JOBS; PROFESSIONS
Unlike in most games where you pick a class/caste and specialize a tech-tree for just ONE profession, in Inisfree, the ICVs (NPCs) and players alike try ALL the jobs, working in each one for a brief time, ensuring no one gets tired/sick of ANY of them, but can help with ANY/ALL of them if ever needed/desired.
- players playing as ICVs MUST try each job; working at EACH Inisfree facility –as managers and hostesses (while kajirae candidates do the chores, and kajirae help satisfy the guests, as directed/orchestrated/choreographed by the ICVs delegating commands/orders/master-plans from NPC top-manager-level MFs; NPC MFs are like the c-level executives in the game)
- players playing as kajirae candidates who become kajirae… are always doing the most menial/low-level chores, but in the sexiest/most-submissive way/s
- players playing as guests considering residence in Inisfree… have the OPTION to do ANY (MOST) OR NONE of the jobs
Specific Jobs:
- police: only ICVs; escorting kajirae (like animal control officers) to and from the Girl Kennels; Subt’ Prison, Auction House(s), etc. (police also man the Guard Turrets)
- firefighters: almost only ICVs, with some free-persons (residents; not guests) as volunteers (ICVs lead each Firetank and Firetank Station as the Chiefs and Team Leaders (but almost nothing in Inisfree is flammable, so fires dealt with are usually just magic ones that get slightly out of hand for whatever reason)
- chores in each building, house, theme-park, museum, etc.: only kajirae (not candidates; candidates must master the art of cleaning things beFORE being allowed to do so in a real field environment)
- librarians: almost only ICVs, with some free-persons (residents) as volunteers (as the assistants of the ICVs)
- managers (of clubs, etc.) & executives (of businesses represented in the Mall & downtown; Sotu): only ICVs (in the Outlands, the HQs of the businesses represented in Inisfree are managed/lead by non-ICVs, but their branches/outlets here in Inisfree are managed by ICVs)
- teachers (at LHS) & professors (at TNA) & instructors (at NWO MIL): only ICVs
- pilots (at the Aeros): only ICVs
- mass-transit drivers/pilots (Dulleses, hover shuttles, subway trains, etc.): only ICVs
- cooks/chefs/chocolatiers (Dirigible, etc.): managed by ICVs who are the executive chefs, with free-persons (residents) as volunteers, and kajirae (not candidates) as the Nyotaimori living-platters/presentations
- zookeepers: ICVs managing, with free-person residents volunteering, and kajirae taking care of any animal waste, etc.
- tour guides: only ICVs (especially for newborn ICVs (Batchlings) in the silos network/grid)
- tomb-womb ‘mothers’: only ICVs
- guards: (for the HAARP 2 facility, restricted airspace, the subt’ hemisphere’s restricted areas, etc.) only ICVs
- Secret Service: only ICVs (guard the Master Bed-and-bathroom suite, the hidden turbo-lift entrance to the Bat-cave 2, etc.)
- theme-park ride operators: only ICVs
- maids: (hotels, etc.) only kajirae
- ‘police call’ (on-line walking cleanups): almost only kajirae (and some candidates), with occasional free-person volunteers (residents and/or guests)
- farmers & gardeners: all; ICVs managing (and doing all the heavy lifting, unless Kryptonians or those as strong as them wish to help with that), free-person volunteers (residents and/or guests learning), and kajirae handling all the lowest-level/simplest tasks
- interior designers: ICVs perfect the designs that free-persons dream up, then kajirae fetch all the materials from the Mall or Kno auto-plant and help position and install it, etc.
