Once your character reaches level-cap in SexCraft, there is one final area that gets unlocked for him/her.  While SexCraft is considered an open, endless, and non-linear game (meaning you can do quests and explore in any order, not having to follow 2D routes through non-3D areas like in other games), the final area you can unlock is called its ‘end-game area’.  Only the expansions released in following years will provide new areas to explore and level-up in.

 

ENDGAME – IDEAL AREA

Our equivalent of WoW’s ‘Emerald Dream’ (the original plan and ideal state of the world called ‘Azeroth’ in World of Warcraft, and an area in that game which is both incomplete and very difficult to get to) is:

  1. (from novel 9 in our Capital of Antarctica series; its final chapter) the forging or colonizing of a world for the hybrid children of the Inisfree King with his top wives and their fellows; the representatives of their races in the Inisfreean Congresses
  2. and the selection of worlds worth ‘grid-ing’ or planting the Inisfree Eggs upon (and a game secret at this point can be that you can launch one of those Inisfree-like city-making ‘eggs’, via its Ark II (the only kind of Inisfreean ship that can store, carry, and release one), at a star –even a black-hole– and watch it make an Inisfree on/inside the thing, just as it would from the material/energy of a world!)

* In order to GET to this area of the Inisfree MMORPG, you must level-up enough to earn one of the stasis tubes in the Archives; the Stasis Facility of Inisfree.  Once you accept the pop-up message about how this is a one-way ticket to endgame (a distant-future time), you awaken with the sky visible through Inisfree’s sky-dome being a bit different; Inisfree is now in orbit over a world which is high in the sky like the Moon would be from an Earth vantage point).

 

SexCraft’s End-game Non-cinematic Intro:

The black-ops Kings preserved since the time of the pre-Dredd 39 cities of Earth-That-Was are awakening, sitting up, stretching, yawning, and climbing out of their stasis tubes/beds next to you (and those beds look much like the golden-mist one of the movie Thor during the Odin-sleep).  Along with these awakening kings, the Top Wives of the King of Inisfree, including the members of his Council of Elders, and all his other wives, concubines, and kajirae, are doing the same; happily stirring from their comfortable Stasis Beds, then climbing down, all of them nude, right alongside you, in that ring-shaped chamber that wraps around the central mountain just below the Avalanche Wall.  Those NPC-ed amongst this crowd will begin to greet each other warmly, then make their way out from Inisfree’s Stasis Archives facility to the outside; the open-air surface of Inisfree well within its Perimeter Wall.  The view in the sky will be amazing, truly otherworldly, majestic, inspiring, divine.

Then the cinematic cut-scene will start; after you’ve had time to look up and marvel at the new views high in the sky, hundreds of miles below your now-orbiting Inisfree homeland.  This first endgame cinematic is the narrated telling of Inisfree’s eons-long hibernation; it shows how the city left its spot tucked amongst the Trans-Antarctic Mountains of Earth, making its way to new parts on and in the Earth, and beyond, once every thousand Earth-years.  Tens of thousands of years after being on Earth, the top members of Inisfree; its core, main, and lasting family which had formed and solidified their relationships while meeting in Inisfree during that time, decided it was a good time to hibernate as one… until now.  The cinematic will show them tucking each other into bed in the Stasis Archives facility, the ICVs sealing it up and standing guard for more than a million years.  Life outside will speed up; the Crow’s Nest Position view looking down on all of Inisfree’s surface regions showing traffic on the Glowing Art Highway, and air-traffic from its two aerospaceports, speeding into lines and blurs of different-colored specks, those having chosen not to hibernate… living on, awake and still, as always, immortal.

This cinematic wraps up by showing how Inisfree stayed in Deep Space for ages, hidden and protected by Inisfree’s automated Star Fleet of ICVs, as well as its concentric rings of cloaked Sentry Towers like un-moving egg-shaped moons kept right outside.  People still came and went, but mostly by cloaked Spaceships and teleporting.  There were years when the whole city was a very quiet and barely-used place, only the ICVs remaining awake and on their standard jobs-rotation.  Finally, the Grid Mind sensed it was the right time to reawaken those who’d slumbered in the Stasis Archives that whole time, and the last moments of this cinematic show Inisfree silently moving into a stable mid-level orbit with the chosen world.

 

Our Endgame Concept:

Imagine one big family, after many millennia of living together and going on adventures in small groups out across all of the Universe, deciding to hibernate together until their special home sensed it was the perfect time for them to wake back up, getting to experience their greatest family adventure of all.  This is what endgame in SexCraft is.  You don’t just get to play in the pre-built city of Inisfree, and out across the Earth, as well as the pre-built worlds and cities of Star-system Auzdein; you get to pick where the next Inisfree-like cities are going to go on an entirely new and untouched world far out across Space in a part of Creation you’ve never been to or even known, and watch as the next Heaven-on-a-planet (as opposed to Heaven-on-Earth) city is rapidly 3D-printed and grown before your very eyes, its skyscrapers and walls taking shape in a matter of hours and days!

What would you think or want a family to be like at this point?  Where would you lead and settle them?  Would you choose to add more members to this family of yours?  This is what you can do in endgame.

 

New Kinds of Gameplay Possible Here:

In this endgame environment, you are free to roam around the entire surface of this temperate-to-tropical alien world.  You can ‘plant’ more Inisfree eggs to cause more Inisfree-like cities to grow.  You can open and close all 12 surface-gates of the Perimeter Wall to allow for easier land/foot-based traffic.  The much larger, underground gates of Inisfree (and any Inisfree-like cities you choose to plant/make) can also be opened; like in Minecraft, they will always connect to random underground cavern networks, terrain-mod-ing now possible in this part of the game (meaning you can blast and dig).

You can also have sex outside the city/cities for reproductive purposes, deciding via pop-up message options if the sex will result in children.  Female NPCs and female player-characters will appear pregnant for a few weeks (if you as a male player-character choose this to happen to a female NPC your character has sex with, or if you as a female player-character choose this to happen after having sex with a male character, or if a male player-character and female player-character have sex and agree to this happening to the female one).  Children will appear after a certain number of in-game pregnant days, the previously-pregnant female character at that point looking normal again, and the newborn having appeared on the nearest bed of the mother’s chosen residence outside the city (since it remains the law that no one may give birth within Inisfree or any of the Inisfree-like cities in the Inisfreean empire; only those who are sexually active beyond puberty may exist within).  Over the course of several in-game years, you will see your child grow through the normal stages of toddlerhood and adolescence to adulthood, stabilizing there, and becoming able to follow you into any of the Inisfree-like cities once adolescence is reached.

Any children you make will look like the even blending of the physical features of both parent characters.  If it is the child of a hooved and non-hooved set of parents, the child will have tougher feet and thicker toe-nails or short claws instead of regular toe-nails.  If one parent had a long tail, the child will have an average, shorter one.  If one parent was blue and the other white, the child will be light-blue, etc.  The child’s natural abilities/powers will be an even blend of its parents’, too; if one was a mage and the other a warrior, it will have half of the abilities of both, and at Level-0 or Level-1, so you might find it swinging a stick around and saying elementary-level spells that barely create even sparkles.

Villages beyond each city you land/make in endgame will start to have children who you can watch grow up, too.  These children (always NPC-ed) will sometimes come up and ask you to tell them stories about the walled city they can see on the horizon just beyond the edges of the village lands they have always known.  Their village education will be comprehensive and world-class, but it is in their upbringing and nature to want to interact with others of the Inisfreean empire in this way.  Talk with them if you like, and see their fascination and appreciation grow.  Eventually you can ask them to board Inisfreean Spacecraft with you or portal out to the other worlds here in endgame, showing them how they are grid-ed or otherwise colonized in the Inisfreean Way.

Because of the culture of Inisfree and its empire, as well as the cultures of its allies and protectorates, all children born and raised here in endgame will be peaceful and more open-minded than in human cities of the past; they will enjoy each other’s company, not caring if some of their friends and family members have hooves, horns, tails, or what-have-you.  You won’t see bullying or judgment in endgame; it will be the Inisfreean Way expanded beyond one city, spreading out the special Inisfreean paradise and peace the world/s over.  You’ll even hear the children in the villages warmly greeting people with the timeless Inisfreean sayings; “We are one!”, “Happy morning!”, and “To paradise and beyond!”

 

Endgame Parameters:

Before the loading-screen starts, you’ll be given one last pop-up window asking you to confirm you want to go to this part of SexCraft, and reminding you that you cannot have your character go back in time once there; once you send a character of yours to endgame, it will not be able to return to normal SexCraft gameplay where you started and leveled-up to level-cap.  It is, however, possible to save your game in two different player-account slots; save your game before activating endgame, and then save it under a different name after you accomplish/build a lot in endgame.  This will allow you to log back in to either one without losing what you amassed in either save.  You’ll only find that there are some items that only show up before endgame, and some that are only found IN endgame.

There is only one solar system in endgame, and you can only build one type of city on its worlds.  If you use an Inisfreean ColonyPod to ‘grid’ a world, you cannot plant an Inisfree egg on that world, for Inisfreean structures are programmed and built to be unable to rival one another.  You can, however, always fly Inisfree around from orbit to orbit, like the giant star-ship it is, landing it in suitable craters on any of the worlds from time to time, or never at all; the controls for this are on the podium in the master suite of the Governor’s Mansion, as well as in the Bat-cave 2 far below.  The King and all major/canon characters will remain NPC-ed, as will most ICVs, but now you can take the helm of that which only they once (pre-endgame) controlled.

To be able to do far more than this, the final expansion is being made.  There will be an expansion for every millennium Inisfree anchors somewhere else, the last place being on this private paradise world a million or more years in the distant future.  (That is the true and total endgame.)  Further details on these expansions will be listed on our Expansions webpage back in the SexCraft Directory.

Only you, and any players you choose to go to endgame at the same time with, will be there after the loading-screen; every player otherwise is in their own endgame, unable to interact in any way with other players of SexCraft while their character is there.  This is because the idea is to let each player who makes it to endgame start on a fresh world, with fresh cities, seeing what it looked like when Inisfree itself was built long ago.  It is also to encourage players to stay and interact in the much more options-rich pre-endgame part of SexCraft, as well as to try the expansions of this game, thereby taking plenty of time to experience all that led up to the distant-future timeline of actual-Inisfree’s ‘endgame’.

Also, in keeping with the Inisfreean law of dispersion and balance-with-nature, you will only be able to plant/place Inisfree-like cities far apart from each other; hundreds of miles apart, allowing ample space for the likely villages that will spring up all around them.  You will also only be able to land Inisfree when there is that much space between its landing site and the adjacent cities/villages.  The Inisfreean empire is always about tastefully blending in with clean planets, after all; there will never be pollution, congestion, or urban sprawl allowed.