Even though everyone in Inisfree gets along very well, we still have these A.I.-improved ‘relics of the past’.

 

Table of Contents:

  1. Introduction
  2. Dimensions & Layout
  3. Patrol Route/Schedule
  4. Detainment
  5. Outward Appearances
  6. Layout
  7. Squad-car Basis (Images)
  8. Tumbler in Black or Tan; Movie Inspiration (Images)
  9. Tumbler in Gray; Ours (Images)
  10. Tumbler in Blue and White; Ours (Images)
  11. Time to Construct
  12. Uniform Concepts (Images)
  13. History
  14. Novels Excerpt
  15. 2023 August Updates

 

Introduction:

These are Inisfree’s police stations, and are called such because they house not traditional automobiles (cars and suburbans, for example) which Outlander police departments make use of for their squad-cars and supervisor vehicles, but the Tumbler vehicle featured in the Batman Begins film.

Why this car/vehicle for our cops? Because it had to be able to go off-road, as we are in Antarctica,
and it had to be able to jump crevasses,
and it had to stand out, no one else having or driving anything like it.
To many people in the Outlands drive auctioned squad cars. No one other than our cops in Inisfree drive these.

 

Dimensions & Layout:

These police stations of ours are always radial; the facility is in the shape of a circle (a.k.a. the form of a vertical cylindrical prism which is much shorter than it is wide), and their inside perimeter consists of evenly-spaced “police car” (Tumbler, in our case) garages (which double as carwashes, just like our other garages; for civilians in residences elsewhere across our city).  Farther inside (nearer and to/in the middle of these circular facilities) are a suite of support rooms (for detectives, scientists, wardens, etc.) arranged in a standard office-building grid.

  • Area/Footprint:  25,446.9 sq.ft.
  • Diameter:  180′
  • Parking Rooms:  each are 30′ deep (“long”; from outer wall to inner wall) by ~36′ wide (wider on the outer wall, narrower on the inner wall)
  • Ceiling:  15′ (for garages and offices)

 

Patrol Route/Schedule:

Every neighborhood and other area/subdivision of our city/realm is patrolled at the same rate, and response-times are uniform across our entire empire (thanks to portal technology, and coordination provided by our main supercomputer).  No matter where you are in Inisfree, if you are on or near one of our streets or highways, you will see at least one of these Police Tumblers driving by, dutifully on patrol.  This includes all our neighborhoods, excepting only one street; the top-end of Kings Drive (which is inside the perimeter wall of The Governor’s Mansion; our King‘s Secret Service girls patrol that part).

While our Tumblers (abbreviated as SC, for Squad Car) do include hidden internal Repulsines as part of their standard design (meaning they can fly, if/when needed, and not just for assisting/stabilizing their (non-warp) jump-trajectories), individual Inisfreean police-girls outside of vehicles are the ones who typically fly/float up (or skydive/wingsuit down) to the tops of our landforms which do not have highway/street-access to them.  This helps prevent “eyesores” (distractions from the grandeur of the pristine nature and sky scenery we maintain/honor in our realm).  Regardless, their non/outside-vehicle response-times are just as good; instant.

To “change over” (replace one or two of the Inisfreeans driving/patrolling any of these Tumblers of theirs/ours), they drive that Tumbler back to the station it was 3D-printed in, step out of it, make out with their replacements (the in/oncoming Inisfreean police-girls / shift) while fingering them, then give them loving rim-jobs, and finally pat their asses for good luck.  That new/next shift then takes that Tumbler back out on patrol until it comes time for them/they, too, to “change over”.  The vehicles constantly check and repair/maintain themselves, and are auto-cleaned/tuned within seconds, the moment they stop, parking on the space / in the police-station “garage” that 3D-printed them.

Now you know how our police patrol in Inisfree.

