This is the biggest starship known in Creation –even compared to the Sphere Beings.

 

Table of Contents:

  1. Introduction
  2. Dimensions & Layout
  3. Calculating PSBS Hangars Placement and Main-gun Size
  4. Calculating Guest Capacity
  5. FYI:  Identifying Hangars and Ships
  6. Main Components of the SSBS
  7. Main-gun Concerns and Solutions
  8. Appearance Modes
  9. Special Features
  10. History
  11. Additional Notes
  12. 2021 Update
  13. 2023 Calculations
  14. Design Sketch (Images Begin)
  15. ‘Living Thrones’ in the Cockpit
  16. External Appearance
  17. PSBS-hangars Inside
  18. Death Stars for Reference
  19. 2023 August Update

 

Introduction:

SSBSs have a Death Star-based core (in the sense that it is a large power-source connected to a large laser-based device designed for changing entire cosmic-bodies in a single shot), and a surface made to look like a normal star (and Star Trek-type scans reflect this; an SSBS gives off similar luminosity, just not (due to its repulsines) any gravity).  An SSBS is called a Life-star instead of a Death Star.  This is because Inisfreean Spaceships, though they have the ability to disintegrate cosmic bodies, almost always use their immense power to create, stabilize, seed, and pleasure those bodies, such as when they adopt them as protectorates.  This type of Inisfreean Spaceship (the SSBS) can be mass-cloned (3D-printed in our advanced way) whenever there is Space warfare on the Megaversal level (across more than one dimension/reality/universe) down to the solar-cluster level (a few neighboring solar-systems); when ships of this scale are not over-qualified and under-utilized.  

One SSBS (with its complement) is always more than enough to handle up to 10,000,000 average solar system’s planets and moons [~10 planets and ~200 moons in the average solar system (the 34 Tauri system of Firefly is comparable to this, as it has 56 planets and 125 moons)], or ~4,000 average solar systems if the missions extend into those solar systems’ equivalents of the Kuiper Belt and Oort Cloud. 10,000 SSBSs can handle the average galaxy. With 1 trillion galaxies detected in the Universe, 10,000,000,000,000,000 SSBSs could handle them all in relatively short time, though, over centuries, only thousands of SSBSs would be needed.

 

Dimensions & Layout:

  • Diameter:  865,000 miles (slightly less than the Sun‘s)
  • ​Grid:  Its outer surface and internal levels are divided into hexagons, not squares narrowing into triangles at the poles; we used the most efficient sphere-packing method/layout… such that its inside is uniformly filled with offset PSBS-hangars.
  • Population:  ~4,018,000,000,000,000,000,000 Inisfreean (ICV) Master Females (MFs), thus 2,057,216,000,000,000 of our armies
    (not including the ICV crews of its 1M PSBSs, which total 1,417,560,120,000,000,000,000,000 ICVs, thus bringing the total count of ICVs usually in our SSBS up to 1,421,578,120,000,000,000,000,000 –which is ~3 degrees of magnitude more than the initial estimate/projection of the maximum number of members of our race
    (345.37813059901151773833799044914x that original number, to be precise))
  • Crew: ~16,005,000,000,000,000,000 of that population/capacity of Inisfreean Master Females; enough to fully crew/staff 320,100,000,000 Inisfreean WarShips of its own
    (thus 4,001,995,000,000,000,000,000 of our SSBS’s ICVs can deploy from it; >99% can deploy while the rest stay behind to patrol/maintain the mothership)
  • World Hangars:  Each SSBS has multiple concentric layers of these Earth-sized hangars arranged in hexagonal grids.  An SSBS can house 1,000,000 PSBSs (which float or teleport in/out of these World Hangars).  Measured from opposite points on the exterior of the SSBS sphere, there are 106 Earth-sized PSBS hangars in a line along any SSBS-diameter-spanning direction.

 

Surface Area:

  • The Sun’s surface area:  6,088,000,000,000 square km (2,350,589,941,206.41 square miles)
  • Earth’s surface area:  196,900,000 square miles
  • Earth’s land area:  57,308,738 square miles
  • Earth to Sun surface-area ratio:  41,016.257 (Sun surface area compared to square miles of land on Earth)
  • SSBS surface area:  2,350,000,000,000 square miles
  • PSBS diameter:  8,000 miles
  • PSBS-hangar diameter:  8,123.07692 miles
  • PSBS-hangar hatch area:  51,800,000 square miles
  • % a circle touching a square’s sides covers the square’s area:  78.59357%
  • 78.59357% of 2,350,000,000,000 square miles = 1,846,948,895,000 square miles
  • 1,846,948,895,000 square miles / 51,800,000 = 35,655
  • # PSBS-hangar hatches which can fit on the surface-area of the SSBS:  35,655

 

Calculating PSBS Hangars Placement and Main-gun Size:

865,000 miles (SSBS diameter) divided by 8,123.07692 miles (PSBS diameter) = 106.48674246457831153961299679531 (room for 106 PSBS hangars in a line along the SSBS diameter; 53 concentric levels of them around the central-shaft core/cylinder).