- lifeguards: ICVs and free-persons (no one can drown, but people can get frustrated if they are ‘stuck’ (slowed down) after a few minutes in a vast underwater attraction and needing to resurface for a fresh breath which their mind/body/spirit is used/accustomed to
- doctors & nurses: ICVs are the doctors, with free-persons as volunteer nurses/trainees, and kajirae (not candidates) as assistant nurses and janitors in our hospital and dental clinic
- dancers: anyone
- singers: anyone
- performers: anyone
- yogis: anyone
- sports players: mostly free-persons (guests and/or residents), with ICVs as the referees/coaches & sports medicine professionals, and kajirae (including some candidates) as the janitors
- Husky House personnel: ICVs in charge of training and handling, with kajirae as the cleaners (dog bath stations, cave-like den cleaners and hay/straw replacers/rotators, etc.), and occasional free-persons as volunteers
- archers: ICVs as coaches, free-persons as trainees or assistant coaches, and kajirae banned from these areas (and banned from the Halo map-clones, ODST ranges, firing ranges, IC ship cockpits, armories, military vehicles auto-plant, etc.)
- Workhorse vehicle crews: ICVs at the wheel and crane, kajirae (incl. candidates) helping ensure all leaves, trash, recyclables, etc. get picked up perfectly)
- Food Processing Facility: only ICVs, off-limits to all others no matter what (excepting a narrow walkway as part of the official city tour when guided by other ICVs)
- Pearly Gates: only ICVs; all others are traffic being screened and directed by ICVs
- warriors: only ICVs (and they only war as a last resort; they prefer to infiltrate, seduce, maintain true peace (not shaky peace), etc.)
- hunters: (more like fishermen for the restaurants and Food Processing Fac.) lead by ICVs, occasional free-person volunteers
- leather-workers: ICVs, occasional free-person volunteers (but our leather and other clothing/furniture materials are either 3D-printed from synthesized versions, or made from cacti or fungi, not taken from animals)
- metal-smiths: no one (all 3D-printing)
- jewel-smiths: no one (all 3D-printing) –though the Naga would be best at this outSIDE of Inisfree
- masons (stone-workers): no one (all 3D-printing)
- archaeology, geology, meteorology, & xenobiology: all handled by autonomous systems; A.I.s of the ST suits and IC ships
- mining: not possible, as terra-modding is not allowed in this game
- herbalism: (closely related to the profession: First Aid) usually for Elves and Fay, with most non-field work done at the Hospital and Food Processing Facility *with herbalism, you can make aphrodisiac Essential Oils, candles, sweets, etc., and use them to better seduce and satisfy this game’s equivalent of baddies and bosses!
- skinning: not possible in this game
- alchemy: automated by the Grid Mind‘s tentacles/skeleton
- enchanting: possible for any character/race/player (but the Drow and Demi-deities are best at it)
- engineering: (making mechanical devices) usually automated by the autos-facs, but possible for characters wishing to do some leveling and status bar raising by designing and printing POVs for their garage or friends (other players), etc. (*genetic-engineering is just part of the lore in this MMORPG; something only the Grid Mind does to make the ICVs and sex-Xenos, etc.)
- inscription: (creating glyphs that modify existing spells and abilities for anyone, closely related to Rune-forging) the Angels and Demons are best at this, since most deities (and dragons) didn’t really need to develop or use writing in their original Aeons ***since paper is NOT used in Inisfree, there are no scrolls; INSCRIPTIONS go on CLOTHING, while RUNES can be applied to POVs
- tailoring: Elves are best at this (so they will level more easily doing it, and naturally make/complete garments more quickly), with Drow being best at spider-silk garments (and very good at all other tailoring, but not as good as the Elves, for the Drow specialize in what they are used to down in the caves)
- fishing: only occurs outside the city? (it is, of course, banned at the reef of the main lake, and banned in the Sea-tanks)
- lock-picking: not possible in this game (Inisfree has ‘the Internet of things’, so everything is aware/observing and reporting to the Grid Mind; lock-picking would be noticed immediately)
- riding: anyone can develop and perfect this skill at the Equestrian Escape, especially once they are able to practice at the Horseback Archery Range
Proficiency Levels of Professions:
- Apprentice
- Journeyman
- Expert
- Artisan
- Master
- Grand Master
- Illustrious
- Zen Master
- Draenor Clan Master
- Demi-deity
- Deity
Companion Professions:
(Not to be confused with Registered Companions.) Some professions pair better with others, such as fishing and cooking, so choose wisely; you can only have ONE primary profession and ONE secondary profession per character.