 

Detainment:

Each Tumbler station across Inisfree serves as both a police motor-pool and jail; people detained in Inisfree are first taken to a holding cell in the nearest jail (Tumbler station), and are then processed, determining if they will be released, held in that jail cell a bit longer, or transferred to Inisfree’s subterranean prison deep beneath the higher of its two military desert plateaus.

 

Outward Appearances:

Inisfreean Tumblers are used entirely by the Inisfreean police force, and are painted with the same body-panels pattern as Outlander police squad-cars, but in the colors of Navy (deep) blue and marshmallow-white.

Inisfree police-stations (a.k.a. Tumbler Stations) are not distinct from the rest of the floors of the skyscrapers and/or other buildings they are built into.  For example, if one of these police-stations of ours is built into the ground-level floor of one of our skyscrapers which has red-colored/tinted/shaded glass/panels as its exterior, even the doors (for personnel/police-girls and vehicles) of that police-station will match, appearing like continuations of the exterior/walls/windows of that skyscraper.  The only time passersby would notice a difference is when they open, deploying or receiving one of these police-cars of ours.

 

Layout:

Again, Inisfreean police stations are radial, not square.  Their perimeter is one of garages with both street-level and roof-access garage-doors, allowing normal and vertical (flight) entering & exiting.  Offices and other rooms (such as temporary holding-cells; jails) are at their core.

 

Squad-car Basis:

Tumbler in Black or Tan; Movie Inspiration:

Tumbler in Gray:

Tumbler in Blue and White; Ours:

All police vehicles in Inisfree look like a blue-and-white version of the Tumbler from Batman Begins.  They come standard with built-in Repulsines for better handling, even when performing their jump/charge ability.  Like all Inisfreean vehicles, they also come with A.I. which can drive them in coordination with the efforts and immediate needs of their Inisfreean users.  Their L.E.D. light-bars are not red-white-&-blue, but red-orange-yellow-green-blue-&-purple.

 

Time to Construct:

It takes ~16 hours to 3D-print one of these vehicles.  That means that every hour… another ~6.25% of an SC gets completed.

  1. ~2.6 hours; hours 1 through 3:  “bones”; frame/skeleton
  2. ~2.6 hours; hours 3 through 6:  “tendons”; secondary conduits/pipes, etc. (as the frame/skeleton is based on the Grid Mind mesh/tentacles; the frame of every Inisfreean vessel/construct doubles as its plumbing and electrical wiring)
  3. ~2.6 hours; hours 6 through 8:  “muscles”; hatches, jump-assist shocks/devices, etc.
  4. ~2.6 hours; hours 8 through 11:  “organs”; repulsines, Vril reactor/batteries, etc.
  5. ~2.6 hours; hours 11 through 14:  ammunition, if any, etc.
  6. ~2.6 hours; hours 14 through 16:  personnel; Inisfreeans (ICVs) stationed in its cab (yes, they are printed right inside where a human policewoman would ride in or drive/operate a normal squad-car)

 

Uniform Concepts:

Police in Inisfree are all young-looking females; they are ICVs on vocation rotation, serving as Inisfreean law enforcement officers for a certain amount of time every year or so.  In keeping with The Inisfreean Way (culture), their uniforms are always form-fitting; body-hugging; couture.  Their job is not to fill ticket quotas each month, or to put people in court or jail, but to use sexiness to help calm, persuade, and refocus people, when need be.

 

History:

Most nations average 2-3 sworn officers per 10,000 citizens.  We aimed for that ratio as our own community’s population increased.