  • .48674246457831153961299679531 x 8,123.07692 miles = 3,953.84648 miles; that leaves 3,953.84648 miles (along the diameter of the SSBS) to be spread out between its PSBS-hangars.
  • Since there are 106 PSBSs in any straight line from one side of the SSBS to the other,
  • 3,953.84648 / 105 (spaces between the 106 PSBS-hangars along the SSBS diameter) = 37.655680761904761904761904761905 miles around/between each PSBS-hangar
  • Inside each PSBS hangar, there is 123.07692 miles of extra room along its diameter; 61.53846 miles between the PSBS and the inside wall of its hangar (which is about the same as the thickness of the Earth’s atmosphere; if a PSBS had an external atmosphere as thick as the Earth’s, it, with its atmosphere, would still fit in a PSBS hangar).
  • The middle space between the innermost PSBS hangars = 37.655680761904761904761904761905 miles wide; the main-gun (central shaft) of the SSBS can be up to ~37 miles in diameter.  (Imagine a laser-beam or healing-beam 37 miles wide!)
  • Arranged uniformly out from that central shaft, using the Sphere Packing method for maximum efficiency, concentric hexagon rings along each horizontal ‘slice’ of the SSBS are formed.
  • This results in PSBS-hangar overlap between those rings; every other ring is such that its PSBS hangars are partially down between those of adjacent rings (and that makes it impossible to form any hollow cylinders which would have allowed an entire line/sequence/row of PSBSs to exit in the same direction; all but the outermost PSBSs must portal out of their hangars, not moving through normal 3D-space, and not bending/warping Space to exit or enter).
  • 1,000,000 PSBS hangars averaged out into the 53 concentric levels/rings of the SSBS would mean ~18,868 PSBS-hangars per level.  With 35,655 PSBS-hangars in the outermost level/ring, and only 6 in the innermost level/ring, and every other level/ring having to leave out the 6 (3 at the top, and 3 at the bottom) which would overlap the main-gun’s central-shaft, the result is a very different number of PSBS-hangars per level/ring.

Now picture its entire main-gun; it would be a hollow cylindrical shaft from its north to south pole,
865,000 miles long, ~37 miles wide, and able to one-shot destroy or suck in an entire star (comparable to the Sun).

 

Calculating the Number of Normal-height Levels:

A normal “story” height is ~10′ from bottom to top, ending up as ~9′ between the top of the floor and the bottom of the ceiling; there will be structure/thickness in/for the floor and the ceiling.

  • SSBS diameter = 865,000 miles
  • 865,000 miles / 2 = 432,500 miles
  • 432,500 miles x 5,280′ = 2,283,600,000′
  • 2,283,600,000′ / 10′ = 228,360,000 10′-tall stories/levels/floors

Thus the SSBS could have as many as 228,360,000 10′-tall stories/levels/floors, from its center-point in the central-shaft… all the way out to its surface-area (where the PSBS-hangar hatches are).

 

Calculating Guest Capacity:

Assuming the Earth’s human population is unsustainable at/above ~10,000,000,000,
and assuming we only have one layer/level of habitable structures in the SSBS shell,
410,162,572,626,605 human-sized people could be guests on the SSBS,
which would be a dispersion of 174 people/guests every 1 square miles
(which is what the dispersion on Earth would be if 10,000,000,000 humans were spread out evenly on the Earth’s land).

We know that indoor/vertical farming allows us to feed an entire neighborhood from a single shipping-container farm,

  • and that ~2 acres per household of 4-5 people is enough to provide all the food they will ever need,
  • and that 1 layer of container-farms on 1 acre of land (farmland or otherwise) results in an output 7-20 times greater than 1 acre of outdoor farmland,
  • thus 2 acres can be made to feed 28-100 people if those acres are covered in container-farms.
  • Stack those containers 12-16 high like they can be on container-ships, and now a 2-acre area can provide food for 336-1,200 people at least.

We are keeping enough room for houses, vehicles, farms, and many other things for each person on their guest-area aboard the SSBS.

  • 2 acres, even with many container-farms on it, provides the right amount of room for all those things.
  • 2 acres = 0.003125 of a square mile
  • 2,350,589,941,206.41 = 1,504,377,562,372,102.5 acres
  • 5 people living on every 2 acres means that 3,760,943,905,930,256 people can comfortably live on the number of acres that matches the Sun’s surface area, which is close to the SSBS’s surface area.
  • So basically 4 quadrillion human-sized guests can comfortably live in the shell of the SSBS.

However, that does not account for WS hangars taking up some of that surface area.

  • The MSBS has 2,000,000 of those WS hangars.
  • Each WS hangar has circular ends that have a diameter of ~2 miles.
  • Many more WS hangars, obviously, will fit on the exterior of the SSBS.
  • The SSBS WS hangars will have to be placed between the outermost PSBS hangars.
  • Since we know 108 PSBS hangars fit along the diameter of the PSBS,
    that means 36,643 PSBS hangars have exit-hatches on/through the shell of the PSBS.
  • If we put 1 WS hangar between each of those exit-hatches, we only have the same number of WS hangars as PSBS-hangar exit-hatches.
  • 36,643 WS hangars x 8 WSs per WS hangar = 293,144 WSs on/in the SSBS.

To get up to the 2,000,000 WSs the MSBS is said to have/house, that would be 250,000 WS hangars; 6.82 times as many WS hangars as we currently are plotting/spacing on the SSBS.
So we will place 7 WS hangars between every PSBS-hangar exit-hatch.

