This is an elementary-level prerequisite series of classes which eventually lead into dance classes and others.

 

Table of Contents:

  1. Introduction
  2. 2024 April:  Progression
  3. Dimensions & Layout (Images)
  4. Vocabulary
  5. Special Features
  6. Sports Playable Across the Flower Towers Field
  7. ​Sports Playable in Other Regions of Our City
  8. Additional Notes
  9. Sweat with the Best (Images)

 

Introduction:

Inisfreean physical education (P.E.) classes, from as early as elementary school in the city’s lower hemisphere, include

  • CrossFit,
  • Le Parkour,
  • meditation,
  • rope climbing,
  • tai chi (basic flowy non-contact martial-arts moves, without actually sparring),
  • and yoga (including adjusting one’s chakras, and doing partners yoga and tantric partners yoga).  

As Inisfreeans are a very sexually open and proud race of beings, most of their exercises have a sexual aspect, such as doing paired sit-ups where the partners kiss at the top, or crunches while giving a blowjob.  Students here don’t have to learn P.E. in this/a sexual way, but the Inisfreean girls always make that available to them, should ever they seek or ask.

 

2024 April:  Progression:

  1. Weightless Resistance
  2. Yoga
  3. Pilates
  4. Rock Scrambling
  5. Rock Climbing
  6. Gymnastics
  7. Hiking, Bi-cycling
  8. Jogging, Roller-blading
  9. Tumbling, Roller-skating
  10. Cheer Leading (and option for Surfing, incl. wind-surfing)
  11. Le Parkour, Rope Climb-ing
  12. Acrobatics
  13. Exodus
  14. Cross-country and/or Skiing (with optional luge/sled/toboggan)
  15. Wind Sprints
  16. Instructing, “Ninja Warrior” O-courses

 

Dimensions & Layout:
(see the Statue of Liberty cut-away)

 

Vocabulary:

  1. Aeriel: A kart wheel without hands
  2. Back-Flip: a flip that rotates backwards.
  3. Bar techniques: Techniques performed on a horizontal, round object such as a branch, bar, or pipe.
  4. Blocking: a technique used in Parkour, Free running, and tricking to convert momentum in one direction to momentum in another direction.
  5. Cast position: A position where a bar or the top of the wall is held by the hands at the hips.
  6. Cat crawl: Quadrupedal movement along the crest of an obstacle.
  7. Cat leap: To land on the side of an obstacle in a hanging/crouched position, the hands gripping the top edge, holding the body, ready to perform a muscle-up.
  8. Combo: Multiple movements used in a quick sequence.
  9. Corkscrew: an acrobatic movement used in tricking. Best described as a one footed, off kilter backflip with at least one 360° “twist” or rotation
  10. Dash bomb: This vault involves using the hands to move oneself forwards at the end of the vault and into a front flipping motion before touching the ground. One uses both hands to overcome an obstacle by jumping feet first over the obstacle and pushing off with the hands at the end. Visually, this might seem similar to the saut de chat, but reversed. Allegedly David Belle has questioned the effectiveness of this movement, but Sebastien Foucan claims he used the Dash Bomb efficiently in various situations before.
  11. Free-running:  According to discipline founders, parkour is an individual discipline of physical and mental control, while freerunning is a more theatrical and social sport of physical expression. In the real world, though, the differences between the two disciplines are blurry, and there can be confusion even among participants. Participants of parkour are called tracuers, and in freerunning they’re freerunners.
  12. Gather step: A form of blocking, used to convert forward momentum into upward momentum. Most commonly used referring to frontflips or sideflips. Performed by diving into the move with the feet separated.
  13. Inward rotation: Rotation done in the opposite direction of movement (for instance, a frontflip moving backwards or a backflip moving forwards).
  14. J-step: A run-up usually used for corkscrews, kick the moons or cheat gainers. It is so named because the run-up is done in the shape of a “J”.
  15. Kash vault: This vault is a combination of two vaults; the cat pass and the dash vault. After pushing off with the hands in a cat pass, the body continues past vertical over the object until the feet are leading the body. The kash vault is then finished by pushing off the object at the end, as in a dash vault.
  16. Kong: The saut de chat involves diving forward over an obstacle so that the body becomes horizontal, pushing off with the hands and tucking the legs, such that the body is brought back to a vertical position, ready to land.
  17. Landing: Bending the knees when toes make contact with ground.
  18. Muscle-up: To get from a hanging position (wall, rail, branch, arm jump, etc.) into a position where your upper body is above the obstacle, supported by the arms. This then allows for you to climb up onto the obstacle and continue.
  19. Outward rotation: Rotation done in the same direction as the movement (for instance, a backflip moving backwards or a frontflip moving forwards).
  20. Parkour: a training discipline using movement that developed from military obstacle course training. Practitioners, called tracers or traceurs, aim to get from one point to another in a complex environment, without assistive equipment and in the fastest and most efficient way possible.
  21. Pike: A position in which the knees are straight and the hips are bent. Commonly seen during flips.
  22. Precision: to jump without running from one object to a precise spot on another object. This term can refer to any form of jumping however. Often abbreviated to “prec” or “perc”.
  23. Precision techniques: techniques used in Freerunning to accurately move from one obstacle to another.
  24. Punch: A form of blocking, used to convert forward momentum into upward momentum. Most commonly used referring to frontflips or sideflips. Performed with the feet together.
  25. Reverse vault: A vault involving a 180° rotation such that the traceur’s back faces forward as they pass the obstacle. The purpose of the rotation is ease of technique in the case of otherwise awkward body position or loss of momentum prior to the vault.
  26. Roll: A forward roll where the hands, arms and diagonal of the back contact the ground, often called breakfall. Used primarily to transfer the momentum/energy from jumps and to minimize impact, preventing a painful landing
  27. Rotary vault: Similar to a cat pass, the person dives and then rotates their lower body around the obstacle. Used for shorter to medium obstacles. For people that have trouble with cat pass.
  28. Side vault: A vault where the person is parallel to the obstacle and places one hand on the obstacle. When performing the vault, the person’s back should be facing down.
  29. Speed vault: To overcome an obstacle by jumping side-ways first, then placing one hand on the obstacle to self-right your body and continue running.
  30. Sticking: Sticking a landing refers to landing a technique such as a flip or precision in a specific spot without stepping forwards or back.
  31. Thief vault: To overcome an obstacle by using a one-handed vault, then using the other hand at the end of the vault to push oneself forwards in order to finish the move. The name “Thief Vault” has its roots in Sebastien Foucan copying the move from David Belle’s showreel and claiming it as his own move at the “Madonna- Confessions on a Dancefloor”-Tour. David Belle apparently said “Sebastien, tu es un voleur” (eng. Sebastien, you are a thief!)
  32. Tic-Tac: To step/jump off a wall in order to overcome another obstacle or gain height to grab something
  33. Traceuse (feminine): deriving from the French verb, (in English: tracer) meaning someone who does Parkour.
  34. Traceur (masculine) : deriving from the French verb, (in English: tracer), meaning someone who does Parkour.
  35. Tricking: a freestyle underground sport done purely for aesthetic purposes.
  36. Tuck: A position where the knee are tucked tightly against the chest. Commonly seen during flips. Flips in a tucked position are often considered to be the easiest type.
  37. Turn vault: A vault or dropping movement involving a 180° turn; literally “half turn.” This move is often used to place yourself hanging from an object in order to shorten a drop or prepare for a jump.
  38. Under-bar: Jumping or swinging through a gap between obstacles; literally “to cross” or “to break through.”
  39. Wall run: Overcoming a tall structure, usually by use of a step off the wall to transform forward momentum into upward momentum, then using the arms to climb onto and over the object.

 

Special Features:

Inisfreeans do not require exercise to remain healthy and fit, but demonstrate all exercise styles, moves, and techniques for the Outlanders also taking these classes with them; they are the literal model-students, and even when new batches (Inisfreean girls are born in batches of 50 clones; Inisfree’s version of identical twins) are not being made and sent through Inisfree’s educational system, there are always Inisfreean girls taking these classes with everyone else, for all the sextillions of Inisfreean girls stationed in the cities of the worlds inside Star-system Auzdein are cycled through them without end. Yes, for all eternity.

 

Sports Playable Across the Flower Towers Field:

In this class at LHS, all our students, residents, and guests are able to get ready for a wide variety of healthy sports and other physical activities.

  • Baseball
  • Basketball
  • Field Hockey and Roller (Street) Hockey
  • Football (American, lingerie)
  • Ice Hockey
  • Lacrosse
  • Rugby
  • Skateboarding, also available in the skater-parks and skater-bowls located across the city
  • Soccer
  • Softball
  • Stunt Bicycling (BMX; bicycle motocross, with ‘X’ standing for ‘cross’), also available in the skater/BMX-parks
  • Tennis
  • Volleyball, also available by the luxury piers adjacent our Beach Strip

Those sports are taught at their respective locations as options, not as part of this core-curriculum course.  This course ensures students understand their range of motion, and have built up their stamina and other necessary/helpful qualities, so they will be able to fully play those sports, if they choose to play those sports.

 

Sports Playable in Other Regions of Our City:

(The same is true of the following; these are optional and outside LHS.)

 

Additional Notes:

Inisfreeans believe in holistic fitness; everything is interconnected, tied together, and mutually affecting. In order to be truly, fully fit, one must be physically fit, which includes the mind (as the mind is part of the brain, which is part of the body). The mind also includes the emotions and spirit, as Inisfreeans consider emotions to be a natural part of most creature’s brains, and as Inisfreeans consider the spirit to be the essence and overall attitude and drive of any given creature. So, to be fit in Inisfree, one must have the spiritual, the emotional, the mental (or ‘cognitive’), and the physical all figured out and balanced, and Inisfree has a number of facilities, such as their Holistic Hospital, designed to help with all of that. This is also why all Inisfreeans are upgraded versions of Registered Companions; why they are experts in dieting, nutrition, exercise, massage, sex, music, sleep, relationships, psychology, and a long list of other subjects.

 

Sweat with the Best:

Also see: