Originally a parade of all Inisfreean units, this major event now includes thousands of Outlanders for our Olympics.

 

Table of Contents:

  1. Eclectic Essence
  2. Sequence
  3. Updates Video
  4. Introduced by Giants
  5. Nations and Worlds Represented
  6. Laps
  7. Lighting the Olympic Fires
  8. Broadcast by Living Cameras
  9. First Day of the Games
  10. Sports Playable Across the Flower Towers Field
  11. ​Sports Playable in Other Regions of Our City
  12. Sports Not Included
  13. Farewells and Return Voyages
  14. History
  15. Additional Notes
  16. Flag of Our Olympics (Images Begin)
  17. Flags Carried:  Otherworldly Nations Allied with Inisfree
  18. Parade Appearance

 

Eclectic Essence:

Inisfree combines the Olympics, X Games, and Highland Games; all of the sports played at the Olympics, all of the innovation events which are part of the X Games, and all of the Scottish competitions such as telephone-pole flipping, etc..

The ‘Parade of Nations’ is one of the most timeless and important ceremonies and rites of passage ever conceived, as it brings all peoples from all walks of life together in the spirit of fun, harmony, and politely showing off the full spectrum of masteries.

Leading up to this event here in Inisfree is a week-long migration of athletic teams flying and teleporting in from every realm of the Universe, arriving at Inisfree’s Civilian Aerospaceport, and being chauffeured in luxury tour buses along the Glowing Art Highway (GAH) to their assigned guest homes in the many themed neighborhoods of the city. Spectators and remote-viewers of this always-historic event will see athletic teams of not only elite humans, but also of Angels, Asari, Aspara, Demi-deities, Demons (Angels), Drow, Elementals, Elves (and Eldar; Space-faring elves), Fay (Fairies), Inisfreeans (ICVs), Kryptonians, Naga, Nymphs (and Dryads), Pleiadians (Nordic, like the Asgardians; Aesir and Vanir), Vampires, Werewolves, and X-Men (humans with ‘mutant powers’, this category including those with magical abilities, such as wizards).

 

Sequence:

  1. teams fly to Inisfree
  2. staging on the wall-side of the Welcoming Square
  3. updates video; the artistic presentation/portion
  4. parade with introductions/narration, as part of the opening ceremony/ies
  5. speech/es (first by the hostess ICV, then by leaders of some of the participating nations; their people we invited to be their representatives in our realm)
  6. lighting the fires
  7. events/sports
  8. closing ceremony/parade, concluded when the fires are put out
  9. teams fly back out of Inisfree (excepting teammates who live in our realm)

Like the Outlands Olympics, the opening ceremony is on a Friday (more accurately, our equivalent of that day, which is always a Freyja’s-day on our calendar).

Our Olympics are always hosted in Inisfree on/during 6 through 21 Janus (January), inclusive; the warmest time in Antarctica, and easiest/safest to travel.

Reference:  dates of all Outlands Olympics

 

Updates Video:

A series of video clips are projected onto the wall’s city-facing side behind-above the Square.

Narrated by the speaker-ICV (who gives most speeches during these ceremonies), her voice is amplified through the mouths of the Triple Trumpeters, each clip celebrating newcomers and major Inisfree updates since the last Olympics we hosted.

  • 2016:  showed, among other things, Rapture global cleanup footage
  • 2020:  showed, among other things, footage from our kajirae-candidates program
  • 2024:  showed, among other things, the High Queen‘s welcome-back celebration
  • Later videos/ceremonies will include clips of the re-greening / un-desertification, and of the re-growing World Trees.

Because we respect the true essence of the two real genders/sexes, gender-roles are distinct in our realm and alliance, thus only females dance in performances as part of these (the opening, and the closing) ceremonies.

 

Introduced by Giants:

As the titanic trumpets held by the three half-mile-tall Harmonics Mechs (a.k.a. The Triple Trumpeters) beautifully play John Williams “Summon the Heroes” for all in Inisfree to hear, accompanied by a squad of Inisfreean BattleMechs (50-stories-tall female supermodel versions of the Iron Man power-armor suit; less than 1/5 the height of the Harmonics Mechs) manning house-sized timpani drums as their percussion instruments, the Olympians –from more than a thousand nations spread out across the Universe– parade in formation with the flags, pennants, banners, streamers, and standards of their people and homelands.

