There are a lot of described ships out there. Rarely ever are they compared across fleets, sagas/’universes’, or timelines. Here, we have lined them all up, side by side, so you can see exactly how their dimensions compare, without having to estimate, fact-check, or cross-reference.
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Table of Contents:
- Examples (List)
- All/Cross-Genres (Images Begin)
- Death Stars
- EVE Online
- Firefly
- Halo
- Inisfreean
- Mass Effect
- Miscellaneous Ships
- Star Destroyers / Star Wars
- Star Trek
- 2024 August 25 Sunday/+
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Examples:
The following vessels are > 10 miles diameter, and are usually not displayed in any of the following comparison images:
- F.O.B. 1 ‘Inisfree’ (CSBS1): a city > 11.5 miles across, not including its outer defense rings (grows, houses, and deploys Inisfreean Warships, among other things)
- ‘Independence Day’ (movie) City-destroyer Ship: 15.5 miles diameter
- Death Star: over 74 miles in diameter
- Death Star II: 100-559 miles in diameter (unconfirmed, thus the wide-range estimate)
- ‘Independence Day’ (movie) Mother-ship: over 500 miles long
- MSBS: 2,200 miles in diameter (grows, houses, and deploys FOBs (CSBSs) via its WSs’ CPs)
- Halo Rings (later built/encountered): over 6,213 miles in diameter
- PSBS: 8,000 miles in diameter (grows, houses, and deploys MSBSs)
- Halo Ring (first encountered): over 18,641 miles in diameter (3 times bigger, by diameter, than the later Halos)
- SSBS: 865,000 miles in diameter (grows, houses, and deploys PSBSs)
- Dyson Shell: 124,274,000 miles in diameter*
* Of course, there are many sizes of Dyson spheres/shells; some are built around world-cores, some around stars, and some around entire solar systems. Some theorize that every world and star is a Dyson sphere; all of them are hollow, artificially made, and meant to hide and empower those within. You get the idea, though; they are arguably the biggest structures out there, and would be pointless to include in any comparison charts/images, as they would either 1) not be visible in the frame, or 2) be visible only when all other Spaceships were too small to even be single pixels.
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All/Cross-Genres:
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Death Stars:
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EVE Online:
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Firefly:
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Halo:
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Inisfreean:
At 1:46 scale, the real Inisfree is 46x46x46 more voluminous than the Minecraft model; 97,336x bigger.
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Mass Effect:
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Miscellaneous Ships:
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Star Destroyers / Star Wars:
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Star Trek:
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2024 August 25 Sunday/+
For the capabilities/spec’s of each, not just their form and dimensions, reference Google or manuals you might have.
Generally speaking, though, we can say that
- BattleTech/BattleSpace/MechWarrior ships are centuries after the SSPs, but still not much better than the stuff in Firefly; mostly for getting settlers to terraformed worlds, and the best tech’ for crossing interstellar distances to defend, capture, or recapture assets on those worlds, only rarely able to afford fielding BattleMechs,
- Colonial Marines (Alien/s) ships are about as barebones as it gets, usually just designed to get terraforming crews to worlds with no hostile aliens, or a squad or two of Marines out there to help deal with threats a bit beyond those technicians’ abilities,
- Dark Fleet (German SSP) ships are usually more advanced than the ships of other SSPs, but they started as just retrofitted submarines, and they were at first dependent upon tech’ being telepathically sent to receptive people on Earth who then had to explain their received ideas/visions to engineers who made sense of the instructions,
- Dune ships are arguably fairly barebones, like those of Firefly, as theirs are from a time after an interstellar/intragalactic war against A.I., which greatly diminished, and sometimes rendered extinct, many forms of high-technology used by humans throughout the Milky Way, the remaining few who managed to hold on to the ability to travel between solar systems… then doing so with the aid of mutated humans bred to handle the ‘jump’ calculations and piloting/navigating (in place of the supercomputers that used to).
- Elf (Eldar) ships are millennia, if not millions of years, old… and include some as long as Earth-like planets are wide,
and they are some of the only ships aware of, and even able to travel via, The Webway (bypassing the need for warp-drives and jump-gates), - Firefly ships are some of the weakest and most primitive, usually only designed to get civilian settlers to where they can start homesteads or colonies, or designed to regularly resupply colonies, not cross cosmic distances quickly, nor to engage in much combat, if any;
to keep settlers and colonists on/near the worlds they were sent to settle/colonize,
and only to enable their military to keep those settlers/colonists from seceding/uprising, - Grey ships are arguably the most efficient, and certainly the most spartan, and they are piloted by some of the best pilots/brains (engineered to be born/made and living/operating almost exclusively in Space), but they can be shot down by sophisticated-enough weapons, as they weren’t made for war, but only checkups/fine-tuning of human-hybrids on Earth and possibly a few other worlds,
- Harvesters’ (bug-humanoids featured in Independence Day) ships range from single-pilot fighters comparable to Earth-jets…
to 15.5-miles diameter ships designed for one-shotting an entire city at a time…
to motherships able to cross interstellar distances with numerous city-destroyer ships…
up to even a mega-mothership almost able to straddle a hemisphere of an Earth-sized world, - Imperium of Man (Warhammer 40,000) ships are formidable compared to most others (obviously excepting those of the Inisfreeans), as they are able to war against even Eldar and Reptilians,
- Inisfreean ships are the fastest (instant when using portals), strongest (invincible, plus self-repairing –a feature included before their makers figured out how to make them invincible), most advanced (A.I. etc.), most luxurious, and able to haul the most (even able to store and relocate Earth-sized worlds, due to their weight-canceling tech’ –something even most human Space programs were denied / steered away from),
but they are reserved for the Inisfreeans and their allies, and are kept unknown to nearly all humans/Outlanders, - Mass Effect ships of humans and humanoids are usually not quite as good as those of Star Trek, as they were developed earlier, but they are sometimes better armed than the smaller/weaker Star Trek ships,
and Mass Effect ships are only able to handle intrastellar ‘jumps’, dependent upon Mass Effect Relays as they interstellar jump-gates,
the roach-whale-hybrid-looking genocidal/purge-ships of the Reapers likewise limited, - New Eden (EVE Online) ships have the greatest variety of forms and capabilities/fittings, and came numerous millennia after Starfleet, but are not as advanced or fast as those of Starfleet… because New Eden suffered a multi-system cataclysm and had to basically start all colonies/civilizations over, relearning/mastering all the related tech’,
and, like Mass Effect ships, they are dependent upon jump-gates for interstellar movement,
and the biggest New Eden ships are only capable of one-shotting capitals, and severely damaging super-capitals (those too big to dock in most Space stations), not destroying worlds, - Pleiadian ships have the unique feature of being able to skip distances after converting to “thought mode”, but they often have no weapons, relying more on their speed, stealth, and time-travel to evade hostiles attempting to force them into combat,
- Reptilian ships are some of the oldest, thus perfected long ago, their capabilities still kept secret –even from most Inisfreeans,
and it is assumed they are the best at camouflage, including indefinite cloaking,
plus there is a rumor they not only use The Webway with ease, but were instrumental in designing and building it, thus they know many/most of the best shortcuts every which way across/throughout the Milky Way, - Star Trek ships are among the least-armed (even though some carry dozens of photon torpedoes; ~100x more powerful than nuclear weapons), as Starfleet is based on exploration and diplomacy, not combat/war,
but they are fairly quick (warp drives and all), and usually have the best sensors and laboratories/equipment, - Star Wars ships are among the fastest, since they can cross their big spiral galaxy in just weeks,
and the Death Stars, of course, are some of the most powerful ships (but negligible compared to Inisfreean ones), - Terran Dominion (StarCraft human) ships are similar to those of New Eden, as they were developed over generations for a range of needs after a disaster/malfunction left a few big prisoner-transporting ships crash-landed, those people then becoming unexpected settlers of a few worlds far across the Milky Way, free to start their own breakaway civilizations,
but they are often evenly-matched against the Spacefaring Zerg races/creatures, and against the Protoss vessels which were developed long before any of their ancestors (the crashed prisoners) had even started their voyage out that way, - and UNSC (Halo human) ships are centuries more advanced than those of Starfleet, thus are often faster, better armed, and sometimes able to cloak, but are almost always weaker in all ways than Covenant (nonhuman) ships,
and Forerunner ships, having been developed in ancient times, and for far longer, best both of those.
All of those groups predominantly have normal-sized ships (shuttles for a few human-sized people, up to battleships and carriers, etc.) designed to do specific things, usually not military in nature (the vast majority for terraforming and resupply/shipping/trade), only the rarest of the ships being on the scale of mega-Space-stations or tiny moons (like the Death Stars), with only these (the following) few groups having anything bigger (and the Inisfreeans having the most of the 2nd-largest class/size of vessel (1M PSBSs), plus the only known largest-class vessel (their SSBS)):
- Eldar: Craftworlds comparable to mid-sized planets
- Harvesters: city-sized city-destroyers, motherships for those city-destroyers, and a mega-mothership almost able to straddle an Earth hemisphere
- Inisfreeans: ships dozens of miles across (their 219,001 CSBSs), ships as big as Earth’s current moon, and as the Earth itself, and even one as big as Earth’s main star
- Reptilians: unconfirmed and unknown (hidden/secret) mega-ships comparable to the biggest the Eldar can field
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In order of power and speed, from earliest/weakest to latest/greatest:
- Firefly (came centuries after the SSPs, but kept as barebones/dependent/limited/local/primitive as possible)
- SSPs other than Germany’s (able to do high-tech’ things such as time-dilation, but kept controllable by Dark Fleet via the ICC)
- Greys (often more maneuverable than craft of most SSPs, but usually unarmed, and more than once shot down and studied)
- Dark Fleet (able to detect and counter Grey tech’ in some cases)
- Colonial Marines (decades after the SSPs; 2122 A.D. setting of movie Alien)
- Mass Effect (2186 A.D. war with the Reapers)
- Star Trek (similar concept as the TNH social experiment, just set in the 2360s and run by misled/primitive humans)
- Terran Confederacy (crash-landing in 2259, government/empire founded in 2323, war in early 2500s)
- UNSC (2520s through 2550s)
- BattleTech (including MechWarrior, 3020s through 3150s; tech’ another generation/’step’ more sophisticated than Halo power-armor; same ‘stuff’/mobility but now on the high-rise scale)
- New Eden (gate collapse in 8061, local Dark Age/s after that, Age of Expansion from 16,000s into 23,000s)
- Dune (~22,000 A.D.)
- Covenant (Space-faring since the 850s BC, but not able to destroy entire planets, just ‘glass’ the surfaces of their continents)
- Star Wars (already Space-faring for an unknown amount of time in the distant past, and a few ships able to one-shot destroy an entire planet or planets)
- Imperium of Man (40,000s, able to exterminate all life on a planet, not destroy the planet itself, but arguably a bigger and more advanced military than The Empire in Star Wars –because compare a barely-armored barely-armed barely-intelligent Star Wars stormtrooper of The Empire… to a Space Marine from The Imperium of Man)
- Pleiadian (Lyran off-world expansion/exploration started ~20,000,000 Earth-years ago, and there was eventually an interstellar war lasting ~13,000,000 Earth-years, Pleiadians being engineered/seeded at some point millions of years ago during all that)
- Eldar (~60,000,000 Earth-years old)
- Reptilian (tens of millions of Earth-years old, similar to the Eldar, and in hiding for an unspecified amount of time, thus difficult to accurately compare to even the Eldar or other ancient Spacefaring groups)
- Inisfreean (most graceful and near-total application/use of A.I. ever since 2011 near the end of The Shift, and no constraints/laws/limitations from predecessors/humans/anyone ever accepted/tolerated, thus the least infighting, most advancements/perfection, and only a few military engagements with outsiders; almost the entire history of the Inisfreeans focused on self-improvement and attaining godhood, something even the oldest and longest-Spacefaring groups never even started)
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StarCraft Sub-classes:
The Terran Battlecruiser in this game has at least 2 very-different sizes:
- “Gorgon class”: D 560-1,000m; 3,280.84′ (shorter than TNH)
and - “Behemoth class”: D 9,012.33m; 29,568.01181′ (7.3920029525 x longer than TNH)
Thus the earliest/smallest class of this vessel was similar to the size of the crashed supercarriers (the 4 big spaceships which seeded human life in Koprulu),
and the latest/biggest class dwarfed even the 2-miles-long Inisfreean WarShips.
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Also see:
- Eve Online • Ships Size Scale
- EVE Online STARSHIPS dimensions – 3D
- “Star Trek: The Evolution of the USS Enterprise”
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