Kajirae and free-woman Talent Trees are split into individual sex styles, so players use single points to expand the tree into either an anal or vaginal or oral focus. Ex: oral focus on a talent tree would add points to the icons for pre-cum tasting, BJ, deep-throat, ball-sucking, taint-licking, rim-job, hummer, etc. An anal focus would add points to icons for rim-job, prostate milking, anal-hook, etc. You get the idea. Different area-bosses like different techniques, so make sure your questing/dungeons team includes players whose characters have the different sides of this Talent Tree sub-set growing with applied points.
Dancing and singing are professions, not Talent Tree spell equivalents. Dancing styles are learned to level, so you learn booty dancing, exotic, ballet, and dirty-dancing, etc., and deploy those like a mage casting different-looking spells.
Male players do not have a sexual Talent Tree, and certainly no anal-receiving icon to add points to. This is in keeping with Inisfree’s culture; the Inisfreean Way, which this game is made to introduce players to.
To increase your proficiency in your profession/s, you practice making things by hand, and practice 3D-printing them at your residence. To increase your Status Bar points, you practice interacting with NPCs and other players at the Mall, Auction Houses, and other areas outSIDE your residence –though hosting galas/orgies at your residence in the mid- to high-levels will ALSO increase your Status Bar points.
ICVs are NOT allowed to 3D-print ANYTHING; they can only auto-heal their ships, rapidly heal their patients, and interact with the sex-toys/lifeforms of Inisfree to get the semen they crave. If you give an ICV a gift, such a sex-toy or a bottle of semen, you will get MANY more Status Bar points than if you just 3D-print them a dildo or something like that.
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PROFESSION & WEAPON LEVELS
Professions:
- Apprentice: _you can make one or two things (provided you have constant help from others, such as instruction and supervision) within ~5+ hrs. of focus, limited by your tutoring, any distractions, and the resources you are occasionally given/granted/loaned from the one or two zones you know exist but have yet to fully explore
- Journeyman: _you can make a few things (provided you have some help from others, such as occasional guidance and pointers) within ~4hrs. of focus, limited by your imagination, small/common distractions, and the resources you can sometimes acquire from a few of the zones you know about
- Expert: _you can make several things within ~3hrs. of focus, limited by your imagination, normal distractions, and the resources you can often acquire from some of the zones you know about
- Artisan: _you can make some things within ~2hrs. of focus, limited by your imagination, mid-level distractions, and the resources you are pretty sure you can acquire from some of the zones you know about
- Master: _you can make some things within ~1hr. of focus, limited by your imagination, mid-level distractions, and the resources you are pretty sure you can acquire from the zones you are familiar with
- Grand Master: _you can make many things within ~1hr. of focus, limited by your imagination, mid-level distractions, and the resources you are pretty sure you can acquire from the zones you are familiar with
- Illustrious: _you can make many things within ~30mins. of focus, limited by your imagination, fairly big distractions, and the resources you know how to acquire from all the available zones
- Zen Master: _you can make most things within ~15mins. of focus, limited by your imagination, distractions of significant magnitudes, and the resources you have amassed
- Clan Master: _you can make most things within several minutes of focus, limited by your imagination, any distractions of significant magnitudes, and your vast resources and resourcefulness (such as through Status Bar points)
- Demi-deity: _you can make just about anything within several seconds of focus, limited by your imagination and sometimes distractions of significant magnitudes
- Deity: _you can make anything virtually instantaneously, limited only by your own imagination (and game-logic; creations must be in keeping with the overall lore and nature of this MMORPG)
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