Since the only people allowed into Inisfree are those who keep themselves fit and presentable, every one of these millions of participating athletes are nude with the brief exceptions of cheekbone paint, ribbons in their females’ hair, kilts or shorts on males, and the various flags they carry, held high.

A mile in the distance, towering over the left flank of the Earthships neighborhood‘s rounded rooftops, Inisfree’s school building stands just as nude and proud; the naked and much taller version of the Statue of Liberty, complete with her right arm holding the symbolic ‘torch of knowledge’ high in the sky, alighting the tops of her crown’s many ‘liberty spikes’.

This is the start of our Parade of Nations, every four years being hosted here in Inisfree, capital of the whole Universe, and it symbolizes the ongoing commitment of all of these nations, most of which are vast interstellar empires/federations, to cooperate in peace, love, and good sportsmanship as they learn and grow together as one Universal collective of peoples, distinguished by some of their anatomies and customs, but mutually understanding of and embracing them all.

 

Nations and Worlds Represented

Approved:

All peoples from all realms which accept (though not necessarily adopt) the Inisfreean Way and coexist agreeably with the Inisfreeans when in the Inisfreean realm (namely, Inisfree) may participate in Inisfree’s Olympic Games.

Order:
The Parade of Nations is arranged alphabetically based on the name of the nation or planet being represented. That is the order that the formations of athletes walk their laps around the Welcoming Lot in. In the following lists, the nations and other realms represented in this event may be listed either alphabetically or in the order they are arranged outward from their parent system, such as Venus before Earth.

Aghartans

Worlds:

Aldebarans

Worlds:

  • (classified)

Angels

Worlds:

  • Sun (and all stars, though technically all stars share the same core, thus are entries/exits of the same 1 “world”/realm)
  • Mercury
  • Venus
  • Earth
  • Mars

Anunnaki

Worlds:

Asari

Worlds:

  • Agessia
  • Asteria
  • Chalkhos
  • Cyone
  • Hyetiana
  • Illium
  • Kurinth
  • Lesuss
  • Lusia
  • Lymetis
  • Nevos
  • Niacal
  • Phoros
  • Sanves
  • Selvos
  • Terapso
  • Teukria
  • Tevura
  • Trategos
  • Zesmeni

Aspara

Worlds:

  • Earth

Atlanteans

Worlds:

  • Earth

Attilans

Worlds:

  • Earth

Cecaelia

Worlds:

  • Earth

Chiss

Worlds:

  • Avidich
  • Catlia
  • Celwis
  • Cessed
  • Cioral
  • Colonial Station Camco
  • Colonial Station Chaf
  • Copero
  • Cormit
  • Crustai
  • Csaus
  • Csilla
  • Csorb
  • Formac
  • Jamiron
  • Kinoss
  • Massoss
  • Mobus
  • Naporar
  • Noris
  • Ool
  • Ornfra
  • Oyokal
  • Pesfavri
  • Pleknok
  • Rentor
  • Repplic
  • Rhigar
  • Sarvchi
  • Schesa
  • Sharb
  • Shihon
  • Sposia
  • Tenupe
  • Thearterra
  • Yashuvhu

Demi-deities

Realms:

  • Asgard
  • Earth
  • Nibiru​​

Demons (Angels)

Worlds:

  • Sun
  • Mercury
  • Venus
  • Earth
  • Mars
  • (Asteron was destroyed, becoming the Inner Asteroid Belt)​​​​​

Djinn

Worlds:

  • Earth

Draenei

Worlds:

  • Draenor

Drow

Worlds:

  • Earth

Elementals

Worlds:

Elves (including Eldar)

Major Craftworlds:

  • Alaitoc
  • Biel-tan
  • Iyanden
  • Saim-Hann
  • Ulthwé

Other Craftworlds:

  • An-Iolsus
  • Altansar
  • Arach-Qin
  • Aringhe
  • The Black Library
  • Ctho
  • Dorhai (avoids contact with all other Craftworlds, believing themselves to be the only pure survivors of the Fall)
  • Il’sariadh
  • Il-Kaithe
  • Iybraesil
  • Kaelor
  • Lugganath
  • Meros
  • Miel Carn
  • Mymeara
  • Nacretineï
  • Stel-Uit
  • Telennar
  • Tir-Val
  • Varantha
  • Yme-Loc
  • Zahr-Tann
  • Zandros

