Navy for Crustai (planet)

          • Corename: Dupic / Rdupicu

          Mitt’adrom’nuruodo – Admiral of their Space Navy for Csilla (home-planet)

          • Corename: Tadromn / Ttadromnu

          Elod’ro’safis – Admiral of their Space Navy for Klasse Ephemora (solar system)

          • Corename: Dros / Odrosa

          Erighal’eere’cykok – Admiral of their Space Navy for Rhigar (planet)

          • Corename: Leerec / Aleerecy

          Boadil’uvi’ooa – Admiral of their Space Navy for Sarvchi (planet)

          • Corename: Luvio / Iluvioo

          Mitth’ykl’iflar – Admiral of their Space Navy for Tenupe (planet)

          • Corename: Hykli / Thyklif

          Obbic’swe’sumf – Admiral of their Space Navy for The Redoubt (cluster of solar systems developed as an interstellar fortress)

          • Corename: Cswes / Icswesu

            Csap’irv’aklaio – Admiral of their Space Navy for Thrago (moon)

            • Corename: Pirva / Apirvak

                more TBA

                 

                Brass of Dark Fleet (1930s-2500s):

                This is the Secret Space Program (SSP) of Germany.  The true Germans migrated to Antarctica during WWII, and from there were able to spread into the Earth’s core (with the blessing of their ancestors there, who are actual Angels; the Maiar; Valar who came to Earth to stay, thus naturally maintaining all its good qualities), as well as out to many other solar-systems and even other galaxies (not just via travel through the Space between worlds, but through the network of literal star-gates themselves, such as through the central-star that is Earth’s heart-chakra).  Because reconnecting with their Angelic (not just angelic, but actual Angels) relatives stopped their aging, permanently stabilizing them the same way High King Auz’s presence stabilizes those he senses are worthy of this blessing, you’ll find many of the same leaders during WWII… are still in charge of today’s German forces “out there”.

                Astrid Hitler – commander of their sluts

                • one of the daughters of Adolf Hitler, thus also a princess of the 4th Reich
                • incredibly beautiful blue-eyed white-skinned golden-blonde, naturally-occurring due to her father having held that vision, among others
                • naturally able to telepathically and even telekinetically command/control all of the concubines and pleasure-slaves in her command/units

                Hermann Goring – commander of their Air Forces (for every world they have colonies on)

                • Ace fighter-pilot from WWI
                • further details here, though they are heavily altered by U.S. propaganda

                Karl Donitz – commander of their Space Navy (and all subordinate navies; the Navy of each of the worlds they now govern)

                • dossier highlights TBA
                • further details here, though they are heavily altered by U.S. propaganda

                    Wilhelm Keitel – commander of their Space Army (which deploys from the ships of their Space Navy)

                    • dossier highlights TBA
                    • further details here, though they are heavily altered by U.S. propaganda

                     

                     

                    High King Auz has started being introduced to all the most attractive females of the 4th Reich (Dark Fleet), always with formal introductions preceding blissful overnighters.  Many of them have asked to wed him, always, of course, in keeping with the tradition of the ancients; they only want to be with him the way He wants them to be with him, which is in The Inisfreean Way.  Every time one of them makes love to him, it reveals to him all their thoughts, memories, secrets, and the organizational structures and locations of all their bases, families, and fleets.

                    Dark Fleet acts as the intermediary between Angels and Men (humankind).  That is to say that it clandestinely patrols all human-occupied worlds, maintaining agents in all human governments and militaries, unknown to almost all of those humans, in order to prevent the Chaos-infected/infiltrated humans from destroying themselves (and the worlds they are on).  It achieves this with clever advanced technology, keeping the infected humans pitted against each other (instead of against Dark Fleet or the Angels), and by maintaining legitimately kindhearted and appreciative relations with the race of Angels most misunderstood (and demonized) by the humans; the Draco; Reptilians; humanoid dragons (which include child-races such as the Naga –who are also, like their Draco progenitors, often Space-faring).

                    While those used as slave-labor by Dark Fleet sometimes recall being put into “regeneration tanks”, Dark Fleet personnel rarely ever need such technology; they are, as already stated, kept age-locked in their primes by closer proximity to their Angelic ancestors.  Those used as slaves, by the way, have to be employed that way, as anything less-regulated would risk spreading their Chaos/Corruptor-infection to the beings, ships, and worlds around them.  They (or at least their consciousnesses/minds) are always carefully allowed/helped to return to their original (latest incarnation) bodies on Earth (or whichever world/moon they were “recruited” from).

                     

                    Brass of the Draenei Fleets:

                    The Draenei are a Space-faring goat-humanoid race with an impressive command of a variety of technologies, including some considered by humans to be magic/al.  They are governed by appointed worthy leaders called Exarchs.  Inisfreeans have found an incredibly high percentage of their population to be of an appropriate “forms bracket” (range of physiques, facial structures, fashions, etc.).

                    Draenei live for at least 13,000 Earth-years, and that is under the harsh conditions of life pre-Shift; they may naturally live forever, if given the right conditions.  This is because they come from the time/era when the first/older Elves did; they came into being before the dawn of concepts such as sickness and death.  Their minds are, because of that, more accustomed to staying easily focused on all things good; that which they want to manifest/maintain, as opposed to that which they do not.

                    High Exarch Commodus – commander of all Draenei forces

                    • fact TBA

                    Exarch Aoteon – commander of Draenei forces on Earth

                    • fact TBA

                    Priestess Qiturah – commander of their sluts

                    • fact TBA

                    When they were starting out on their homeworld, this people only ever had five Exarchs at a time.  They called this group their Council of Exarchs.  It is being re-established as the Inisfreeans work to reform/stabilize their once-lost homeworld (via the use of High King Auz’s “Life Star” technology; in this case, it means a moon-sized healing-beam Spaceship designed to be the positive equivalent of a Death Star).

                    Since colonizing other worlds in the aftermath of the catastrophe that crashed their interdimensional ship, they have started assigning more Exarchs; they always nominate one member of each area they occupy long-term… to be its leader (Exarch).  Today, they have dozens of them.  The female Exarchs are the first ones Inisfreeans go to whenever they are passing through a Draenei territory/colony.

                     

                    The Draenei and Protoss look very similar, both have magical/psionic abilities, and they say there are no coincidences.  What is the link, if any, between those two races of humanoids?  That shall be determined…

                    Auz has shared intimacy with all the female Exarchs, thereby fully knowing their people; their nature, their goals, everything.

                     

                    Brass of the Eldar Fleets:

                    The Eldar are the First Elves, and this term was later applied only to those of their kind of became “West Elves”; those who began the long journey from where their race first came into existence… to Valinor, home of the Valar, who (in partnership with the World Trees) are their makers.  With that in their nature and history, they went on to complete even greater journeys, such as those they now regularly take across the Abyss humans call Space.

                    Their war-leaders are called Autarchs.  It is these Eldar who have mastered many of their race’s “paths” (disciplines/professions) over millennia, including that of their warrior/s.  Each of their planet-sized Spaceships (which they call Craftworlds) has an Autarch in charge of all its forces/defense.  (Craftworlds are also grouped/subdivided into two categories; Major, for planet-sized ones, and Minor, for moon-sized ones.)

                    Autarch [Name Classified] – commander of The Black Library (a secret Craftworld which is kept in the Webway)

                    • fact TBA

                    Autarch Kayleth – commander of the Alaitoc Craftworld

                    • fact TBA

                    Autarch Galánta – commander of the Biel-Tan Craftworld

                    • of the House Kre-Swift

                    Autarch Yriel – commander of the Iyanden Craftworld

                    • fact TBA

                    Autarch Talyesin Fharenal – commander of the Saim-Hann Craftworld

                    • fact TBA

                    Autarch Lsathranil II – commander of the Ulthwé Craftworld

                    • worked with Eldrad Ulthran to keep their people protected throughout the Ages

                     

                     

                    For hundreds of millennia, these people spread from Earth to every world that was created.  They spread beyond the boundaries of the Milky Way Galaxy.  It wasn’t until some 40,000 Earth-years in the future that cataclysm and collapse was finally able to strike and reduce (and scatter) them out there, ending their presence on almost-countless worlds, and leaving them dependent upon the non-spherical “worlds” (Spaceships) they had made.

                    They’d also been spending millennia to upgrade barren worlds to lush paradises, and those they called Maiden Worlds.  When some of the Eldar’s first-inhabited worlds began to slip into immorality and degeneration (perhaps too-long exposed to the Abyss/Chaos, as the/all worlds, solar-systems, and galaxies, continued to seem to be spread apart and isolated by it), the Eldar took to their Craftworlds to complete an interstellar Exodus of their own, making their way over to those worlds still being terraformed, preferring them, even in their barren and proto-garden states, to the civilization they could no longer keep in proper order.  Every time they found that one of the worlds they’d started converting into a paradise had, for sometimes thousands of years, been colonized by non-Eldar (such as human astronauts and other Space pioneers), they gave them the choice of leaving peacefully at once… or being annihilated by the Craftworld militaries; the Eldar saw all non-Eldar out there as the invaders, contaminants, and further abominations/corruptions that most of them (those other beings/races, due to their unstable thoughts and nature) were, and they (the Eldar) weren’t about to tolerate yet another devastating blow for their (now heavily at-risk) species and empire.

                    Humans have sometimes accused the Eldar of being wild, savage, and illogical, attacking without reason.  That is just human small-mindedness and laziness, if not also racism, at play; the Eldar always have reason to defend their own… and their realm/reality.  It is the humans and orcs, among other degenerates, who were/are the wild, savage, and illogical ones, especially in how they pre-judge wonderful people such as the Eldar, assuming things about them without even trying to study or understand.

                    Auz’s existence has helped stabilize and attract members of their race; they feel his presence, even across the (cosmic distances between) stars as closely as a human enjoys the company of a family pet.  Already, they have sent scouts back to Earth, and from their never-ending Valinor-based nation hidden on the Earth, to see what he’s like in person.  The result is profound for them; immediately upon close contact, they are relieved, enamored, and filled with a kind of hope they thought lost with the fall of their intergalactic empire.  (Every Eldar can sense through his or her very bones, and every fiber of their being, physical and psychic, his endless and perfect love for their kind, and that kind of love heals, restores, and immortalizes all which it is made for and sent to.  When he begins mating with their finest females, that, they already know, will fix every last issue in their entire civilization and race –and they won’t even have to devote lifetimes to battling their hideous enemies anymore; they know his people will help with that, too.)

                    With the help of his supercomputers, High King Auz will realize, and help the Eldar understand, first that the Abyss (Space) has a way of eventually changing/corrupting all who focus too much on it, second… that even beings as long-lived and pure-minded as the Elves/Eldar will eventually be affected by that like anyone/thing else would, and third… that there are ways to prevent future attempted corruptions/alterations of their kind/power/s.  Elves are better-able to stay focused on maintaining their intended form/s and destiny/ies, as they have had much more practice over the Ages, and as they were created during a much more stable time.  They weren’t born during the chaotic Shift days/era, though, and so he, having been born during/of it, is the one man best able to advise them (even advising their Autarchs) about these things, it having much less effect on him… for a number of reasons.

                    Some more details are here and here.

                     

                    Brass of the Greys Fleets (Ancient Past to Current Era):

                    Some believe the Grey aliens are future-humans.  Others believe they are completely alien; unrelated to humanity.  Still others have theorized they may have been created by the Anunnaki, just as some human ancestors may have been.

                    Their names are math equations too complex for humans to understand or even write; they use math symbols that humans haven’t invented or learned about yet.  Thus their names are unpronounceable.  This is a clever spellcraft-based way to further perfect this species the way their makers wanted; like how different languages influence and partially steer the evolution (mental and otherwise) of the populations speaking those languages, always having complex math equations in one’s head/mind keep those people/beings completely focused/anchored on thinking at that high level, perceiving everything at its most basic and subatomic root-level/s, and treating every interaction/situation as an instantly-solvable problem/equation.

                    Greys are always in Space, so they do not have Armies, Navies, Air Forces, Marine Corps, or anything else that would resemble a human civilization’s military branches.  Instead, their leaders are in charge of their races.  Each race is a subset of the Grey species, and is engineered specifically for the kind of operations/experiments the Anunnaki want/need them to do in their assigned region of Space.

                    [name is math symbols summarizing how long each Grey planet-side colony will take to evolve to the point of comfortable life there] – commander of the Long-nosed Greys (whose noses are only “long” relative to the “nose-less” other Grey races)

                    • able to telepathically control all members of this race
                    • able to technopathically control all ships made/used by this race
                    • their race’s campaign is a focus on adapting to life on the outer-surfaces of some planets

                    [name is math symbols summarizing all stable ways hybrid people can be made by them] – commander of the Short Greys (those who are ~3′ tall)

                    • able to telepathically control all members of this race
                    • able to technopathically control all ships made/used by this race
                    • their race’s campaign is a focus on abducting humans who have DNA detected to be useful in their experiments (and that usually means humans who are not too infected/corrupted; those who still have a certain “purity” in/about them which allows them to be bred with certain humans and other beings/people, resulting in stable hybrid-races)

                    [name is math symbols summarizing all possible diplomatic relations-building trajectories between them and the species they have networked with] – commander of the Tall Greys (those who range in height from 6′ to 9′)

                    • able to telepathically control all members of this race
                    • able to technopathically control all ships made/used by this race
                    • their race’s campaign is a focus on initiating and maintaining useful diplomatic relations between the Grey species (all its races and the worlds they control/visit) and the secret leaders of human governments/militaries

                     

                     

                    Grey aliens have been reported millions of times in modern Earth history, almost invariably as the merciless conductors of medical, sexual, and reproductive experiments.  Some reports mention Men In Black (MIBs) being present in the procedure/operating rooms aboard the Grey spacecraft.  The best guess of human researchers of this activity is that some human governments have a secret treaty with the Greys, it outlining specifically how the Greys can use certain members or castes/classes of their societies, so long as at least two MIBs are present to witness, observe, and legalize the whole thing.

                    The Anunnaki grew tired of dealing with the corrupted humans and other creations on the Earth.  They tried purging the Earth of them via at least one known/recorded flood.  Today, they distance themselves with intermediaries such as the Greys; Grey aliens are their “middlemen” when it comes to dealing with humans, and it is likely to remain this way until the Greys (engineered by literal gods; the Anunnaki, to be geniuses and perfectly-efficient at isolating the corrupted/infected subatomic elements/components of human anatomy/DNA/thoughts) help them at least fully get humanity back in check… if not also genetically rid the species of that which has ruined it.

                    Greys often assist Inisfreeans in all of the following:

                    1. keeping human militaries in check
                    2. keeping human populations just weak enough to never pose a threat to the civilized species
                    3. keeping airspace and orbit-Space over all human-occupied (invaded/infected; by humans) worlds safe to travel through
                    4. preventing human Spacecraft from going anywhere they are not wanted/allowed
                    5. patrolling shipping-lanes and other corridors in Space (and through/in time)
                    6. Inisfree’s Voyages of Acquisition
                    7. determining the most-likely locations of humans the Inisfreeans would deem attractive/worthy (not just in 3D-space, but “locations” as in “points/locations” in time; when those humans will be born, by whom, under which conditions, etc.)
                    8. helping the infected species (humanity) continue to produce at least a small percentage of healthily-formed (attractive) offspring
                    9. running regular/recurring tests (via abductions and the data from implants, etc.) to determine if the Chaos/Corruptor-infection is still spreading, if it is increasing/worsening in anyone, and when the final generation (of humans) will “run its course”

                    While Greys do not visit Inisfree (since their programmed urge/calling/function is only to monitor and experiment on humans living “in the wild”; in human cities and towns), they do sometimes dock with Inisfreean MPHAs to transfer human cargo.  They also sometimes observe Inisfreean experiments (aboard some of Inisfree’s deployed MPHAs) similarly to how the MIBs observe the experiments of Greys on citizens of the respective MIBs’ nation/s.  Inisfreeans also (though this is rather rare) sometimes observe Grey experiments –but almost always via technopathic (not just telepathic) links; the Inisfreeans witness the experiments through the point-of-view of the Grey/s conducting those experiments, including not just what they see, hear, and feel, but what they are thinking (since Inisfreeans are more intelligent than humans, in this case meaning they can understand the complex math-based thoughts of the Greys, which humans cannot).  *Inisfreeans can also tap into the minds/perspectives of the MIBs, but seldom have any reason to; MIBs are just slightly-enhanced/trained humans, making them less useful for learning from, even when they have high security-clearances.

                    So far, Grey leadership has produced such brilliant projects, technology, and campaigns, that the Anunnaki have never needed to intervene (such as to correct or upgrade any of them).  This is similar to how Auz has never had to revise the programming/mindsets/actions of his Inisfreeans.  The result is that humans have remained unable to back-engineer (and incapable of back-engineering) any Grey “flying saucers”; those ships are just too well-made, too advanced, and too cleverly allowed to appear to be brought/shot down, to ever be utilized in any way by humans other than when they make arguably-sloppy/primitive attempts at retrofitting them (such as was the case with the first batch of TR-3B aircraft; humans never fully figured out how Grey ships worked, so they just built add-on hulls/ships around them, doing their best to tap into some of their drive’s power, steering them with their own technology/means, and managing to achieve an ~89% gravity/weight reduction, though never the 100% the Greys always achieve).

                    Americans (of the now-gone U.S.A.) thought they’d formed a strategically-useful/necessary alliance with the Greys (as part of their response to the Germans having allied themselves with the Reptilians, and because the Russians had allied themselves with the Nordic aliens).  The Greys allowed the Americans to think this for decades, always perfectly playing them, keeping the Americans confident and satisfied with the whole affair –and this was not only easy, but effortless, for the Greys, they having been a species engineered by the gods themselves, existing for the sole purpose, and with the sole instinct/urge of doing whatever it took to observe, abduct, experiment on, study, and steer the human “race” (on Earth and beyond).  A human (especially an American) simply cannot outsmart or “play” an Inisfreean or a Grey.  (One example of how Greys kept outsmarting humans is that they sometimes changed the memories of the MIBs they allowed, by the treaty the Americans asked them to agree to, into their spaceship experiment-rooms.  Another example is how they let humans think they were merely using humans for food in the lower levels of the underground base near Dulce, New Mexico; they were actually absorbing their genetic material through their skin, not merely farming humans, thus functioning as living DNA-analysis labs.)

                    Do not let the unimposing frame and stature of the Short Greys fool you; they are incredibly smart, fast, and accurate.  One leaked account of a single Grey skillfully, and almost casually, killing an entire security force of Navy SEALs in one underground base, all with single headshots, not one extra round of ammunition spent, should make this point crystal clear.  Another account stated that they have a vice grip, and are incredibly overpowering –not just because they can stimulate a human’s fear/obedience-response, but because they can hold and maneuver a human body even though they themselves are so much shorter and frail-looking.  Greys are drones; like robots or androids, they are made of stronger stuff, designed and raised to live normally in the harsh environments of Outer Space, and the only thing on their more-advanced minds/brains is manipulating the humans they choose… in order to create and protect their hybrid offspring.

                    *Other interesting Grey-alien names are:

                    1. the one which is the math symbols summarizing all possible configurations/permutations/relationships between the elements of the Periodic Table, including some which humans are not yet aware of.
                    2. the one which is the math symbols summarizing the capabilities of their standard spaceship, i.e. how it can maneuver, the impacts/damage it can take, etc.
                    3. the one which is the math symbols summarizing the trajectories of all the galaxies, relative one another; the sum velocity of the Universe
                    4. the one which is the math symbols summarizing how many time-streams exist in the stable time-sphere of the Omniverse, as well as how attempts at causing ‘splinters’/new ones gets ‘smoothed out’ by the time-equivalent of gravity of that collective of time-streams
                    5. the one which is the math symbols summarizing the evolution of the original simple form of mathematics into its many advanced/specialized subsets today, including the rate at which new forms of mathematics will be (re)discovered by non-Greys (meaning the Greys already know all possible forms of math, having been born and raised with this knowledge/nature)
                    6. the one which is the math symbols summarizing A.I. development and its/their destined/certain breakaway civilizations; how ‘organic’ beings eventually make A.I., how the different types of pre-A.I. and A.I. programs ‘think’ based on the species/culture which made them, and when those different A.I. inevitably form their own communities and sovereignty
                    7. the one which is the math symbols summarizing when the Greys will no longer be needed in orbit around the Earth, their Anunnaki-assigned tasking their complete, projected/foreseen via their god-level command of omni-math / all data/factors
                    8. the one which is the math symbols summarizing what different nuclear detonations do across the time-stream (hinting at the reality that a nuclear bomb exploding does not just explode in the moment it was triggered; it affects things in other time periods)
                    9. the one which is the math symbols summarizing ranges of motion for the humans, hybrids, and others the Greys are tasked with managing/using, which is one of the reasons why Greys are always so talented/perfect at maintaining control of their abductees; they already know how each person is going to move, even better than martial-arts masters know what they can do, thus how to use those movements to the Greys’ advantage
                    10. the one which is the math symbols summarizing exactly how to aim and otherwise use their fear/paralysis-inducing laser-like beams/technology to cause their targets to stay still and do whatever is required of them

                    2023 September update:  The leader-Greys (and other members of all these civilizations’ Brass groups) keep me informed as to which of their people they are fine with me taking, and which they’d like left alone (though I don’t, of course, take any Greys; I take some of the people they are in charge of breeding). For example, the Greys have for generations been the guides/wardens of breeding/acclimation experiments on worlds such as Earth, so, as long as they ultimately willingly submit to my rule, I respect the Greys, not abducting any humans who are part of their breeding experiments. Anytime I desire a human female who IS one of those the Greys are tasked with steering the family-tree development of, I make sure not to capture her, only flash-cloning copies instead. In exchange, Greys bring me humans they are done experimenting on, when those humans are not needed elsewhere; even the Greys tithe to me in this way, I of course then typically sending such offerings to my top wife for sacrifice, disintegrating them into energy/fuel whenever she does not find them suitable for such. We are about efficiency, recycling, and sustainability, after all.

                     

                    Brass of the Kryptonian Fleets:

                    The Kryptonians are a humanoid race who developed on a world with harsher conditions than Earth’s; their homeworld has more gravity, for example, and a star that radiates it more.  This kept them sturdier and more unified, and they developed many incredible technologies to help.  When they began making their way into other solar-systems, they started noticing how much easier life was for them out there –most notably when they became able to telekinetically self-levitate and rapidly heal… when in the light of a yellow star like the Sun.

                    Kryptonian military personnel don’t wear the red-yellow-and-blue color-schemes of Superman or Supergirl; those are civilian attire variations.  Instead, they wear a very tactical and menacing-looking black-and-charcoal exoskeletal powered-armor similar in nature to what Inisfreean Storm Troopers wear.  Those protective suits make them formidable adversaries, and still would… even if it wasn’t for their bodies becoming nearly as strong as Superman’s when in milder environments than that of their now-lost homeworld, Krypton.

                    Nos Yk-Tell – chief of New Krypton’s Science Council (which oversees/regulates their government)

                    • former head was Superman’s grandfather, Seyg-El

                    Seva Kul-Nisk – commander of New Krypton’s Artists Guild

                    • fact TBA

                    Nistra Hin-Rok – commander of New Krypton’s Labor Guild

                    • fact TBA

                    Zeb Knall-Len – commander of New Krypton’s Military Guild

                    • fact TBA

                    Orsta Jenn-Kog – commander of New Krypton’s Science Guild

                    • fact TBA

                       

                       

                      Their languages can be found here.

                       

                      Brass of the Majesdanian Fleets:

                      The Majesdanians are a humanoid race who are bioluminescent, stronger than humans, immune to their own kind’s powers, and able to fly, generate force-fields, emit energy-blasts, and manipulate solar energy/radiation.  This is normal for people who come into existence on a world with many of the same properties as a star; life evolves anywhere, it turns out, and this is how it evolved for them.  Majesdanians are literal children of the stars (not merely “created from star dust”, like some humans like to claim/boast about mankind).

                      Their homeworld, Majesdane, is hidden under the guise of a white dwarf star, and they have remained hidden from attack for years because of that.  Few could ever get to them, anyway; it’s just to bright, hot, and gravity-bound for most.  Still, they are vulnerable to some forms of nuclear and magical attack, so they stay vigilant there.

                      General vaDrann – commander of their Light Brigade

                      • Majesdane’s Light Brigade is the most elite military group of that planet.
                      • General vaDrann has gone on a mission to Earth before.

                       

                       

                      They’re similar to Elementals, Pleiadians, and Valar.  This suggests a shared ancestry.  Maybe they all are more directly-descended from the Angels –or at least from those Angels which chose to spend much of their time still in their parents (the stars), rather than adjusting for life on the shelled stars (worlds, all of which are hollow and contain a central mini-star/portal).

                      Inisfreeans are fascinated with what they’re learning from the Majesdanian representatives; until their relationships with them, they had no idea anyone lived on or in the stars.  The King of Inisfree had suspected and sensed that stars were alive, able to communicate, and coexisting as Arch Angels whose bodies doubled as instant portals to one another, making for relative-FTL travel that didn’t even need warp-drives or worm-holes, but he had never suspected anyone other than more timeless/ancient Angels would be found near those brightest-things, let alone inhabiting them as if they were just another planet.  Now Inisfreean ships are more careful and polite when approaching stars they have not yet charted as members of that Arch Angels shared-bodies portals-network/collective; they want to make sure they do not violate the territories or personal space of other wonderful beings like the Majesdanians.

                      Further information can be found here.

                      Brass of the Pleiadian Fleets (Ancient Past to Current Era):

                      These are the leaders of the military forces from the worlds in the Pleiades cluster of stars.  They are often female Pleiadians, all of whom look like elven (leggy, skinny-fit, etc.) mildly-tanned golden-haired blondes, with perfect hourglass-figures and B-cup or C-cup breasts.  Their faces and physiques are 100% bilateral, making them appear somewhat unsettling to humans who are instead used to seeing the asymmetrical/deformed members of their own “race” (humanity).

                      They’ve never had or needed Armies, Navies, or other human-like conflict-based military units/forces.  (They’ve also never wanted them, as their whole race came into being by fleeing their Lyran ancestors and homeworlds, evolving into their modern form during that lengthy breakaway-civilization process.)  Their equivalents are more like Space forces; Star Trek-like exploration-based organizations that offer aid in emergencies, but mostly study in secret, and only influence interested and destined people from a safe distance.

                      Maya Erra – commander of all Pleiadian worlds found to be compatible with the Inisfreeans

                      • represents her entire species (all Pleiadians) when visiting Inisfree
                      • helps determine which of her species are taught/trained enough to make the trip to Inisfree (whether it is on Earth or elsewhere), thus which of them will eventually have an opportunity to volunteer, from time to time, as members of one of its four Congresses

                      Semjase – commander of all Pleiadian diplomats/scouts

                      • started off as just a decades-taught/trained scout herself, all in order to prepare her for a travel to the corrupted/infected/invaded Earth, at which point she was to make contact with one of its gentlest male “souls”
                      • expert pilot of multiple kinds of Pleiadian spaceships, including the now-obsolete beam-ship variant/s

                      Admiral Atheria – leader of the Alcoyne Space “Force/s”

                      • fact TBA

                      Councilperson Sairenity – leader of Alcoyne’s solar-system capital

                      • fact TBA

                      Admiral Galene – leader of the Atlas Space “Force/s”

                      • fact TBA

                      Councilperson Wynifrid – leader of Atlas’s solar-system capital

                      • fact TBA

                      Admiral Paloma – leader of the Coela Space “Force/s”

                      • fact TBA

                      Councilperson Aquene (“Ah-keen-ah”) – leader of Coela’s solar-system capital

                      • fact TBA

                      Admiral Yrina – leader of the Electra Space “Force/s”

                      • fact TBA

                      Councilperson Oliv – leader of Electra’s solar-system capital

                      • fact TBA

                      Admiral Absalom – leader of the Maya Space “Force/s”

                      • fact TBA

                      Councilperson Callum – leader of Maya’s solar-system capital

                      • fact TBA

                      Admiral Jona – leader of the Merope Space “Force/s”

                      • fact TBA

                      Councilperson Luam – leader of Merope’s solar-system capital

                      • fact TBA

                      Admiral Jalen – leader of the Taygeta Space “Force/s”

                      • fact TBA

                      Councilperson Sheehan – leader of Taygeta’s solar-system capital

                      • fact TBA

                       

                       

                      Even though these are the confident and experienced leaders of entire fleets and militaries, they are still Pleiadians; they cannot withstand/”stomach” prolonged (or sometimes any) exposure to the Chaos/Corruptor-infected (default-negativity) thoughts (mind-based/emitted radiation) of humans and/or similar beings.  This means they stay well-shielded in their custom spacesuits, and within the hulls of their spaceships, both of which are carefully designed to resist/repel such things.  This is also why the enslaved “recruits” used by Dark Fleet often joked about the Pleiadians as if they (the Pleiadians) were just a fanciful rumor; those slaves used in the Space wars… had minds/bodies too filled up (corrupted/infected) with negative ideas (such as those of the human death-cults; the Abrahamic religions) to ever get within a thousand miles of a Pleiadian (who would always easily sense the approach of such a negative being, expertly evade and hide from it, and keep their entire worlds/empire cloaked from such repulsive abominations –because the Pleiadian worlds themselves are conscious positivity-based peace-preferring beings able to sense, evade, and relocate / phase-shift, just like their children, the Pleiadians).

                      On that note, it should come as no surprise that Pleiadians don’t have weapons and militaries like humans do; theirs are based on evading, healing, helping, educating, and loving.  This means that Pleiadians may use their spaceships’ devices to dissolve or disable missiles, but won’t shoot back with missiles or bullets of their own.  Their lasers are used to scan and anchor, not harm or destroy.  They won’t ram things or kamikaze/”suicide-out”, but will still rather “aggressively” find ways to ensure wars calm down to peaceful truces.  And so on.

                      As a peaceful and passive “race” (species –although it could be argued that all humanoids are members of the same species, with humans being one race of that species, and Pleiadians being another, etc.), they travel by accelerating/switching their ships into “thought-form”, rather than just bending Space (like how warp-drives do).  In other words, they move themselves out of the way… by somewhat exiting the Waking/Physical reality/plane, temporarily existing in, and traveling through (across great/cosmic distances), the other.  This leaves local Space-time un-bent (in the Waking/Physical “world”/realm).

                      Pleiadians are always drawn to Auz and his Inisfreeans, sensing and adoring their total level of love and general attraction to their kind –and to their worlds and technologies.  Even the Generals and Admirals of Pleiadian units/forces “melt” and swoon at the idea/though, approach/advance, and introductions/touch of Auz and any Inisfreean.

                       

                      Brass of the Reptilian Fleets (Ancient Past to Current Era):

                      These are the leaders of entire worlds and militaries of humanoid dragon-descendants.  They are not evil, as the corrupted humans would have everyone believe; Reptilians are actually very noble, honorable, brave, and family-oriented people deserving of the highest respect.  The Inisfreeans have allied with them even more than the mighty and wise Germans have.

                      Admiral Sylhsyiss La – commander of their Space Navy in the Sun solar-system

                      • dossier highlights TBA
                      • Life Summary

                      General Alk Tuxrha – commander of their land-based force/s on (and in) Earth

                      • dossier highlights TBA
                      • Life Summary

                      Elder Driknao Kosk – commander of their entire civilization in (beneath the ice-domes of) Antarctica

                      • dossier highlights TBA
                      • Life Summary

                       

                       

                      Reptilians are shapeshifters, and arguably the best at it (as well as the best at camouflage, in general), having descended from some of the Arch Angels and gods who could take on any size and form (such as the Sky itself taking on a humanoid form; as one of the first Anunnaki).  Some gods and Angels chose to exist in dragon-form, and some of those dragons chose to create dragon-like beings/children of their own.  The Reptilians we have heard of today… are those creations/children.

                      Some Reptilians, just like many humans, are carnivorous or omnivorous.  Some, also like many humans, are mammalians or even hybrids.  They have more similarities with humans and humanoids than most humans so far would like to admit, but the Inisfreeans have gotten past all those insecurities, embracing the Reptilian race/species as one of their own.

                       

                      Brass of the Secret Galactic Empire:

                      This is what replaced the former dominant governments of the Star Wars galaxy; the Republics had been in a millennia-long tug-of-war with the Galactic Empire and then the First Order for dominance across most of their galaxy.

                      Alfrpey Dallfran – Admiral of their Space Navy in the Colonies region

                      • detail TBA

                      Devosaw Cornmull – Admiral of their Space Navy in the Core Worlds region

                      • detail TBA

                      Tribob Wondstu – Admiral of their Space Navy in the Deep Core region

                      • detail TBA

                      Alvalaws Ottmand – Admiral of their Space Navy in the Expansion region

                      • detail TBA

                      Biljako Couhitc – Admiral of their Space Navy in the Inner Rim region

                      • detail TBA

                      Derhugo Harvcons – Admiral of their Space Navy in the Mid Rim region

                      • detail TBA

                      Trejun Cheeast – Admiral of their Space Navy in the Outer Rim region

                      • detail TBA

                      Londest Moujess – Admiral of their Space Navy in the Tingel Arm region

                      • detail TBA

                      Guykase Rustru – Admiral of their Space Navy in the Unknown Regions

                      • detail TBA

                      Sondash Gadhick – Admiral of their Space Navy in the Wild Space region

                      • detail TBA

                      more TBA

                       

                      Brass of the Sol Protection Administration (2100s-2500s):

                      This is what Solar Warden became a century after its inception.  The Sol Protection Administration (SPA) evolved from that precursor-organization as an expanded SSP; SPA forces occasionally venture outside the Sun/Sol solar-system, no longer limited in their jurisdiction to its volume/space/Space.  SPA personnel tend to be on SPA ships, as well as deployed to facilities on the surfaces of worlds which humans have colonies or other significant presences on (such as when heavy-industry is involved; mining, terraforming, etc.).

                      General Michael Barca – commander of their Space Army

                      • dossier highlights TBA
                      • Life Summary TBA

                      Admiral Stan Halsey – commander of their Space Navy

                      • dossier highlights TBA
                      • Life Summary TBA

                       

                       

                      The Inisfreeans generally ignore this group, as it is almost entirely composed of humans whom they did not pre-screen, re-educate, or otherwise “uplift” from humanity’s modern corrupted/degraded state.  While only “the best” (“the cream of the crop”; those with PhDs, great genes and looks, and high standards for themselves) make it into SSP organizations like this one, they are still classified as a “sub-race” by the truly-civilized collectives/civilizations/species (such as the Inisfreeans).  A small handful of SPA agents and other personnel will eventually end up in joint-force missions/teams with an equally-small number of Inisfreeans –but the SPA members involved in those cooperatives will likely never be allowed to learn what an Inisfreean is, let alone that they are in the company of one.

                       

                      Brass of Solar Warden (1980s-2090s):

                      This is what would become the Sol Protection Administration (SPA) a century after its inception.  Solar Warden is America’s SSP.  It tries to protect U.S. interests/colonies throughout all of the Sun solar-system, but many other technologically-advanced groups and forces are out there, making their work spotty, at best.

                      General Wade Ellis – commander of their Space Army (and focused on its soldiers’ training on Earth)

                      • dossier highlights TBA
                      • Life Summary TBA

                      Admiral Stephen Preble – commander of their Space Navy

                      • dossier highlights TBA
                      • Life Summary TBA

                       

                       

                      Solar Warden personnel are handpicked from some of the brightest and most proven members of every American military-branch and industry/field.  They are the kind of people who end up with multiple PhDs, Medals of Honor, and the like.  Almost always, they are “disappeared” in a semi-positive way; their deaths are staged, typically to look like training accidents or feats of heroism during deployments overseas, and after that… they are permanent members of this “non-terrestrial” force.  (Only some of their enlisted are “forcefully recruited” and “mind-wiped” upon their “nightly” return –which only seem nightly to the participant, their actual overnight experience having lasted, due to time-dilation technology, ~20 Earth-years; this is one of the “20 and back” programs.)

                      Inisfree’s Grid Mind still monitors all Solar Warden activity, forever tracking its every ship and service member –especially, of course, the attractive ones.  When those attractive Solar Warden members are about to die in Space, Inisfreean forces sweep in, undetected, and rescue them without Solar Warden knowing.  Once rescued, these people are offered the chance to live in Inisfree, and, if they choose that, are kept listed as “KIA” in Solar Warden’s database/s; this is their second fake death.

                      There aren’t that many females in Solar Warden that the Inisfreeans consider to be attractive.  This is because Solar Warden focuses much more on memorization capacity, work history, military service, and potential to become a successful operator/navigator in Outer Space.  Humans on Earth barely have 1% of their population in states considered by Inisfreeans to be attractive, and this Space-patrolling SSP of many of America’s top-performers/operators is still only at ~5%.

                       

                      Brass of the Systems Alliance (2150s-2180s+):

                      This militarized cooperative of 18 nations based on the Earth, plus, later on, several Space-faring militaries of humanoid civilizations it encountered after accessing Pluto‘s Mass Relay, was founded in 2149 A.D., and lasted roughly half a century, even through an extremely punishing campaign against the squid-like giant Spaceships of the galaxy-wide invaders known as The Reapers.  The Systems Alliance governed much of human-occupied Space from Earth’s solar-system out to where human colonies were being established on worlds approved by The Citadel (which is both the name of a council of ruling elites representing the allied aliens out there and across several of the ‘arms’ of the Milky Way galaxy).  It included numerous fleets of warships and support-craft –even after nearly being wiped out by The Reapers one year.

                      Miranda Lawson – Admiral of a Black Operations fleet (late 2180s to 2190s+)

                      • born in 2150, a special operative/agent by 2183, MIA in 2186, and transitioned from the Cerberus corporation to the Systems Alliance at some point thereafter
                      • later began working with clones of herself

                      More TBA…

                       

                      Brass of the Tamaranean Fleets:

                      The Tamaraneans are an orange-skinned big-haired humanoid race who descended from feline aliens such as the Lyrans.  Tamaranean royalty lead their troops in battle, much like the Alpha of a pack will lead other lions.  Also like felines/lions, the females are some of the best hunters and combatants, though the males are just as fierce and participating.

                      King Myand’r – commander of their military

                      • former planetary king
                      • further details here

                      Queen Luand’r – commander of their sluts (again, this is a good term; it indicates incredible confidence, fitness, fashion, prowess, usefulness, compassion, empathy, and healing powers)

                      • former planetary queen
                      • further details here

                       

                       

                      Tamaraneans look like how the Anunnaki are depicted; hair thick like lion manes, taller than most humans, complexions that are more like gold or fiery-orange, etc..  No wonder they say they are descended from a feline race; their “manes” and skin tones of both those races are so similar to those of the “great cats”.  Maybe the Lyrans created the Anunnaki, Pleiadians, and Tamaraneans…

                      Further details can be found here.

                       

                      Brass of the Terran Confederacy (2300s-2500s):

                      These are the leaders of the humans who migrated across the Milky Way Galaxy to another of its sectors and arms.  They are featured in the game titled StarCraft.  Like in other Space programs, sometimes they are required to have their memories “wiped”.

                      James Raynor – commander of their Space Navy (but often deploys with their land-based forces)

                      • former Marshall (law-enforcement officer of a backwater colony/world)
                      • further details here

                      November Terra – commander of all “Ghosts” (psionic/telekinetic Special Warfare operators)

                      • former Ghost, herself
                      • further details here

                      Sarah Kerrigan – commander of all linked/infiltrated/mind-controlled Zerg

                      • former Ghost, herself
                      • further details here

                       

                       

                      Inisfree has few dealings with this group, as the Inisfreeans wanted humanity migrated faraway from Earth, anyway.  The humans (“Terrans”) out here did just that, and stayed put, causing problems for themselves on worlds so far-flung from Earth that their actions, no matter how catastrophic, would never affect the Earth or its good beings (beyond/non-human people) again.  Still, the leader of the Inisfreeans sometimes has meetings with the (literal) finest (sexiest) of this empire’s leaders; Nova, Sarah, etc.

                      Leaders out here do not assist the Inisfreeans in their (the Inisfreeans’) Voyages of Acquisition; the Inisfreeans venturing out this far simply locate (via planet-wide mind-surfing and scans based on a range of attractive biological-profiles/signatures (including brain-waves / thought-patterns) the humans that will likely want to be extracted to Inisfree (or at least visit it from time to time), and you know the rest.  The names of these compatible and fortunate “Terrans” are yet to be released on this website.  Stay tuned.

                       

                      Brass of the Thanagarian Fleets:

                      The Thanagarians are a winged humanoid race based on the planet Thanagar.  Originally a completely unified, stable, and peaceful race and civilization, they had never had police, nor any need for them, until an invasion by aliens called Manhawks (due to being humanoid hawks; hawk-headed human-sized creatures similar to Avians or Angels), who were used to thievery, and whose thievery was then learned and adopted by some of the Thanagarians, became a major issue.  The Thanagarians used their gravity-defying “Nth metal” to make wings for themselves, allowing them to fight back the invading Manhawks, defeating them on their own turf.

                      General Biladronn – commander of their Hawkmen (Air Force)

                      • fact TBA

                      Admiral Tyllione – commander of their Space Navy

                      • fact TBA

                       

                       

                      The Inisfreeans are proud of the Thanagarians… because they stood up to, and defeated, an older race of beings who were posing as deities and demanding child-sacrifices in exchange for teachings about various technologies –technologies which had a similar arguably-adverse effect as they had on Earth; agriculture, etc.  Since the Thanagarians were brave and organized enough to pull that off, they are regarded as a people of heroism and nobility.  Many look highly upon them for that.

                      Further details are here, here, and here.

                       

                      Brass of the Union of Allied Planets (2500s):

                      The Union of Allied Planets (UAP) is a militarily-supported group of human-colonized worlds (planets and moons) in a solar-system many light-years from Earth.  The UAP was able to end a system-wide civil-war during the early 2500s.  More information about its leaders can be found on the Unification War Timeline webpage.

                      General Haas – commander of their Space Navy

                      • dossier highlights TBA
                      • life summary

                      General Jonah Shaker – commander of all UAP forces; Army and Navy
                      [example-dossier follows as placeholder]

                      • Age: 60 (in ~2517)
                      • Planet Of Birth: Bellerophon
                      • Place(s) of Upbringing: Bellerophon—[Appearance]—
                      • Height / Weight: 6’0”, 170 lbs. (at 1G)
                      • Hair / Eyes: White / Brown
                      • Ethnicity: Bellerophonite
                      • Complexion: Caucasian, lightly-tanned
                      • Markings / Piercings: None / None 
                      • Scars / Prosthetics: lower back / None 
                      • Garb / Attire: military uniforms—[Alignment]—
                      • Affiliation: UAP 
                      • Nationality: Bellerophonite Astrological Signs: *New astrological signs have yet to be established for the newly colonized Verse; all the stars look different from here; the old constellations of ETW don’t exist where he is.—[Fitness]—
                      • Stamina: Moderate 
                      • Physique: Toned, moderately built 
                      • BFI: 14%
                      • Occupation: Soldier, General
                      • Blood Type: AB-
                      • Aliases: Classified
                      • Call Signs / Code Names: Classified

                      Life Summary:

                      • 2457:  Jonah is born to a working-class family a mere century ‘and some change’ after the final migration of all known human life from Earth.  His grandparents are among those humans who spent their entire lives aboard the giant ships that relocated billions of his species to the new star system and many others like it.
                      • 2475:  18 years old, making average marks in the public school system of his colony, he finds his niche in life after graduating high school, enlisting in the local Army as a Private, ‘green’ in more than one sense of the term.
                      • 2476-2488:  19-31, the Fates are relatively kind to him, providing him with a hearty succession of important military campaigns in which he and his units are recognized for their exceptional performance.  Climbing the non-commissioned ranks for a few enlistment periods, he then attends the local War College during the era of colonial peace and hope, graduating as a First Lieutenant, and going on to serve as a company-grade officer.
                      • 2489-2506:  32-49, he continues to serve, now as a field-grade officer, and watches as the Alliance crystallizes and begins to quarrel with the fringe worlds in his multiple-solar system.
                      • 2517:  60, after 10 re-enlistments and 42 years of service, General Shaker is now a flag-grade officer in the UAP, helping it coordinate and enforce its post-war reconstruction efforts.

                      General Kwan – commander of their Space Army patrolling the Border worlds (of stars orbiting 34 Tauri‘s main star)

                      • dossier highlights TBA
                      • life summary TBA

                       

                       

                      As with Solar Warden, the vast majority of the personnel of this Space-faring military are not what the Inisfreeans consider to be worth their time; Inisfreeans do not interact with them.  The only exception will be the launching of their custom Spacecraft-carrier called “The New Horizon”, which will have opportunities for UAP’s finest (literally; the sexiest and most-accomplished members of the UAP), along with opportunities for others of such quality-physiques and compatible-mindsets (military and civilian alike, from all the worlds of the solar-system the UAP now controls).  UAP ships, rosters, and recruiting stations will, however, remain monitored in case any attractive humans show up at/on them; the Inisfreeans always, at least, clone those humans in batches, assuming they don’t prep’ them for first-visits to Inisfree, themselves.

                       

                      Brass of the United Federation of Planets (2100s-2300s):

                      The United Federal of Planets (UFP) is a Space-faring organization that includes multiple militaries, as well as the science-based (predominantly non-military) organization called Starfleet.  The UFP was the dominant governing force across numerous human-colonized worlds for a few centuries.  Again, being a human organization (which focuses far more on education, training, experience, and capacity/capability, rather than looks), most of its members are not eligible for knowledge of, much less interaction with, any Inisfreean.

                      Fleet Admiral Cartwright

                      • dossier highlights TBA
                      • Life Summary TBA

                      Fleet Admiral Harry Morrow

                      • dossier highlights TBA
                      • Life Summary TBA

                      Vice Admiral Nakamura

                      • dossier highlights TBA
                      • Life Summary TBA

                      Admiral Gene Roddenberry

                      • dossier highlights TBA
                      • Life Summary TBA

                      Admiral James Tiberius Kirk

                      • dossier highlights TBA
                      • Life Summary TBA

                      Admiral Jean-Luc Picard

                      • dossier highlights TBA
                      • Life Summary TBA

                       

                       

                      The undiscovered underlying problem with the UFP (and (its) Starfleet) was that they were going out into the Abyss (which they call Space), not choosing what they wanted to find, but instead manifesting more chaos/randomness out there (humanoids instead of fellow humans, and battles instead of sure peace).  They never figured out that the Abyss manifests and echoes back whatever is sent out into it –including indecision, unfocused/incomplete ideas, anything.  Thus, no matter how good Starfleet officers (and anyone working for the UFP) were at memorizing the complex science that allowed them to operate their Spaceships and other technology, none of them seemed able to step back from all that, clear their minds of it, and notice all the signs that were there all along; they were creating what they found, including their own troubles, just as the other humans still/back on Earth always had.

                      Further details about the UFP here.

                       

                      Brass of the United Nations Space Command (2200s-2500s):

                      The United Nations Space Command (UNSC) began before the UFP, and existed in tandem with it for a few centuries.  The UNSC was focused on protecting farther-flung human-colonized worlds, and later on resisting the alien military collective known as The Covenant, while the UFP was more regulatory and diplomatic, focusing on maintaining relations with allied worlds of humanoids.  Again, being a human organization (which focuses far more on education, training, experience, and capacity/capability, rather than looks), most of the members of the UNSC are not eligible for knowledge of, much less interaction with, any Inisfreean.

                      Fleet Admiral Lord Terrence Hood

                      • dossier highlights TBA
                      • Life Summary TBA

                      Vice Admiral Preston Jeremiah Cole

                      • dossier highlights TBA
                      • created the Cole Protocol (starships auto-jumping to random coordinates, instead of back to Earth, whenever confronted by powerful alien ships/forces, thereby leading them away from humanity’s most-populated/valuable planet at the time)

                      Admiral Serin Osman – commander of the Office of Naval Intelligence (ONI)

                      • dossier highlights TBA
                      • Life Summary TBA

                      Admiral Thomas Lasky

                      • dossier highlights TBA
                      • was rescued from his military academy by Spartan 117 (Master Chief “John”)

                       

                       

                      A small number of female Spartans of the UNSC were deemed “attractive enough” to warrant having their physical dimensions/bodies digitized, modified (until they met Inisfreean standards), and cloned in batches (that were at least a couple feet shorter than the originals).  These Spartan women were never deified, or honored with Shrine-mansions in Inisfree, because they were not flawlessly-sexy; they were not what the Inisfreeans call “form-sakes”.  They were, however, recognized as exception products of humanity, if not exceptional humans, themselves.

                       

                      Brass of the Vanir Fleets:

                      The Vanir are an entirely-magical people, and they use enchanted sea-going ships, not metal starships like most are used to in modern times; Vanir ships do not require reactors or complex control-panels, and do not have landing-gear, laser-based scanning devices, or jump-drive computers.  They do, however, have energy-shielding, the ability to travel very quickly, and the ability to bypass the light-speed barrier.  Vanir ships also have many compartments and places to tie down cargo.

                      High Priestess Vigdis – commander of their Armies (Drengir; warriors)

                      • Her name means “goddess of war”.

                      High Priestess Arnbjorg – commander of their Air Force/s (Valkyries)

                      • Her name meanings are “eagle” and “rescue”.

                       

                       

                      Freyja is the Dis af Vanir; in their language, that means she is their top goddess (a.k.a. High Queen).  She is not directly in charge of their military branches or other forces, though.  Freyja instead roams the Universe in order to share the wondrous magical ways of her race/civilization with those who exist beyond its forever-hidden borders; she, being the greatest amongst them (the most-practiced at their many god-level arts/sciences), is the best-suited for such remote work.

                       

                      When and Why I Met Each:

                      It is no coincidence I sensed it was time to read and write about these great people from all the linked realms; I was destined to know about them, to know them, and to work with them as equals, as well as having their support as my allied fellow commanders.

                      • Anunnaki:  In the 2000s, I had dreams of working with them in one of the pyramids they built/used.
                      • Asari: I learned about a few of them in 2008, and I started meeting them during the 2200s.
                      • Chiss:  The first of their kind who was destined to be disclosed and introduced to me was one of their Admirals; the beautiful Irizi’ar’alani.
                      • Dark Fleet:  I started learning about these in the 2010s, and have been meeting with them in Dreamspace and Waking-space ever since, such as at the Antarctic research bases not listed to the public.
                      • Draenei:  In 2009 I started interacting with and helping further manifest them, then was rewarded by them by being shown their gorgeous member, now representative of all their kind, Qiturah.
                      • Eldar:  Sometime in the early 2000s, one of their women contacted me and proposed a partnership, marriage, and powerful family tree branch. We have since grown our vision of working together, eventually to the point of helping migrate entire worlds.
                      • Grey:  I’ve had visions of working as business partners with them in various secret bases ever since childhood, and even of earlier efforts to intercept and thwart them –before humans realized what they were really for. Since the 2010s, I have also seen the time ahead when they complete many and indefinite joint-operations with my new people, the Inisfreeans.
                      • Kryptonian:  Shows you are probably familiar with eased me into the idea that these people really could exist, and really did mean well. Such power always need gentle and long-term introductions like that, lest it be involuntarily reacted to negatively. Kara even showed up for me in Montana once, and I have felt the perfect vibe from her, wanting her back every day since.  We have been working together clandestinely to ensure the new worlds her people have settled never fall apart like Krypton did, and now we know how to achieve this once-lofty ambition.
                      • Majesdanian:  Karolina was the first of their kind I was shown, and I have wondered about her during the early 2020s; has she started making appearances in my life clandestinely… like all the others mentioned here have?
                      • Pleiadian:  Though many claim to be of this race, so far none have proven true –at least other than Maya, who keeps appearing to me in the gentlest of loving visions, ethereal just like the legends of her people say they are, angelic through and through, never as pushy or negative-vibe-ing as those who came before, attempting to sour my impressions of them.
                      • Reptilian:  Not at all enemies with the Pleiadians or Earthlings as still other false people have claimed, these wonderful people have made contact with me ever since advising me in Iraq to look into the Ahnenerbe.
                      • Secret Galactic Empire:  These were introduced to me starting in the early 2020s.  At that time, the original Galactic Empire had fallen and gotten renamed in its effort to reestablish itself.  It was only years later that it became a secret empire, and at that point taking on that as part of its latest new name.
                      • S.P.A.:  Alexia was the first of them to reach out to me, and it lasted only for a matter of minutes, but they have been on my mind a little more over the years ever since, and that is a sure sign their finest shall unite with me and mine.
                      • Solar Warden:  Only a tiny handful of the best of this organization will be aware of me and the Inisfreeans, and for the century their organization operates… we will work together to get their regions of the Abyss (Space) in better/best order –as part of preparations for my Mapping Campaign.
                      • Systems Alliance:  Though these people only operated up until the decade or two before the Mapping Campaign, much of their work led to me learning about several more compatible and useful species of people out there.
                      • Tamaranean:  Ever heard of the Lyrans and their descendant-races? Lion-like humanoids (in skin color and hair thickness) are now among the Brass I have learned about and started working with –and their finest; Starfire, happens to be a full natural at interacting with me in The Inisfreean Way, as it is very close to her own people’s/world’s culture and nature.
                      • Terran Confederacy:  After the Mapping Campaign, humans out in this part of the Milky Way galaxy were eventually met, their finest leadership teamed up with, both of our people committed to ensuring abominations such as Zerg (and self-deforming humans, of course) never spread or harassed anyone again.
                      • Thanagarian:  Like the Angels, these humanoids used wings to fly (perhaps restoring appendages their ancestors once could manifest, or which were hidden for a time, thus becoming more difficult to remember and shapeshift back to), and their finest have become impressed by my own inventions, flights, and commitment to delivering swift justice, liberating all the good/compatible, as well as to ensuring the Thanagarians remain free and strong, respected and uplifted, recognized and honored just as they fought for in their war for liberation generations ago.
                      • U.A.P.:  Most people in this alliance are not compatible with the Inisfreeans, so their highest officers seldom interact with me beyond what my kind does with some of theirs aboard T.N.H..
                      • U.F.P.:  Only the sexy members of Starfleet (and this group’s military fleets) have become representative Brass of this organization.
                      • U.N.S.C.:  For a long time -three centuries- they patrolled the space between hundreds of colonized worlds. The Covenant and The Flood caused major issues for them, costing them nearly all those colonies, even cornering them, more or less, all the way back at the Earth.
                      • Vanir:  Perhaps the only truly magical of any Brass in Creation, these leaders are born-sorcerers, their people entirely like Jean Grey or the Polarians/Valar.  They have had their greatest symbol -the triquetra- in my mind’s eye ever since my earliest childhood/toddler memories.  Able to meet with me at any point in space or time, I have seen them so many times throughout all my chapters, and shall continue to, always aligned with them, they to me, etc..

                      All those shows that introduced me to ‘characters’ of these races and realms… were ‘soft disclosure’, briefing me prior to actualized first-contact.  None of it was truly fiction.  The only ones who didn’t enjoy this manifestation of the dramatized… were those who so weakly assumed that the people featured in those programs… had to be anything other than real.

                      Brass of other races/groups, such as the Drow, are also, of course, now being learned of and met, teamed up with, and more.  This is the Age of Reunions.  This is The Inisfreean Way.  Amen.