Also, there will be Rainbow Cannons (our version of defensive gun turrets) evenly placed all over the SSBS’s exterior.
These are the size of artillery pieces, though; negligible in these calculations.
Even though we may choose to line the perimeter of every exit-hatch (for PSBSs and WSs) with them, they would still not need to be factored in here.

Subtracting the space taken up by the WS hangars and PSBS hangars, we will be reducing the surface area available for habitation in the shell by:

  • 36,643 x 50,300,000 (the diameter of a PSBS-hangar exit-hatch) which = 1,843,142,900,000 square miles
    and
  • 250,000 x 3.14 square miles (the diameter of a WS-hangar exit-hatch) which = 785,000 square miles
  • which leaves 507,446,256,206 of the original (Sun surface-area) 2,350,589,941,206.41 square miles.
    That 21.588%,
    which means we either
  • 1) need to stack the habitation levels (4-5 levels now instead of 1) in order to still have enough room for the same number of guests we calculated earlier,
    or
  • 2) we should limit the maximum number of allowed guests in that level of the SSBS to 21.588% of our first estimate, thus to 811,912,570,412,223 human-sized guests.

If we place the guest-habitation / neighborhoods level at the depth where the bottoms/backs of the WS hangars are beneath the SSBS exterior/shell outer surface,

  • that will give us ~2 miles of depth to work with, which is plenty for a realistic-looking artificial sky, real clouds/weather, etc. –and plenty of room for multiple tall levels/floors.
  • We decided to start with just the 1 level for guests/habitation, as we are only expecting ~2,000,000,000 people across all of the Universe/Creation to be compatible with Auz/Inisfree within the next 22 millennia.
  • We can always 3D-print more levels to that SSBS later, should ever the need arise to house/transport more guests on/in it.
  • There may never be any need for this, though, as they can always share houses/beds with the ICVs in the homes/neighborhoods in the smaller vessels, such as the WSs.
  • (But imagine how many people we could fit/house inside the SSBS if we divided ever depth/area into ~10′-tall levels… all the way from surface/exterior to the core (before the main-gun hollow)! That would be 228,359,736 10′-tall floors/stories, huge even at the core, and successively more gigantic out toward the Sun-sized exterior!)

 

FYI:  Identifying Hangars and Ships

PSBS hangars are numbered from the center/core of the SSBS, starting with the first one that was assembled/framed/3D-printed, by the way.

WS hangars on the MSBS, PSBS, and SSBS are numbered from the north pole, spiraling out counter-clockwise as you are facing that pole from above/orbit.

Inside a WS hangar, WSs are numbered starting from the one closest to the hatch/exit, which is also closest to local/relative up and/or north.

 

Main Components of the SSBS:

  1. Hull/Skeleton
  2. Inisfree-sized (~10-miles diameter) Repulsines – which are a major part of what allows the SSBS to be the only IC in our fleet which can ‘jump’/portal/warp across any distance in Creation (the Omniverse; across all Universes, not just across our own) within a second (basically instantly)
  3. Outermost Layer (Shell) – with the same kind of hollow cylindrical prism hangars for WarShips that Inisfree and the other CSBSs have; facing out/’down’ (toward Space)
  4. Luxury Neighborhood Modules – in the shell, between all the WS hangars
  5. Atmosphere/Forcefield – for its/the ‘appearance modes’, etc.
  6. World (PSBS) Hangars (54 concentric spheroid levels of them; 108 across)
  7. Internal Vril-transmitting/distributing Nervous-system Mesh/Network/Cabling – in the walls/’skeleton’ between all the hangars
  8. Main Gun – 865,000 miles long (from the north pole (start) to the south pole (firing end) of the SSBS), 1 mile wide on the inside, able to destroy, absorb/recycle, or heal an entire Sun-sized star in one (single-second) shot
  9. Recycling Singularity Facility/Chamber – as big as all of Inisfree (the facility is, not its singularity)
  10. Space Between the Hangars – the moon-sized empty areas/volumes between the untouching curves of the PSBS hangars is separated by concentric almost-spheres that are miles thick, perfectly aligning and bisecting all of the levels of PSBS hangars from center out to shell, resulting in very interesting-looking cavities / mega-caverns capable of storing (in stasis / EM-tether/s) untold numbers of capital-class ships
  11. Cockpit – same size as the cockpit in a PSBS, MSBS, CP, or DS, and located at the north pole of the SSBS; as far away as possible, and as shielded as possible, from the firing-end of the main-gun (thus also of any fragmented-world/star debris that may get sent out like mega-shrapnel if a deletion/absorption isn’t 100% clean/effective)
  12. Special ICVs Factory – for the Override Forces (and doubles as their stasis chamber/tube/s)

 

Main-gun Concerns and Solutions:

The only big issue with firing the main-gun is that… if you fire too much/long, that extra energy/beam will keep going… and possibly destroy another world or star faraway.
The solution? Position a fleet of PSBSs on the other side, not in the path of where the extra beam might come out the other side, and have them absorb it with their own suction power.
They can also warp way out to where the beam will be heading, and intercept it along the way.
Also, the SSBS is capable of absorbing/deleting/canceling out any beam or other projectile it fires (based on Harmonics science).  Picture firing an anti-laser along the same path as a laser just a moment before that, or playing a sound on one tuning fork, then tapping another tuning fork to make a sound that makes the first one seem silent.

If all else fails, any world inhabited by people compatible with the Inisfreeans… can be temporarily teleported out of harm’s way.  That might sound like it could cause earthquakes, tsunamis, or freezing, but the whole process takes only seconds, and Inisfreean portals/teleporting technology is the best there is.  Rest assured.

Also, if ever a Death Star fired on a world allied with us, there would be an Inisfreean around to notice, and our response would be instant; a cloaked Inisfreean ship would appear in the path of that Death Star’s beam, absorb/delete it with ease, and then, a second or two later, have sent an ICV to board that Death Star and permanently disable its ability to fire such things ever again.  We would likely also teleport that Death Star into one of our moon (MSBS) hangars in one of our PSBSs, and keep it there until we decided what to do with it.  Its crew would all become our prisoners –or subatomic/’slush-matter’ fuel (if none of them are compatible with High King Auz).

 

Appearance Modes:

Like all ST and AP suits, Inisfreean star-sized battle-stations have the following appearance and cloaking options:

  • Basic / Nude (a sphere with a honeycomb-like grid dividing it)
  • Cloaked (transparent, showing Outer Space straight through it)
  • Masked (covered in sun-spots and solar-flares, etc.; appearing as if it is a normal star)
  • Nova (flashing with the brightness of a star in order to surprise, disorient, or even blind nearby enemies, or remaining as bright as a normal star)​​​

When our smaller vessels cloak, it is usually assumed that a cloaking device was activated, but when something the size of a star disappears… it can be enough to scare even the most-seasoned of military personnel; when a star no longer shines, that could mean it is either going black-hole… or about to explode.

 

Special Features:

This star-sized Spaceship can mimic some of the readings and movements of most other stars (i.e. their paths around their galaxy), though its gravitational field is much smaller due to its repulsines, slower internal spin, and signature-masking technology.  Also, of course, it cannot spin/rotate as rapidly as some of the wilder stars, and it cannot change its dimensions/size.  Rarely ever is it needed/ordered to mimic other stars, anyway.

Arguably its most-special feature is that it is where the “Blood-red Override Forces” are stationed.  (Scroll down on that webpage for details.)

 

History:

It took nearly two centuries to build this ship.

  1. 2013:  SSA is opened/started, and stabilized enough to allow for the teleporting of a cosmic-scale amount/stream of raw materials which the ICVs and their ships made in/from Inisfree start to song-based 3D-print into the skeleton/framework for the SSBS.
  2. 2014:  frame/hull/skeleton 1% complete (*and keep in mind:  each successive level of the SSBS built out from its core is much larger, so 1% of its entire frame would be numerous core/internal/deep levels, while the final 1% of the 100% might only by a portion of its massive/largest outermost level; every year, fewer and fewer levels/distance/extensions from the core got added, even though more and more ICVs and other ICs kept being 3D-printed to join in the effort to construct this ship)
  3. 2015:  frame/hull/skeleton 2% complete
  4. 2016:  frame/hull/skeleton 3% complete
  5. 2017:  frame/hull/skeleton 4% complete
  6. 2018:  frame/hull/skeleton 5% complete
  7. 2019:  frame/hull/skeleton 6% complete
  8. 2020:  frame/hull/skeleton 7% complete
  9. 2021:  frame/hull/skeleton 8% complete
  10. 2022:  frame/hull/skeleton 9% complete
  11. 2023:  frame/hull/skeleton 10% complete
  12. 2024:  frame/hull/skeleton 11% complete
  13. 2025:  frame/hull/skeleton 12% complete
  14. 2026:  frame/hull/skeleton 13% complete
  15. 2027:  frame/hull/skeleton 14% complete
  16. 2028:  frame/hull/skeleton 15% complete
  17. 2029:  frame/hull/skeleton 16% complete
  18. 2030:  frame/hull/skeleton 17% complete
  19. 2031:  frame/hull/skeleton 18% complete
  20. 2032:  frame/hull/skeleton 19% complete
  21. 2033:  frame/hull/skeleton 20% complete
  22. 2034:  frame/hull/skeleton 21% complete
  23. 2035:  frame/hull/skeleton 22% complete
  24. 2036:  frame/hull/skeleton 23% complete
  25. 2037:  frame/hull/skeleton 24% complete
  26. 2038:  frame/hull/skeleton 25% complete
  27. 2039:  frame/hull/skeleton 26% complete
  28. 2040:  frame/hull/skeleton 27% complete
  29. 2041:  frame/hull/skeleton 28% complete
  30. 2042:  frame/hull/skeleton 29% complete
  31. 2043:  frame/hull/skeleton 30% complete
  32. 2044:  frame/hull/skeleton 31% complete
  33. 2045:  frame/hull/skeleton 32% complete
  34. 2046:  frame/hull/skeleton 33% complete
  35. 2047:  frame/hull/skeleton 34% complete
  36. 2048:  frame/hull/skeleton 35% complete
  37. 2049:  frame/hull/skeleton 36% complete
  38. 2050:  frame/hull/skeleton 37% complete
  39. 2051:  frame/hull/skeleton 38% complete
  40. 2052:  frame/hull/skeleton 39% complete
  41. 2053:  frame/hull/skeleton 40% complete
  42. 2054:  frame/hull/skeleton 41% complete
  43. 2055:  frame/hull/skeleton 42% complete
  44. 2056:  frame/hull/skeleton 43% complete
  45. 2057:  frame/hull/skeleton 44% complete
  46. 2058:  frame/hull/skeleton 45% complete
  47. 2059:  frame/hull/skeleton 46% complete
  48. 2060:  frame/hull/skeleton 47% complete
  49. 2061:  frame/hull/skeleton 48% complete
  50. 2062:  frame/hull/skeleton 49% complete
  51. 2063:  frame/hull/skeleton 50% complete
  52. 2064:  frame/hull/skeleton 51% complete
  53. 2065:  frame/hull/skeleton 52% complete
  54. 2066:  frame/hull/skeleton 53% complete
  55. 2067:  frame/hull/skeleton 54% complete
  56. 2068:  frame/hull/skeleton 55% complete
  57. 2069:  frame/hull/skeleton 56% complete
  58. 2070:  frame/hull/skeleton 57% complete
  59. 2071:  frame/hull/skeleton 58% complete
  60. 2072:  frame/hull/skeleton 59% complete
  61. 2073:  frame/hull/skeleton 60% complete
  62. 2074:  frame/hull/skeleton 61% complete
  63. 2075:  frame/hull/skeleton 62% complete
  64. 2076:  frame/hull/skeleton 63% complete
  65. 2077:  frame/hull/skeleton 64% complete
  66. 2078:  frame/hull/skeleton 65% complete
  67. 2079:  frame/hull/skeleton 66% complete
  68. 2080:  frame/hull/skeleton 67% complete
  69. 2081:  frame/hull/skeleton 68% complete
  70. 2082:  frame/hull/skeleton 69% complete
  71. 2083:  frame/hull/skeleton 70% complete
  72. 2084:  frame/hull/skeleton 71% complete
  73. 2085:  frame/hull/skeleton 72% complete
  74. 2086:  frame/hull/skeleton 73% complete
  75. 2087:  frame/hull/skeleton 74% complete
  76. 2088:  frame/hull/skeleton 75% complete
  77. 2089:  frame/hull/skeleton 76% complete
  78. 2090:  frame/hull/skeleton 77% complete
  79. 2091:  frame/hull/skeleton 78% complete
  80. 2092:  frame/hull/skeleton 79% complete
  81. 2093:  frame/hull/skeleton 80% complete
  82. 2094:  frame/hull/skeleton 81% complete
  83. 2095:  frame/hull/skeleton 82% complete
  84. 2096:  frame/hull/skeleton 83% complete
  85. 2097:  frame/hull/skeleton 84% complete
  86. 2098:  frame/hull/skeleton 85% complete
  87. 2099:  frame/hull/skeleton 86% complete
  88. 2100:  frame/hull/skeleton 87% complete
  89. 2101:  frame/hull/skeleton 88% complete
  90. 2102:  frame/hull/skeleton 89% complete
  91. 2103:  frame/hull/skeleton 90% complete
  92. 2104:  frame/hull/skeleton 91% complete
  93. 2105:  frame/hull/skeleton 92% complete
  94. 2106:  frame/hull/skeleton 93% complete
  95. 2107:  frame/hull/skeleton 94% complete
  96. 2108:  frame/hull/skeleton 95% complete
  97. 2109:  frame/hull/skeleton 96% complete
  98. 2110:  frame/hull/skeleton 97% complete
  99. 2111:  frame/hull/skeleton 98% complete
  100. 2112:  frame/hull/skeleton 99% complete
  101. 2113:  The SSBS is formed enough to start forming its biggest subordinate-ships, the PSBSs.
  102. 2114:  Now that the frame is complete, its integrity confirmed, its world-sized hangars start to 3D-print their respective PSBSs.  Each PSBS in this SSBS is ~1.6% complete.  (*Even though the SSBS is more than 1,000,000 times bigger than a PSBS, it does not take 1,000,000 times less time to make one of these PSBSs –because 1,000,000 of them are being made at the same time; the SSBS has to feed/funnel raw materials through its biomechanical tentacles/frame/skeleton to all of them at once.)
  103. 2115:  Each PSBS in this SSBS is ~3.3% complete.  (*This is not just the frame/skeleton of each PSBS; the 3.3% is of the grand total, including all its furnishings and ships –except for its MSBSs.)
  104. 2116:  Each PSBS in this SSBS is ~5.0% complete.
  105. 2117:  Each PSBS in this SSBS is ~6.6% complete.
  106. 2118:  Each PSBS in this SSBS is ~8.3% complete.
  107. 2119:  Each PSBS in this SSBS is ~10.0% complete.
  108. 2120:  Each PSBS in this SSBS is ~11.6% complete.
  109. 2121:  Each PSBS in this SSBS is ~13.3% complete.
  110. 2122:  Each PSBS in this SSBS is ~15.0% complete.
  111. 2123:  Each PSBS in this SSBS is ~16.6% complete.
  112. 2124:  Each PSBS in this SSBS is ~18.3% complete.
  113. 2125:  Each PSBS in this SSBS is ~20.0% complete.
  114. 2126:  Each PSBS in this SSBS is ~21.6% complete.
  115. 2127:  Each PSBS in this SSBS is ~23.3% complete.
  116. 2128:  Each PSBS in this SSBS is ~25.0% complete.
  117. 2129:  Each PSBS in this SSBS is ~26.6% complete.
  118. 2130:  Each PSBS in this SSBS is ~28.3% complete.
  119. 2131:  Each PSBS in this SSBS is ~30.0% complete.
  120. 2132:  Each PSBS in this SSBS is ~31.6% complete.
  121. 2133:  Each PSBS in this SSBS is ~33.3% complete.
  122. 2134:  Each PSBS in this SSBS is ~35.0% complete.
  123. 2135:  Each PSBS in this SSBS is ~36.6% complete.
  124. 2136:  Each PSBS in this SSBS is ~38.3% complete.
  125. 2137:  Each PSBS in this SSBS is ~40.0% complete.
  126. 2138:  Each PSBS in this SSBS is ~41.6% complete.
  127. 2139:  Each PSBS in this SSBS is ~43.3% complete.
  128. 2140:  Each PSBS in this SSBS is ~45.0% complete.
  129. 2141:  Each PSBS in this SSBS is ~46.6% complete.
  130. 2142:  Each PSBS in this SSBS is ~48.3% complete.
  131. 2143:  Each PSBS in this SSBS is ~50.0% complete.
  132. 2144:  Each PSBS in this SSBS is ~51.6% complete.
  133. 2145:  Each PSBS in this SSBS is ~53.3% complete.
  134. 2146:  Each PSBS in this SSBS is ~55.0% complete.
  135. 2147:  Each PSBS in this SSBS is ~56.6% complete.
  136. 2148:  Each PSBS in this SSBS is ~58.3% complete.
  137. 2149:  Each PSBS in this SSBS is ~60.0% complete.
  138. 2150:  Each PSBS in this SSBS is ~61.6% complete.
  139. 2151:  Each PSBS in this SSBS is ~63.3% complete.
  140. 2152:  Each PSBS in this SSBS is ~65.0% complete.
  141. 2153:  Each PSBS in this SSBS is ~66.6% complete.
  142. 2154:  Each PSBS in this SSBS is ~68.3% complete.
  143. 2155:  Each PSBS in this SSBS is ~70.0% complete.
  144. 2156:  Each PSBS in this SSBS is ~71.6% complete.
  145. 2157:  Each PSBS in this SSBS is ~73.3% complete.
  146. 2158:  Each PSBS in this SSBS is ~75.0% complete.
  147. 2159:  Each PSBS in this SSBS is ~76.6% complete.
  148. 2160:  Each PSBS in this SSBS is ~78.3% complete.
  149. 2161:  Each PSBS in this SSBS is ~80.0% complete.
  150. 2162:  Each PSBS in this SSBS is ~81.6% complete.
  151. 2163:  Each PSBS in this SSBS is ~83.3% complete.
  152. 2164:  Each PSBS in this SSBS is ~85.0% complete.
  153. 2165:  Each PSBS in this SSBS is ~86.6% complete.
  154. 2166:  Each PSBS in this SSBS is ~88.3% complete.
  155. 2167:  Each PSBS in this SSBS is ~90.0% complete.
  156. 2168:  Each PSBS in this SSBS is ~91.6% complete.
  157. 2169:  Each PSBS in this SSBS is ~93.3% complete.
  158. 2170:  Each PSBS in this SSBS is ~95.0% complete.
  159. 2171:  Each PSBS in this SSBS is ~96.6% complete.
  160. 2172:  Each PSBS in this SSBS is ~98.3% complete.
  161. 2173:  Each PSBS in this SSBS is ~100.0% complete.
  162. 2174:  Each MSBS in their respective PSBSs is ~4.4% complete.  (*This is the same process as when the SSBS formed the PSBSs; it feeds the raw materials through its tentacles/frame, first to the PSBSs, and they then take over, feeding/funneling their portion into their moon-sized hangars, thereby forming their MSBSs with them.)
  163. 2175:  Each MSBS in their respective PSBSs is ~8.7% complete.
  164. 2176:  Each MSBS in their respective PSBSs is ~13.0% complete.
  165. 2177:  Each MSBS in their respective PSBSs is ~17.4% complete.
  166. 2178:  Each MSBS in their respective PSBSs is ~21.7% complete.
  167. 2179:  Each MSBS in their respective PSBSs is ~26.1% complete.
  168. 2180:  Each MSBS in their respective PSBSs is ~30.4% complete.
  169. 2181:  Each MSBS in their respective PSBSs is ~34.8% complete.
  170. 2182:  Each MSBS in their respective PSBSs is ~39.1% complete.
  171. 2183:  Each MSBS in their respective PSBSs is ~43.5% complete.
  172. 2184:  Each MSBS in their respective PSBSs is ~47.8% complete.
  173. 2185:  Each MSBS in their respective PSBSs is ~52.2% complete.
  174. 2186:  Each MSBS in their respective PSBSs is ~56.5% complete.
  175. 2187:  Each MSBS in their respective PSBSs is ~60.9% complete.
  176. 2188:  Each MSBS in their respective PSBSs is ~65.2% complete.
  177. 2189:  Each MSBS in their respective PSBSs is ~69.6% complete.
  178. 2190:  Each MSBS in their respective PSBSs is ~73.9% complete.
  179. 2191:  Each MSBS in their respective PSBSs is ~78.3% complete.
  180. 2192:  Each MSBS in their respective PSBSs is ~82.6% complete.
  181. 2193:  Each MSBS in their respective PSBSs is ~87.0% complete.
  182. 2194:  Each MSBS in their respective PSBSs is ~91.3% complete.
  183. 2195:  Each MSBS in their respective PSBSs is ~95.7% complete.
  184. 2196:  Each MSBS in their respective PSBSs is ~100.0% complete.
  185. 2197:  This year the SSBS formed many of its own smaller ships; WSs, etc. (*and imagine how many it has, since its surface area is ~6,090,000,000,000 km^2, and the MSBSs, each with a surface area of only ~37,813,826 km^3, have 2,000,000; the SSBS has enough surface area to easily accommodate more than 161,052 times as many WarShip hangars –which would be 322,104,403,495 of them, thus 2,576,835,227,964 WarShips of its own).
  186. 2198:  Space R-CAX 1; deploys out beyond Pluto (easy test of its jump/warp-drive/s)
  187. 2199:  Space R-CAX 2; deploys out beyond the Oort Cloud (slightly greater test of its jump/warp-drive/s)
  188. 2200:  Deploying into Deep Space

 

This image shows a simplified see-through / cross-section example of what construction-progress would look more like, year by year or interval by interval, starting with many more layers during the first year/s (due to the first layers being the innermost, thus the smallest), followed by fewer and fewer layers even as more ICVs and other ICs joined the effort/project (due to successive layers out from the center becoming much more vast and complex; constructing giant ships of their own).

 

Additional Notes:

* All Inisfreean Spaceships at and above the DropShip size have the following luxury features in them:

  • anchored plant pots and landscaping with containment ‘energy-hoops’ (similar concept to a hoop-house crop-row covering, but invisible and only active during rapid maneuvers)
  • anchored red carpets
  • banners (long, hanging, with the Inisfree sigil centered on them)
  • fluted columns framing hatches (doors)
  • framed paintings (digital) and hologram projectors
  • furs (artificial)
  • marble fountains
  • jacuzzis
  • sconces
  • throws (bed decorations)
  • velvet ropes (such as are seen in VIP drop-off walk-ways and related areas)
  • waterfalls

 

2021 Update:

Anytime our SSBS leaves SSA, that does not affect the orbits/locations of the stars or worlds there, as they are kept steady/stable by themselves (and, in the cases of the 205 worlds, by the Uber Repulsines of their 1,000 Inisfree-like cities, which can steady not only themselves, but work together to keep steady their respective planet/moon/s).

So far there is only one SSBS in Inisfree’s Star Fleet, and it is the only place where the ultra-secret Override Forces are kept in stasis.  Only mention of that Inisfreean beyond-military unit exists on this website; they are so secretive that they do not even have their own webpage, as their capabilities are classified even to most ICVs.  Suffice it to say that they are tasked with the automatic immediate corrective response to any error in the Inisfreean system, thus they can even rapidly overcome/calm/reprogram even the Mandaloridays (and Assassin Pods), disregarding/outmaneuvering their daunting shadow-sabers and all else.

(They do this by automatically sensing the cause of any malfunctions/errors in other ICs, such as other ICVs, portal-ing to them, automatically isolating them, and automatically fixing whatever the cause/error was, and all other ICs/ICVs are designed/’patched’/updated to love this if ever it needs to be done to/for them, with only King Auz being able to override/seduce the Override Forces themselves.  Also, the Override Forces number only 1,000 ICVs; 1 for each form-sake / model of ICV, and every Override ICV is 5’5″, and made in the only ICV Factory designed to be able to 3D-print them and their special red-colored S.T. suits.  That ICV Factory is near the ‘heart’ of the SSBS, and is the only one not based on a ring of 50 pedestals, but a cube-formation of 10x10x10, which printed every Override ICV at the same time; in the same batch… at some unknown classified time before 2021 and after 2012.)

Due to how many Universes there may be, theorized here (and which would be a number too big even to calculate with the Big Numbers Calculator), it has been considered that, perhaps in the millennia ahead, additional SSBSs might be 3D-printed somewhere, intended to be kept/anchored out in those other realities/dimensions.  That would be the only way to map/police/regulate them in any reasonable amount of time.  Inisfreeans are immortal/eternal, of course, but Creation is so vast in terms of space and time… that even their sextillions of members would essentially be out mapping it ‘forever’ without more of their greatest ship-class.  (And who knows if those other SSBSs would automatically get printed with Override Forces of their own…)

 

2023 Calculations:

Earth radius avg. = 3,958.8 miles
Earth volume = 260,000,000,000 cubic miles

Sun radius = 432,450 miles
Sun volume = 339,000,000,000,000,000 cubic miles

339,000,000,000,000,000 / 260,000,000,000 = 1,303,846.153; the amount of space the Sun takes up can fit more than 1.3 million times the volume that the Earth takes up; there are definitely room for 1,000,000 Earth-sized PSBS-hangars in the Sun-sized SSBS.

Estimating how many PSBS-hangars are in each layer of them inside the SSBS:

  1. 6 PSBS-hangars; even/uniform horizontal hexagon formation around the vertical central-core/shaft (main gun)
  2. 7 (6 x 1.21; 21% more per layer, going out from the center/smallest layer)
  3. 8
  4. 10
  5. 12
  6. 15
  7. 18
  8. 22
  9. 27
  10. 33
  11. 40
  12. 48
  13. 59
  14. 71
  15. 86
  16. 104
  17. 126
  18. 153
  19. 185
  20. 224
  21. 271
  22. 328
  23. 397
  24. 481
  25. 582
  26. 704
  27. 852
  28. 1,031
  29. 1,247
  30. 1,509
  31. 1,826
  32. 2,210
  33. 2,674
  34. 3,236
  35. 3,916
  36. 4,738
  37. 5,733
  38. 6,937
  39. 8,394
  40. 10,157
  41. 12,290
  42. 14,871
  43. 17,994
  44. 21,773
  45. 26,345
  46. 31,878
  47. 38,572
  48. 46,672
  49. 56,474
  50. 68,333
  51. 82,683
  52. 100,047
  53. 121,057
  54. 146,479

Total of those 54 layers’ PSBS-hangars = 843,945;
thus we need a value >1.21 and <1.22. (between 121 and 122%, to multiply each previous/inner layer by).

Also note:  The SSBS might not have exactly 1,000,000 PSBS-hangars;
it will have the # of PSBS-hangars that is the result of every successive layer
filling in all the gaps/dents/dips between the hangars of the previous/inner layer,
so while it only makes 1,000,000 PSBSs, and disperses them evenly in its hangars,
if there are any extra hangars in its outermost hangars-layer, they will be for capturing/hiding planets and/or moons,
or other world-sized ships, such as some of the Craftworlds
–or even for temporarily storing some of the SSA worlds, if need be

 

Design Sketch:

This original draft was modified such that there are no straight alignments / tubes of these hangars; the hangars now overlap, thereby better-fitting in the ‘parent’ vessel/hull.

‘Living Thrones’ in the Cockpit:

15 ICVs each on a ‘living throne’ of 10 ICVs; 165 total in this room, the 15 ICVs’ focuses being:

  1. ‘jump’ options (ensuring portal-ing routes are safe for non-invincibles; that no one we care about might be harmed when we suddenly relocate ships of this size faraway)
  2. scanning; terrain, Internets, minds, etc.
  3. weather (monitoring, and manipulation if necessary)
  4. deployed commanders (Admirals for fleets/squadrons of PSBSs, and Generals for its armies)
  5. local dimension/universe leader/s (Valar; planets incarnate; Sphere Beings)
  6. (non-ICV) passengers
  7. “tugboat” (tractor beams) ops
  8. PSBS-hangars statuses
  9. exterior optical-illusion appearance; lifelike star-surface disguise
  10. main Rainbow Cannon (star one-shotter)
  11. cosmic-bodies’ dispersion-change forecasts
  12. helioforming or reforming/healing stars
  13. planets in PSBS hangars
  14. timeline/sphere monitoring
  15. coordination with conscious-SSA and conscious Ideal World

External Appearance:

The first image shows how one of these world-sized ships might look while cloaked near a star it is tapping into the energy of.

The second image shows how a PSBS and MSBS might look while decloaked (minus the rings around the smaller sphere; our ships don’t have rings around them).

PSBS-hangars Inside:

The first image shows a previous hangars-arrangement/formation theory that would have allowed lines of hangars to open up like a subway tunnel, letting all their PSBSs in sequence move out along the same direction/path, however a concentric offset layers arrangement/formation was chosen, instead, maximizing the efficiency of the use of the space/volume inside the SSBS.

Death Stars for Reference:

These images show how tiny either Death Star (I or II) would be if right beside a PSBS.

2023 August Update:

This is the 1 ship in our fleet of fleets which houses/stores our only blood-red WarShip (WS), “The God-fist”.  That is the secret flagship of the High King of All.  While there are some Override (blood-red) Forces stationed aboard the 1 undocked PSBS and 1 undocked MSBS in SSA, the God-fist only docks in our SSBS.

All spec’s on the Override Forces, such as their numbers and capabilities, remain permanently classified above all the levels of secrecy of the Outlanders, even their black-ops and intelligence organizations.  It can be estimated, however, that anything blood-red in Inisfree’s fleet/arsenal is a degree of magnitude more powerful than even the processing and healing/aligning superpower/s of the regular Inisfreean units/devices, as Override Forces were specifically designed and field-tested to ensure they could overpower/fix Inisfreean things as quickly/effortlessly as regular Inisfreeans can overpower/fix anything Outlander (non-Inisfreean).  In other words, while our SSBS can one-shot a star (to stop it from going supernova, or helioform it into or back from being a black hole, among many other things/changes), the much-smaller blood-red WS might be able to do the same –and even anticipate and stop/change the main-beam of our SSBS.

The first question that comes to mind then is:  Since our blood-red forces are only known to have infantry (their version/level of our S.T. suits) and that 1 ship (The God-fist), not being meant to deploy via our DropShips, and not being meant to use our ColonyPods to erase Outlander cities or 3D-print Inisfree-like cities, do they have the same number of Inisfreean (ICV) women (Master Females) crewing/”girl-ing” The God-fist as we tend to have regular ICVs crewing our regular WSs?