​-

Fauns

Worlds:

  • Earth

Fay

Worlds:

  • Earth

Illithids

Worlds:

  • Earth

Inisfreeans

Cities:

  • Inisfree (just the city, as all Inisfreeans of all Inisfreean worlds in Star-system Auzdein are athletically and even atomically identical to one another)

Kryptonians

Worlds:

  • New Krypton

Lemurians

Worlds:

  • Earth

Majesdanians

Worlds:

  • Majesdane

Mayans

Worlds:

  • Earth

Merfolk

Worlds:

  • Earth
  • Dimension Aqua

Naga

Worlds:

  • Earth

Neuschwaben

Worlds:

  • Earth

Nordics

Worlds:

  • (not yet revealed)

Nymphs (including Dryads and Sylphs)

Worlds:

  • Earth

Orions

Worlds:

  • (not yet revealed)

Pantherans

Worlds:

  • Panthera

Pleiadians 

Star-systems:

Taygeta

  • Planet: Erra
  • Maya
  • Coela
  • Atlas
  • Merope
  • Electra
  • Alcoyne

Reptilians

Worlds:

  • (classified)

Tamaraneans

Worlds:

  • Tamaran

Thanagarians

Worlds:

  • Thanagar

Themyscirans

Worlds:

  • Earth

Transformers

Worlds:

  • Cybertron

Valyrians

Worlds:

  • Earth

Vampires

Worlds:

  • Earth (all 196 nations have Vampires representing them)
  • Vampiria

Vanir

Worlds:

  • Vanaheim

Werewolves

Worlds:

  • Earth (all European and formerly Soviet nations have Werewolves representing them, as do most of the United States)

X-Men (Mutants)

Worlds:

  • Mercury
  • Venus
  • Earth

    • Moon: Luna
    • Nation: Genosha
  • Mars

    • Deimos
    • Phobos
  • Jupiter

    • Adrastea
    • Aitne
    • Amalthea
    • Ananke
    • Aoede
    • Arche
    • Autonoe
    • Callisto
    • Carme
    • Callirrhoe
    • Carpo
    • Chaldene
    • Cyllene
    • Elara
    • Erinome
    • Euanthe
    • Eukelade
    • Euporie
    • Europa
    • Eurydome
    • Ganymede
    • Harpalyke
    • Hegemone
    • Helike
    • Hermippe
    • Himalia
    • Io
    • Iocaste
    • Isonone
    • Kale
    • Kallichore
    • Kalyke
    • Kore
    • Leda
    • Lysithea
    • Magaclite
    • Metis
    • Mneme
    • Orthosie
    • Pasiphae
    • Pasithee
    • Praxidike
    • Sinope
    • Sponde
    • Taygete
    • Thebe
    • Thelxinoe
    • Themisto
    • Thyone
  • Saturn

    • Aegir
    • Albiorix
    • Anthe
    • Atlas
    • Bebhionn
    • Bergelmir
    • Bestla
    • Calypso
    • Daphnis
    • Dione
    • Enceladus
    • Epimetheus
    • Erriapo
    • Farbauti
    • Fenrir
    • Fornjot
    • Greip
    • Hati
    • Helene
    • Hyperion
    • Hyrokkin
    • Iapetus
    • Ijiraq
    • Janus
    • Jarnsaxa
    • Kari
    • Kiviuq
    • Loge
    • Methone
    • Mimas
    • Mundilfari
    • Narvi
    • Paaliaq
    • Pallene
    • Pan
    • Pandora
    • Phoebe
    • Polydeuces
    • Prometheus
    • Rhea
    • Siarnaq
    • Skathi
    • Skoll
    • Surtur
    • Suttungr
    • Tarqeq
    • Tarvos
    • Telesto
    • Tethys
    • Thrymr
    • Titan
    • Ymir
  • Uranus

    • Ariel
    • Belinda
    • Bianca
    • Caliban
    • Cordelia
    • Cressida
    • Cupid
    • Desdemona
    • Ferdinand
    • Francisco
    • Juliet
    • Mab
    • Margaret
    • Miranda
    • Oberon
    • Ophelia
    • Perdita
    • Portia
    • Prospero
    • Puck
    • Rosalind
    • Setebos
    • Stephano
    • Sycorax
    • Titania
    • Trinculo
    • Umbriel
  • Neptune