  1. 2012:  1 station downtown, 2 Tumblers in it, and several ICVs practicing being cops the way Auz prefers them to in his realm
  2. 2013:  ~9 ICVs as cops here in Inisfree (mostly on foot), using a few Tumblers spread out across a few stations (1 station downtown, another station in the Auz’dome, and a third station at the Civilian Aerospaceport)
  3. 2014:  ~11 ICV cops, ~several Tumblers, 6 stations (downtown, Auz’dome, Civ’ Aero’, Under-concavity, Cliff-dwellings, etc.)
  4. 2015:  ~19, ~10 Tumblers, 10 stations (mostly downtown)
  5. 2100:  ~96, ~50 Tumblers, ~15 stations (mostly downtown and in the Cliff-dwelling sections)
  6. 2200:  ~192, ~100 Tumblers, ~20 stations (~1 per major neighborhood)
  7. 2300:  ~384, ~200 Tumblers, ~25 stations (~1 per neighborhood)
  8. 2400:  ~576, ~300 Tumblers, ~30 stations (1/+ per neighborhood) –and now every mile of the GAH always has 1 Tumbler patrolling / visible driving it
  9. 2500:  ~769, ~400 Tumblers, ~30 stations
  10. 2600:  ~961, ~500 Tumblers, ~30 stations
  11. 2700:  ~1,153, ~600 Tumblers, ~30 stations (each station now having 2 radial floors, each with 16 garages, each garage sized for 1 Tumbler)
  12. 2800:  ~1,346, ~700 Tumblers, ~30 stations
  13. 2900:  ~1,538, ~800 Tumblers, ~30 stations
  14. 3000:  ~1,730, ~900 Tumblers, ~30 stations
  15. 4000:  ~1,923, ~1,000 Tumblers, ~30 stations
  16. 5000:  ~3,846, ~1,100 Tumblers, ~30 stations (each station now having 3 radial floors, each with 16 garages, each garage sized for 1 Tumbler)
  17. 6000:  ~5,769, ~1,200 Tumblers, ~30 stations
  18. 7000:  ~7,692, ~1,300 Tumblers, ~30 stations
  19. 8000:  ~9,615, ~1,400 Tumblers, ~30 stations
  20. 9000:  ~11,538, ~1,500 Tumblers, ~30 stations
  21. 10000:  ~13,461, ~1,600 Tumblers, ~30 stations (each station now having 4 radial floors, each with 16 garages, each garage sized for 1 Tumbler)
  22. 11000:  ~15,384, ~1,700 Tumblers, ~30 stations
  23. 12000:  ~17,307, ~1,800 Tumblers, ~30 stations
  24. 13000:  ~19,230, ~1,900 Tumblers, ~30 stations
  25. 14000:  ~21,153, ~2,000 Tumblers, ~30 stations
  26. 15000:  ~23,076, ~2,100 Tumblers, ~30 stations (each station now having 5 radial floors, each with 16 garages, each garage sized for 1 Tumbler)
  27. 16000:  ~25,000, ~2,200 Tumblers, ~30 stations
  28. 17000:  ~26,923, ~2,300 Tumblers, ~30 stations
  29. 18000:  ~28,846, ~2,400 Tumblers, ~30 stations
  30. 19000:  ~30,769, ~2,500 Tumblers, ~30 stations (each station now having 6 radial floors, each with 16 garages, each garage sized for 1 Tumbler)
  31. 20000:  ~32,692, ~2,600 Tumblers, ~30 stations
  32. 21000:  ~34,615, ~2,700 Tumblers, ~30 stations
  33. 22000:  ~36,538, ~2,800 Tumblers, ~30 stations
  34. 23000:  ~38,461 ICVs as cops here (mostly on foot), using ~2,900 Tumblers spread out across our ~30 stations

*The number of our police cars and stations did not increase proportionately to our population or police officers because both got better at working together over the centuries and millennia, fewer and fewer law enforcement needed, as everyone here became immortal, unified, and like one big family, happy as can be.  This is Inisfree.  Amen.

As always, Auz ‘christened’ every officer as she was instated (which is our version of fully commissioning/officiating them), every Tumbler (with those officers) as they were printed/ready, and, in doing so, every station.  He routinely has them pull over during their patrol routes for re-christening fun.  They look forward to it every time.

 

Novels Excerpt:

Inisfreean policewomen in their brief sky-blue uniforms were already skillfully keeping everyone around them blissfully distracted and migrating up the terraces and back out on the beach where all their rides were waiting. The blue-and-white painted, Inisfreean police cars; their version of the Tumbler vehicle from Batman Begins, were out amongst all those other parked and arriving vehicles, their light-bars of bright LEDs on, alternating like the Inisfreean eyes and hair did; they were not just red, white, and blue, like the police lights in America, but all six main colors of the rainbow. One of them blew a kiss to Auz, sending him her love before returning her attention to another audience member asking for directions. The policewoman beamed a genuine smile to the person, taking them by the hand as if they were best friends, and walked with them up to the beach to help them find their way; Inisfreean police had a completely different and upbeat mentality compared to their counterparts abroad.

 

2023 August Updates:

Since some Inisfreeans (ICVs) patrol on “Owls” (hover-bikes/-saddles), not in our squad-cars, and since Owls do not have squad-car lightbars, to flash lights and get the attention of other drivers… Inisfreeans on Owls can summon part or all of their ST suits and make it go nova/flash mode on and off.  (Those Owls (used for our police/patrolling work) are the only ones not colored black; the ones for our police here are pastel-blue.)  They can also, of course, ask the Grid Mind to take control of any vehicle to pull it over for them.

Laws our police enforce in our realm which may surprise newcomers:

  1. They prevent anyone from interrupting a free person, who is a citizen of Inisfree, from raping a kajirae; many females in our realm love rape-play or even actual rape, and kajirae have no say in who fucks them, when, how aggressively, etc..
  2. They can interrupt a house party or other event if there are not the recommended / cultural-norm number of kajirae present to help please the number of free guests; “sausage fests/parties” (where there are more guys than girls, or only guys) are not allowed in our realm.
  3. They can double/function as our equivalent of Animal Control; when a kajira is outside without at least her collar on, they can detain her and either transport her back to her Master’s residence in our realm, if that Master is in Inisfree at the time, or to our Kajirae Training Facility (a.k.a. The Girl Kennels) until that Master returns to our realm (such as if they are exploring Antarctica on a leisurely/tourist expedition).
  4. They cordon off areas in our downtown region whenever a Master wishes to force/thrill one of his kajirae to “be hung” (bungee-jump); they block off air-traffic around the sky-bridge from which that kajira will be made to jump/fall, ensuring no one accidentally bumps/hits her.
  5. They prevent people from stopping an Inisfreean citizen from beating/assaulting an unruly kajira of his/hers.
  6. They may arrest anyone in Inisfree if said person has any attitude High King Auz doesn’t like.
  7. They forcibly walk any banker Auz’s troops hunt down in the Outlands, provided that banker is physically attractive to Auz, to Inisfree’s underground gladiator arena to fight to the death, possibly against horny beasts that will literally rape such captured humanimals to death.
  8. They can deny entry to anyone whose body shows evidence of having been pierced such as for ear-rings or nose-rings –though Auz sometimes tolerates exceptions, such as when said person goes to his hospital to have those holes healed so they no longer show.
  9. They can stop unwanted business activities in their realm, such as by entering the downtown offices or beach strip locations of any business. An example of this would be if a given business was not staffing either location with its finest females, but instead perhaps a male or robot, or if a businessperson was not officiating their business meetings and deals in Inisfree via sex.
  10. They can stop anyone from attending any of the schools in our realm, as we do discriminate in multiple ways and for wise reason.
  11. They can evict people from a residence in Inisfree if they have left it messy, though if a big party results in a temporary mess then our police may instead go talk to each person who contributed.
  12. They protect commerce within our realm, such as the temporary and permanent trades of kajirae.
  13. They sometimes guard construction sites to prevent anything from interfering with our 3D-printing at them.
  14. They automatically see each guest’s and resident’s Inisfreean credit score, which is based on how well they please High King Auz, thus which areas in our realm those individuals are permitted to access.
  15. They double as wardens and kajirae-trainers in our prison.
  16. They double as orientation hostesses in our Receiving Facility.
  17. They ensure everyone is on a 100% vegan diet in our realm, excepting only some vampires who have specific permission/consent from both High King Auz and whomever they intend to sip blood from.
  18. They can intervene if anyone is displaying poor table manners at a restaurant or even in a private dining room.
  19. They make sure no one is bothering or delaying our cum couriers; our version of drug dealers.
  20. They make sure cum never splashes on males, and that females never cum-kiss males.
  21. They can remind newcomers that anyone and everyone in Inisfree, while here, mist behave as a member of our single big polyamory compersion family, whether they are married in the Outlands or not.
  22. They double as our version of FDA agents, keep our crops/farms organic, healthy as can be.
  23. They can stop anyone who has a hairstyle or outfit High King Auz would not like to see them sporting.
  24. They check that every festivity and gathering are what High King Auz would find appropriate for our realm.
  25. They handle HAZMAT in our realm.
  26. They double as our equivalent of Immigrations and Naturalization officers; once our deployed forces have done their part to prescreen people, the ones approved to visit Inisfree will then end up being further screened by the ICVs they first meet here.
  27. If ever anyone somehow got injured in our realm, they would investigate to isolate all possible causes.
  28. They patrol our airports like Customs or Border Patrol agents, ensuring only people authorized by High King Auz make it into Inisfree via those facilities.
  29. They check on the equivalent of employees in our realm (kajirae, staff of Congresswomen, etc.), ensuring they are not being or feeling overworked, and that they feel appropriately compensated for their time/efforts (such as by being given plenty of time to fuck nearby kajirae).
  30. They can be “fashion police”, enforcing our downtown or nightclub dress-codes.
  31. They can tell guests to only speak approved languages, not, for example, false languages such as ebonics.
  32. They can stop people from repeating incorrect information about the laws of physics.
  33. They hand over some detainees to our military personnel/police; anytime such a detainee needs to be transferred outside our realm.
  34. They make sure only lyrics, sound effects, and overall compositions sung or spoken/read in our realm are what High King Auz would approve of; there is only limited freedom of speech here, within reason, as we know the power of words/spells.
  35. They can cordon off areas that have incorrect/bad smells.
  36. They are constantly aware of all our Intranet posts and other online activities, and proactively ensure no unwanted online activity occurs.
  37. They make sure pets (kajirae) are not being overly punished/harmed/starved in our realm.
  38. They help prevent politics from occurring during our sessions of our Congresses.
  39. They make sure only actual healers are performing medical procedures in our realm, and this means no humans licensed in the Outlands as doctors.
  40. They make sure everyone understands that all things in Inisfree are the property of High King Auz.
  41. They prevent any religions High King Auz doesn’t agree with from even being spoken of in the Inisfreean realm.
  42. They protect our research facilities.
  43. They make sure no billboards or other signage is erected in our realm.
  44. They assist with crowd monitoring/control during our sporting events, such as by using their wiles to keep individuals calm and satisfied.
  45. They cordon off the Welcoming Square for welcoming ceremonies and homecomings.
  46. They protect spectators during our street races.
  47. They proactively prevent traffic jams and even pedestrian congestion.
  48. They help alert our guests and residents who are vampires to upcoming direct sunlight which those people might be terrified of, even though our sky-dome and willpower-fields guarantee it cannot harm them in our realm.
  49. They double as National Guard troops if ever there is a chance of rioting or warfare within our perimeter.
  50. They patrol our equivalent of a sewer system; the silos network.
  51. They receive all detainees our military / deployed forces take, as we keep such people, long-term, in our realm, usually not in any of our ships.

Since we naturally hear thoughts and use portals in our realm, the average response time of our emergency personnel is zero seconds.