    • Despina
    • Galatea
    • Halimede
    • Larissa
    • Laomedeia
    • Naiad
    • Nereid
    • Neso
    • Proteus
    • Psamathe
    • Sao
    • Thalassa
    • Triton
  • Pluto (Charon was melted to test the Mass Relay contained within it)

    • Hydra
    • Kerberos
    • Nix
    • Styx
  • Kuiper Belt Objects (KBOs; a subset of Trans-Neptunian Objects (TNOs); beyond Neptune):
    Altjira
    Borasisi

    • Pabu

    Chaos
    Deucalion
    Haumea

    • Hi’iaka
    • Namaka

    Huya
    Ixion
    Logos

    • Zoe

    Makemake
    Manwë

    • Thorondor

    Orcus

    • Vanth

    Quaoar

    • Weywot

    Rhadamanthus
    Salacia

    • Actaea

    Sedna
    Sila-Nunam
    Teharonhiawako

    • Sawiskera

    Varda

    • Ilmarë

    Varuna

  • Scattered Disc Objects (SDOs, more distant than KBOs):
    Eris

    • Dysnomia
  • Transient Objects (a subset of TNOs, more distant than SDOs):
    ​​​Typhon

    • Echidna

    Ceto

    • Phorcys

Zada‘s Kind

Worlds:

  • Earth

Due to their unthinkable nonvegan crimes and shamelessness, human athletes/nations are not eligible for participation.
Only a post-2313 A.D. all-vegan new human-nation could earn eligibility.
Vegans of Aorlie‘s distant-future empire will get to participate.

 

Laps:

Encircling the Welcoming Square (a.k.a. Welcoming Lot) during the walking formations of all these visiting athletes, thousands of Inisfreean girls clap, cheer, blow kisses, present signature gourmet foods Nyotaimori style (using living platters; Inisfreean girls as the buffet trays to display many of the foods), and offer the healthiest and tastiest of drinks of every color and kind from melon-sized goblets and chalices shaped from single giant gemstones they hold in both hands and kiss the sides of before handing them off to any requesting athletes. These are their cheerleaders –with a Gorean kajirae spin!

Inisfreean military women; the Master Females serving on active duty as ace fighter-jocks, disable the silencing devices on their air-and-Spacecraft and roar overhead, buzzing the Welcoming Square and stirring up everyone walking on it, barrel rolling their Inisfreean fighter-jets so that the people on the ground several stories below can see them, naked in their cockpits, smiling and waving to them all. As their fighter-jets, like the Blue Angels or Thunderbirds of the Outlands, begin to perform aerobatics feats in the Inisfreean airspace above the Welcoming Square and all over that side of the great city, every time a national anthem begins to be played by the trumpet-wielding Harmonics Mechs, those fighter-jets emit the smoke contrails matching the colors of that nation.

At the same time, just a few stories (~30′) above the heads of the athletes and spectators, Inisfreean girls riding the hover-saddles called Owls launch confetti poppers of matching colors.

As each nation’s formation of athletes passes by the front center of the Welcoming Square, (after “Summon the Heroes” has finished playing), the first part of their nation’s anthem is played (the volume smoothly dialed down in time for the next walking-group’s anthem to start), thousands of Inisfreeans singing perfectly right along (in the native/official language of that nation/anthem) to let the members of each visiting nation know that we care enough about them to memorize their most patriotic song, language, and ways.

The lead athlete of each walking group carries their national flag.

The narrator introduces the athletes, telling interesting bits of some of their stories as they walk by.

All athletes other than the lead of each walking group can carry a handheld desktop mini flag of their realm.

As each walking group comes into view under the over-Square GAH-section’s south-overpass, their flag is projector-shone onto the Perimeter Wall‘s city-facing side behind-above the Square (where the Updates Video was shown).

The walking formation of groups follows the same route as that of the ICVs formation during Welcoming Ceremonies.

1 ICV walks between each national group of athletes, plus the lead ICV who guides the first group around the Square. This ensures proper pace and spacing. Each ICV keeps her hair and eye colors set to those of the flag of the group she is leading, and her skin color set to match the average of the skin colors of that group.

After all the visiting athletes have completed their two laps (the first during “Summon the Heroes”, and the second for the playing and singing of their national anthem until each nation’s anthem has been played) in the formation of their nation, around the inside edge of the Welcoming Lot, they are ushered by the surrounding Inisfreean girls to the Performing Arts Center where they are given their final briefing for the evening and then ushered back outside to mingle with one another back on the Welcoming Square until nighttime when those same, luxury tour buses will be lining up to shuttle them back to their assigned homes for the duration of these Inisfreean Olympic Games. (They are called Inisfreean Olympic Games because they are always hosted in Inisfree. It is not just Inisfreeans who compete in these games.) During the mingling portion of this evening, and during all free-time thereafter, all of the Inisfreean girls will remain eagerly available for sexual usage, hurrying over to whomever might summon them just as readily and dutifully as any concierge, valet, maid, or butler would for Their duties.

 

Lighting the Olympic Fires:

Then there is not the lighting of a big fire bowl, but, as of the 2024 Games in our realm, a mansion-size pentagram construct on the middle of the Square, composed of a formation of beach-ball-size globes of the worlds with athletes participating, its 5 acute star-points crowned with a car-size bowl/pot on a fluted pedestal, their flames each a different color, each representing one of the main elements/states; earth (green), water (blue), air (white), fire (red), ether (black).

Those bowls are simultaneously lit by volunteer athletes from the participating teams, as nominated by their fellows, and Djinnifer makes sure no athlete does this lighting more than once.
When all five bowls are lit, spotlights underneath the globes turn on in sequence such that it shows the energy pathway from the first bowl to one across from it, then back to the third bowl, etc., until all 5 are connected, the circle then lighting up the rest of the way.
When there is an overcast sky above, this casts a pentagram shadow up on the underside of those clouds.
That is when we launch fireworks, and all athletes are free to mingle or go to their vacation homes across the city.

 

Broadcast by Living Cameras:

ICVs form a perimeter around the Square, filming it from all those vantages, as well as from the air.

The narrator of the broadcast is always an ICV.

Televising this great and epic event across the I.N.N. (the private communications network of the Inisfreean people) and F.O.B.-Net (the private network available via computer wide-screens and iScrolls to anyone visiting Inisfree) is WMKM Studios, and the way they televise the event is through the sensory perception organs of a hundred or so select Inisfreean personnel actively employed by that studio at the time of each Inisfreean Olympic Games. Instead of just having audio and video, as is the case with most Outlander broadcasting and internet browsing, any guests of Inisfree tuning in to this event (and any event televised by the Inisfreeans) will enjoy the broadcasting of all five senses rather than just two; all viewers will be able to not only see and hear, literally through the eyes of the Inisfreean spectators on the ground in the stands and with the athletes, but also feel, smell, and taste what those spectators are, as well! When the passing formations of walking athletes from across the Universe near the Inisfreean broadcasting their perception, viewers will be able to feel the high-fives, hugs, and kisses they receive and trade, smell the wildflowers breeze of Inisfree, and taste those kisses, too!

* Just as with volume and Gamma (brightness) controls on Outlander televisions, Inisfreean television equivalents have dials and other controls which can not only mute volume and reduce glare, but also do the equivalent of muting one or any combination of the rest of those broadcast senses; viewers can turn off the feelings, smells, or tastes for any amount of time if they prefer.

 

First Day of the Games:

The following day, the first scheduled teams and individuals will begin their warm-up routines, performances, and competitions, and the WMKM Studios personnel, also all Inisfreean girls, will televise and commentate the whole of every event directly from their own minds, the coverage, clips, replays, and different channels kept in perfect order by the city’s main computer, the Grid Mind. The Parade of Nations for each Inisfreean Olympic Games will remain available for replay at any time via Inisfree’s private intranet, the F.O.B.-Net, its recording forever stored in the data-banks of the Grid Mind.

 

Sports Playable Across the Flower Towers Field:

  • Baseball
  • Basketball
  • Field Hockey and Roller (Street) Hockey
  • Football (American, lingerie)
  • Ice Hockey (and these rinks are where we can host figure-skating)
  • Lacrosse
  • Rugby
  • Skateboarding, also available in the skater-parks and skater-bowls located across the city
  • Soccer
  • Softball
  • Stunt Bicycling (BMX; bicycle motocross, with ‘X’ standing for ‘cross’), also available in the skater/BMX-parks
  • Tennis
  • Volleyball, also available by the luxury piers adjacent our Beach Strip

 


Sports Playable in Other Regions of Our City:

  • Alpine & Nordic Skiing, available from Valhalla II [*Nordic = cross-country racing, jumping, and biathlon, and Alpine = downhill or straight racing, and slalom (“move or race in a winding path, avoiding obstacles”) racing around a series of markers]
  • Archery (including on horseback, Mongolia style), available at the Horseback Archery Range
  • Bowling, available at our city’s mall
  • Cross-country Running, available across nearly every region of our city
  • Diving, available at SCUBA City
  • Golf (Playboy style), available at our newest facility, the golf course of our meadows region
  • Gymnastics, available in our city’s high school
  • Horsemanship, available at the Equestrian Escape and many of the castles in our Castles Neighborhood
  • Le Parkour / Free-running, available at our Parkour Playground, as well as the Paintball-parkour Wedge (building) and Paintball-parkour Carrier
  • Martial Arts, dozens of styles (such as Jeet Kune Do and Ninjutsu), all available in our city’s high school and military training region –and, as of 2024, including:
    Weaponized Tai Chi (WTC) forms demonstrations (not sparring)
    Fusion Of All (FOA, our version of MMA) forms demonstrations (not sparring)
    Sexual Tai Chi (STC) “sparring” (though this is not based on harming or knocking over an opponent, but teaming up to fully/best sexually-stimulate one another, leading to maximum-potential chi/vril, etc. –which is measured by the sense-organs of the judge-ICVs observing firsthand)
  • Paintball, available at the Paintball-parkour Wedge and Paintball-parkour Carrier
  • Riflery, available at our city’s military ranges
  • Sailing, available at our city’s main lake –all yachts and other personal watercraft kept out of its area on our main lake until the day after
  • Skydiving (including sky-surfing and wing/squirrel-suiting), available from the Avalanche Wall, several of the skyscrapers of Sotu, and Cloud City II
  • Spartan Races, (obstacle courses, including javelin marksmanship) available at our giant o-course
  • Swimming, available in most of our swimming pools and major bodies of water
  • Track & Field (including the events of The Highland Games)
  • Water Polo, available in most of our swimming pools and major bodies of water
  • Weight Lifting, available in our city’s high school and military training region
  • Wrestling, available in our city’s high school and military training region

 

Sports We Do Not Have in These Olympics:

  • curling
  • fencing
  • judo
  • luge
  • rugby
  • tae kwon do

Reference:  Olympic sports

 

Farewells and Return Voyages:

The Closing Ceremony/ies:

  • also on a Freyja’s-day
  • more like a mob than a formation of groups, symbolizing how this event has brought us all closer
  • fireworks
  • 5 bowls gradually extinguished in sequence as the spotlights beneath the globes connecting them turn off (slowly dimming) –reverse order compared to how they were lit up during the opening ceremony/ies
  • “Farewell!” is happily said in all 33 major languages by the narrator ICV, amplified by the Triple Trumpeters, then “Until we meet again!” is likewise said.

As with the Outlands Olympic Games, once an individual or team has no further events to participate in, no additional events to watch in person, and/or is ready and scheduled to depart Inisfree en route back to their home realm elsewhere in the Universe, again they are chauffeured most luxuriously back along the city’s Glowing Art Highway to the Civilian Aerospaceport –where still more Inisfreean attendants wait on them hand and foot, even to make passionate love to them one last time before they go; on the canopy beds that line the waiting rooms at each terminal gate of this ultra-modern transportation facility. Recordings of the Inisfreean Olympic Games are then permitted outside of Inisfree by all those who are not residents of any world dominated by a civilization and society incompatible with the Inisfreean Way, such as Earth. These recordings must be made by the Outlander participants or their support personnel, as everything recorded by Inisfree and the Inisfreeans is kept classified and compartmentalized within the city, accessible remotely only by Inisfreean forces in its fleets and armadas as needed.

Every four years these games uniting all the peaceful and loving nations across the Universe begin with this stirring Parade of Nations. Will you be there on the hallowed ground in Inisfree to witness the next? Come join us for the next Inisfreean Olympic Games.

 

History:

We offset our Olympic Games by 2 Earth-years from the Outlands’ Winter Olympics, and the northern hemisphere’s Winter is our Summer (as we are in the southern hemisphere), the easiest/safest time to travel to/from our realm (highest visibility, mildest temperatures, etc.).

  1. 2016 was when we hosted the first Inisfreean Olympic Games.
  2. 2020:  II Inisfreean Olympic Games
  3. 2024:  III Inisfreean Olympic Games
  4. 2028:  IV
  5. 2032:  V
  6. 2036:  VI
  7. 2040:  VII
  8. etc.

 

Additional Notes:

We raise this Inisfreean Olympic flag of ours on a temporary flagpole between the feet of the middle of the three Triple Trumpeters. That pole and flag are present one day before the ceremony/parade, and kept there until the day after the final sports event ~2 weeks later.
Our Olympic flag has 5 rings, but no yellow one, a white ring instead, and they are arranged in a pentagram formation, not on a white background, but the National Geographic map of the known Universe.

Teams of athletes typically book a section of adjacent seats (rooms) in our Inisfree Spaceways flying saucers to get to and from Inisfree.

Almost nothing is allowed to be brought into our realm, so the flags, uniforms, etc., get made in our Generic Clothing Factory on demand.
Since items are not allowed into our realm from the Outlands, athletes do not light a torch in Greece and carry it to the Olympics-hosting nation. The 5 torches we use are presented to the athletes elect when they arrive, and lit when it is time for them all to approach the Square pentagram to light its 5 bowls.

Since our realm has no seasons, yet always both summery and wintry regions, we have both the Summer and Winter Olympic events at the same time.
These events last no more than 2 weeks.
Events are almost always during our daylight/business hours.

This is the only time every 4 years when all the yurts on the square get draped in the colors/flags of the realms/nations of the team using each; each yurt has its team’s colors hung from its sides, their flag fluttering from its central mini flagpole.
Yurts are assigned in the same order the walking groups are, such that when the first group reaches the end of the parade route, they are beside their yurt, and all groups behind them then end up as close to their own assigned yurts as possible.

Parking of POVs is only allowed on the outermost pavement of the Square, in 1 or 2 concentric lines, traffic directed by Inisfreean Police-girls.
The representatives of each participating realm (those we invited to be Congress-people in our realm), are often present in the risers.
In the years ahead, when we run out of room for risers for spectators, we will begin having this parade / opening ceremony in the Auz’dome.

Inisfreean police dressed in normal female fashions for our realm keep a respectful distance while ensuring there is no foul play which might adversely affect any athlete’s ability to participate during these two weeks.  (This means they are clandestinely accompanying each of the athletes even between events/games during our Olympics; there is always at least 1 ICV assigned to each athlete during his/her time in our realm.)

The parade can involve more than hundreds of worlds (planets and moons) and thousands of nations.
It can take more than an hour for all teams to walk along the inside edge of the Square.
There are no vehicles in this parade.

We keep our local (in-skydome) aurora on and of all colors all the first night.

The major sports events in other realms are often based on competition, not teamwork, and sometimes involve sports and athletic abilities differing in multiple ways from those of neighboring realms, thus some other realms do not have an equivalent of the Olympics, as not all athletes train all those many skills, and all realms allied with us are fine with us hosting the Olympics of events/sports common to / loved by us all.

There are no medals, as this is not a competition.

We do not allow or condone abominations such as the Special Olympics, as that event was a heartless attempt to normalize intentional medical and reproductive malpractice perpetrated by the fake human doctors for generations.
Also, everyone is healthy in our realm and alliance, as we always heal any injuries immediately upon answering calls for medical assistance.

All things happen in threes;
I dreamed up the start of this idea/vision in ~2016,
then ended up in the same Vegas parking lots working on the rest of its design in 2023,
so I am hoping the 3rd round of this vision will be it manifested every 4 years in very-real Inisfree, forever eagerly under my command, I there almost daily (excepting Sundays). Amen.

 

Flag of Our Olympics:

Flags Carried:  Otherworldly Nations Allied with Inisfree

Parade Appearance:

Also see: